Recommendations based on "The Thrice-Bound Fool"

Based on your reading history, we think you will also enjoy the following books.

By Abraham Lissauer

From NYT bestselling author Brent Weeks comes the first novel in his breakout fantasy trilogy in which a young boy trains under the city's most legendary and feared assassin, Durzo Blint.For Durzo Blint, assassination is an art -- and he is the city's most accomplished artist.For Azoth, survival is precarious. Something you never take for granted. As a guild rat, he's grown up in the slums, and learned to judge people quickly -- and to take risks. Risks like apprenticing himself to Durzo Blint.But to be accepted, Azoth must turn his back on his old life and embrace a new identity and name. As Kylar Stern, he must learn to navigate the assassins' world of dangerous politics and strange magics -- and cultivate a flair for death.

By RJ Barker

"Excellent. One of the most interesting and original fantasy worlds I've seen in years." —Adrian Tchaikovsky, Arthur C. Clarke Award-winning authorA brilliantly imagined saga of honor, glory, and warfare, The Bone Ships is the epic launch of a new series from British Fantasy Award winner, RJ Barker.*British Fantasy Award for Best Fantasy Novel, winnerTwo nations at war. One prize beyond compare.For generations, the Hundred Isles have built their ships from the bones of ancient dragons to fight an endless war. The dragons disappeared, but the battles for supremacy persisted.Now, the first dragon in centuries has been spotted in far-off waters, and both sides see a chance to shift the balance of power in their favor. Because whoever catches it will win not only glory but the war.Praise for The Bone Ships:"Brilliant." —Robin Hobb"A vividly realized high-seas epic that pulls you deep into its world and keeps you tangled there until the very last word." —Evan Winter, author of The Rage of DragonsThe Tide Child TrilogyThe Bone ShipsCall of the Bone ShipsThe Bone Ship's WakeFor more from RJ Barker, check out:The Wounded KingdomAge of AssassinsBlood of AssassinsKing of Assassins

By Brian McClellan

"Just plain awesome" -- Brandon SandersonTamas, Taniel, and Adamat have been betrayed and Adro now lies in the hands of a foreign invader. But it remains the duty of the powder mages to defend their homeland unto death in the explosive conclusion the Brian McClellan's Powder Mage trilogy.The capital has fallen. . .Field Marshal Tamas returns to his beloved country to find that for the first time in history, the capital city of Adro lies in the hands of a foreign invader. His son is missing, his allies are indistinguishable from his foes, and reinforcements are several weeks away.An army divided. . .With the Kez still bearing down upon them and without clear leadership, the Adran army has turned against itself. Inspector Adamat is drawn into the very heart of this new mutiny with promises of finding his kidnapped son.All hope rests with one. . .And Taniel Two-shot, hunted by men he once thought his friends, must safeguard the only chance Adro has of getting through this war without being destroyed. . .The Autumn Republic is the epic conclusion that began with Promise of Blood and The Crimson Campaign.

By Drew Karpyshyn

This essential Star Wars Legends novel is the first in a trilogy chronicling the rise of the fearsome Sith lord Darth Bane.“A solid space adventure [that] charts the evolution of an antihero almost as chilling as Darth Vader.”—Publishers WeeklyOn the run from vengeful Republic forces, Dessel, a cortosis miner, vanishes into the ranks of the Sith army and ships out to join the bloody war against the Republic and its Jedi champions. There Dessel’s brutality, cunning, and exceptional command of the Force swiftly win him renown as a warrior. But in the eyes of his watchful masters, a far greater destiny awaits him.As an acolyte in the Sith academy, studying the secrets and skills of the dark side, Dessel embraces his new identity: Bane. But the true test is yet to come. In order to gain acceptance into the Brotherhood of Darkness, he must defy the most sacred traditions and reject all he has been taught. It is a trial by fire in which he must surrender fully to the dark side—and forge from the ashes a new era of absolute power.

