Recommendations based on "The Saga of Tanya the Evil, Vol. 3 (manga)"
Based on your reading history, we think you will also enjoy the following books.
By Reki Kawahara
Linked up and logged into the deadly VMMORPG "Sword Art Online" in both the real and virtual worlds, Kirito is stuck in a hell of one man's making, and like everyone else, unable to escape until the game is beaten. But while some players are crippled by fear and others throw themselves into completing the game, still others relax into everyday life in the face of their cruel predicament and live to the best of their ability...laughing, crying, but always enjoying the game. Among them are four women who make a mark upon the solo adventurer that Kirito has become: Silica, the beast-tamer; Lisbeth, the blacksmith; Yui, the mysterious orphan; and the tragic Sachi, never to be forgotten by the black swordsman...
By Yumi Hotta
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!From the beginning, Go has been just fun and games for Hikaru. But now that Akira has turned pro, it's going to take everything in Hikaru's power to catch up to his old rival. Before Hikaru can even take the pro test, however, he must get into the insei school and defeat all the students. And by that time Akira may truly be out of reach!
By Yumi Hotta
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!The Hokuto Cup, a new tournament for young players from Japan, China and Korea, is looming, and Hikaru's rival Akira has already secured one of the coveted three places on Japan's team. While Hikaru battles his way to one of the two remaining spots, Akira's father baffles the go world with his unexpected retirement!
By Norihiro Yagi
A New York Times best selling, multi-arc, character-driven story with great battles and strong-willed females that will appeal to males and females alike.In a world where monsters called Yoma prey on humans and live among them in disguise, humanity's only hope is a new breed of warrior known as Claymores. Half human, half monster, these silver-eyed slayers possess supernatural strength but are condemned to fight their savage impulses or lose their humanity completely.Clare and a group of Claymores are sent to the north to battle a group of Yoma that have banded together under the command of Isley, a powerful Awakened Being. When the warriors arrive, they find their new enemies to be unusually dangerous. They are incredibly strong, well-organized, and seem to have a plan to dominate the entire region. Will the Claymores be able to stop this monstrous army?
By Tappei Nagatsuki
Subaru has really made a mess of things this time. After getting into a fight with the girl of his dreams, Subaru is stuck in the Karsten estate with Rem while Emilia heads home without him. Consumed by a sense of powerlessness, he spends his time desperately training--all the while wondering, "What's the point?" Is there any reason for him to struggle at all? But while he grapples with his inner demons, the Witch Cult may no longer be content to sit back...
By Rumiko Takahashi
Rumiko Takahashi’s epic in a large prestige format including bonus color pages!Kagome is an ordinary modern schoolgirl living an ordinary life. Who would have thought the dried-up old well on the site of her family's shrine would be a gateway to Japan's ancient past? Drawn through the gate against her will, Kagome finds herself battling demons for control of what she thought was a worthless trinket but is actually a powerful magical gem, the Shikon Jewel! Together with an unlikely ally, the half demon Inuyasha, Kagome begins a quest to recover the shards of the Shikon Jewel and learn more about her link to the past.Lost LoveThe forces of good and evil battle it out inside the very bodies of Kikyo and Naraku…and ultimately the Shikon Jewel itself.Then Inuyasha’s half brother Sesshomaru is trapped in the world of the dead. Will he find the key that opens the door to the world of the living?Meanwhile, Inuyasha and the others stumble upon a strange village ruled by a demon with peculiar feeding habits...
By Hidenori Kusaka
Awesome adventures inspired by the best-selling Pokémon Diamond and Pearl and Pokémon Platinum video games!All your favorite Pokémon game characters jump out of the screen into the pages of this action-packed manga!Thieves are afoot. One wants to steal Diamond’s Pokédex. Another wants to steal...Lady! Can Pearl and Diamond protect her...as well as an entire city?! Then join our trio as they follow in the footsteps of a scientist who researches Pokémon footprints.Meanwhile, what is Team Galactic planning to do with that machine they just invented...?Plus, meet Riolu, Skuntank, Gible, Hippopotas, Kricketune, Skorupi and many more Sinnoh Pokémon friends!
By Hidenori Kusaka
Awesome adventures inspired by the best-selling Pokémon Ruby and Sapphire video games!All your favorite Pokémon game characters jump out of the screen into the pages of this action-packed manga!When a mysterious armored villain in search of the Wish Pokémon Jirachi attacks Noland, Emerald is the prime suspect! Jirachi grants wishes, but only awakens every one thousand years for seven days. How can Emerald and the Frontier Brains prevent Jirachi’s power from falling into the wrong hands?!
By Hiroyuki Takei
Yoh Asakura, one of the gifted few who can channel spirits that are unseen by the naked eye, is training for the ultimate shaman sports event, which takes place only once every 500 years, but unfortunately for Yoh, every shaman in the world is competing for the same prize: to become the next Shaman King.
By Hiroyuki Takei
R to L (Japanese Style)Yoh Asakura is a shaman--one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the Shaman Fight, the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize…Lady Jeanne prepares to perform the ritual that will finally revive Ren. But will the rest of the X-LAWS let Ren live once he's revived? Meanwhile, Horohoro, depressed over how weak he is, wanders off...right into a cluster of Hao's thugs, who are using their might to overpower the Icemen! Horohoro tries to stop them, but will he have what it takes?