By Peter V. Brett

In the grand tradition of George R.R. Martin and Robert Jordan, Sunday Times bestselling author Peter V. Brett continues his critically acclaimed Demon Cycle with the next dramatic instalment: THE SKULL THRONE. The Skull Throne of Krasia is a seat of powerful magic that unites the tribes and keeps the corelings at bay. From it, Ahmann Jardir was meant to conquer the known world and end the demon war once and for all. But Arlen Bales, the Painted Man, opposed Jardir's invasion and challenged him to a duel to the death, opening a struggle for succession that now threatens to tear both nations apart. Renna Bales, who may hold the key to peace, has disappeared. And as Jardir's sons move to claim the throne, risking a civil war among their people, Leesha and Rojer struggle to unite the Greenland Duchies against the Krasian advance. All the while, the corelings have grown stronger and without Arlen and Jardir, none may be able to stop them.

By RJ Barker

Twenty years ago, Girton began his journey to become the Tired Land's finest assassin and now he'll face his greatest challenge yet in the riveting conclusion to RJ Barker's debut epic fantasy trilogy. Assassin Girton Club-Foot has lived in relative peace for many years, but now his king, Rufra ap Vthyr, eyes the vacant High-King's throne and will take his court to the capital. In a viper's nest of intrigue, the endgame of twenty years of politics and murder will be played out in the bid to become the King of all Kings. Friends become enemies, enemies become friends, and the god of death stands closer than ever, casting his shadow over everyone Girton holds dear. It's assassin versus assassin for the fate of a kingdom... Praise for The Wounded Kingdom:  "Dead gods, dread magic, and a lead that feels like a breath of fresh air. Great fun."―Peter Newman, author of The Vagrant "Often poignant and always intriguing, Age of Assassins reveals its mysteries with the style of a magic show and the artful grace of a gifted storyteller."―Nicholas Eames, author of Kings of the Wild "The most interesting treatment of the fantasy assassin trope in a while, and an involving narrative in its own right."―RT Book Reviews The Wounded Kingdom Age of Assassins Blood of Assassins King of Assassins For more from RJ Barker, check out: The Tide Child Trilogy The Bone Ships Call of the Bone Ships

By Terry Goodkind

Terry Goodkind's Wizard's First Rule, Book One of A Sword of Truth, was "a wonderfully creative, seamless, and stirring epic fantasy debut." -Kirkus ReviewsPiers Anthony lauded it as "a phenomenal fantasy, endlessly inventive, that surely marks the commencement of one of the major careers in the genre. It starts in early and keeps hitting you with new magical wonders, building into a truly gripping adventure."In Wizard's First Rule, Richard Cypher's world was turned upside down. Once a simple woods guide, Richard was forced to become the Seeker of Truth, to save the world from the vile dominance of Darken Rahl, the most viciously savage and powerful wizard the world had ever seen. He was joined on this epic quest by his beloved Kahlan, the only survivor among the Confessors, who brought a powerful but benevolent justice to the land before Rahl's evil scourge. Aided by Zedd, the last of the wizards who opposed Rahl, they were able to cast him into the underworld, saving the world from the living hell of life under Rahl.But the veil to the underworld has been torn, and Rahl, from beyond the veil, begins to summon a sinister power more dreadful than any he has wielded before. Horrifying creatures escape through the torn veil, wreaking havoc on the unsuspecting world above.If Rahl isn't stopped, he will free the Keeper itself, an evil entity whose power is so vast and foul that once freed, it can never again be contained.Richard and Kahlan must face Rahl and the Keeper's terrible minions. But first, Richard must endure the ministrations of the Sisters of the Light, or die from the pain of magic that is his birthright and his curse. While Richard undertakes the arduous journey to the forbidden city of the Sisters, Kahlan must embark upon a long and dangerous mission to Aydindril, citadel of the old wizards, where she hopes to find Zedd and the help only he can lend to their desperate cause.War, suffering, torture, and deceit lie in their paths, and nothing will save them from a destiny of violent death, unless their courage and faith are joined with luck and they find the elusive...Stone of Tears.

By Justin Lee Anderson

Justin Lee Anderson's sensational epic fantasy debut was voted best self-published fantasy book of the year* and begins a tale of magic, mayhem, and a ragtag group of adventurers who just might be the key to saving their kingdom. "Excellent – full of great characters, tense action scenes and truly surprising twists. A highly recommended read." – James Islington The war is over, but peace can be hell. Demons continue to burn farmlands, violent mercenaries roam the wilds, and a plague is spreading. The country of Eidyn is on its knees.  In a society that fears and shuns him, Aranok is the first mage to be named King's Envoy. And his latest task is to restore an exiled foreign queen to her throne.   The band of allies he assembles each have their own unique skills. But they are strangers to one another, and at every step across the ravaged land, a new threat emerges, lies are revealed, and distrust could destroy everything they are working for. Somehow, Aranok must bring his companions together and uncover the conspiracy that threatens the kingdom—before war returns to the realms again. ​"Rich in action and intrigue, this fantasy adventure is sure to please fans of David Gemmell." – Anthony Ryan  "Exquisite." – Gareth Hanrahan "Strikingly intense . . . . Immersive and thoroughly compelling." – SFX For more from Justin Lee Anderson, check out: The Eidyn Saga The Lost War The Bitter Crown The Damned King *Self-Published Fantasy Blog Off

By Curtis Jobling

The epic saga continues in the third installment of this thrilling series!Drew Ferran, Lyssia's last remaining Wolf and the rightful heir to the kingdom's throne, is held prisoner by an evil Lizardlord. But rebellion's always a possibility when Drew's around, and with the help of his cohorts, he overthrows the slavers and embarks on a quest to find the long-lost tribe of Hawklords so they can join his war against the evil Catlords. This third book in the Wereworld series features even more heart-pounding action, wild characters, and epic struggle between good and evil."Game of Thrones for the tween set." —School Library Journal

By Kevin Hearne

With a sly blend of fantasy, humor, and paranormal adventure, Kevin Hearne is the trickster god of action-packed mash-ups. In The Iron Druid Chronicles, Atticus O’Sullivan is a folk hero for the twenty-first century, battling legendary beasts, shadowy mystics, and demonic demigods from around the world. Now get Hounded, Hexed, and Hammered all at once in this eBook bundle, a triple dose of mayhem straight out of Hearne’s genre-smashing imagination. This ebook edition includes a special preview of Kevin Hearne’s upcoming novel A Plague of Giants, as well as two bonus short stories set in the world of The Iron Druid Chronicles: “Clan Rathskeller” and the eBook exclusive “Kaibab Unbound.” HOUNDED Atticus O’Sullivan, last of the Druids, lives peacefully in Tempe, Arizona, running an occult bookshop and shape-shifting in his spare time. A handsome, tattooed Irish dude, he looks like he’s about twenty-one years old—actually, he’s twenty-one centuries old and he wields a magical sword known as Fragarach, the Answerer. Unfortunately, a very angry Celtic god wants that sword, and now Atticus will need all his power—plus the help of a seductive goddess of death, his vampire and werewolf team of attorneys, and a sexy bartender possessed by a Hindu witch—to kick some Celtic arse and deliver himself from evil. HEXED Atticus doesn’t care much for witches, but he’s about to make nice with the local coven when suddenly the witch population in Tempe quadruples overnight. And the new girls are not just bad, they’re badasses with a dark history on the German side of World War II. But with a fallen angel feasting on local students, a horde of Bacchants blowing in from Vegas, and a dangerously sexy Celtic goddess of fire vying for his attention, Atticus is having trouble scheduling the witch hunt. HAMMERED Thor, the Norse god of thunder, is a blowhard and a bully, and Viking vampire Leif Helgarson has asked his friend Atticus for help taking down this Norse nightmare. As a rule, Atticus generally tries to stay away from the guy with the lightning bolts. Soon, though, Atticus and Leif are off to the plane of Asgard, where they team up with a werewolf, a sorcerer, and an army of frost giants for an epic showdown against vicious Valkyries, angry gods, and the hammer-wielding Thunder Thug himself.