Recommendations based on "The Metaborans Aghnar and Oda"
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By John Gwynne
'A masterfully crafted, brutally compelling Norse-inspired epic' Anthony RyanTHE GREATEST SAGAS ARE WRITTEN IN BLOOD.A century has passed since the gods fought and drove themselves to extinction. Now only their bones remain, promising great power to those brave enough to seek them out.As whispers of war echo across the land of Vigrið, fate follows in the footsteps of three warriors: a huntress on a dangerous quest, a noblewoman pursuing battle fame, and a thrall seeking vengeance among the mercenaries known as the Bloodsworn.All three will shape the fate of the world as it once more falls under the shadow of the gods.Set in a brand-new, Norse-inspired world, and packed with myth, magic and bloody vengeance, The Shadow of the Gods begins an epic new fantasy saga from bestselling author John Gwynne.Further praise for The Shadow of the Gods'Visceral, heart-breaking and unputdownable' Jay Kristoff'A satisfying and riveting read. The well-realised characters move against a backdrop of a world stunning in its immensity. It's everything I've come to expect from a John Gwynne book' Robin Hobb'A masterclass in storytelling . . . epic, gritty fantasy with an uncompromising amount of heart' FanFiAddict'Quintessential Gwynne honed to perfection . . . The Shadow of the Gods is absolutely stunning, one hell of an epic series opener and a spectacular dose of Viking-flavoured fantasy' The Tattooed Book Geek'Reminds me of all that I love in the fantasy genre. The Shadow of the Gods is an action-packed cinematic read' Fantasy Hive
By Guy Gavriel Kay
A masterful epic of magic, politics, war, and the power of love and hate—from the renowned author of The Fionavar Tapestry and Children of Earth and Sky.Tigana is the magical story of a beleaguered land struggling to be free. It is the tale of a people so cursed by the black sorcery of a cruel despotic king that even the name of their once-beautiful homeland cannot be spoken or remembered...But years after the devastation, a handful of courageous men and women embark upon a dangerous crusade to overthrow their conquerors and bring back to the dark world the brilliance of a long-lost name...Tigana.Against the magnificently rendered background of a world both sensuous and barbaric, this sweeping epic of a passionate people pursuing their dream is breathtaking in its vision, changing forever the boundaries of fantasy fiction.
By Kelly McCullough
Aral Kingslayer's past is never more than a shadow's breadth away in this Fallen Blade novel from Kelly McCullough.Once one of the world’s greatest assassins, Aral Kingslayer has finally reclaimed his swords and his soul. But the forces that destroyed his patron Namara twelve years ago are still there, waiting...In the days before the fall of his goddess, only one other rivaled Aral’s skills, Siri the Mythkiller—a woman who ruthlessly earned the title First Blade. As a friend, Aral owes her his loyalty. As a former lover, he owes her part of his heart. As a Blade, he owes her anything she asks, including his life.When Siri seeks Aral’s aid, he knows he must go. But as they journey towards the ancient Sylvani Empire, only time will reveal whether Aral can save the former First Blade, or if he will simply fall with her…
By Jim Butcher
For Gaius Octavian, life has been one long battle. Now, the end of all he fought for is close at hand. The brutal, dreaded Vord are on the march against Alera. And perhaps for the final time, Gaius Octavian and his legions must stand against the enemies of his people. And it will take all his intelligence, ingenuity, and furycraft to save their world from eternal darkness.
By Roger Zelazny
Corwin finds his world dissolving around him when his father Oberon, disguised as Corwin's friend, steals the Jewel of Judgment so that he may defeat the evil Brand, in a conclusion to the first Amber series. Reissue.
By Terry Brooks
The High Druid of Shannara trilogy draws to a thrilling close as a young hero nears completion of his trial by fire, a banished ruler fights for her life in a wilderness of dread, and forces of darkness and light square off in a battle unto death for the right to absolute rule. Prepare to be spellbound by the masterly hand of bestselling legend weaver Terry Brooks, conjuring at the peak of his skills.For reasons known only to himself, the King of the Silver River has charged young Penderrin Ohmsford, barely more than a boy, with the daunting task of rescuing his aunt, Grianne, Ard Rhys of the Druid order, from her forced exile in the terrifying dimension of all things damned: the Forbidding. With the noble dwarf Tagwen and the prodigal elven princess Khyber Elessedil by his side–and with the outcome of the bloody war between the Federation and the Free-born at stake–Pen has accepted his mission without question. But not without risk . . . or sacrifice.Because Shadea a’Ru, the ruthless Druid responsible for imprisoning the true Ard Rhys and usurping leadership at Paranor, has sent her agents and assassins in relentless pursuit of Pen and his comrades. And in securing the talisman he needs to breach the Forbidding, Pen has paid a devastating price. Now if the Free-born forces–already decimated by the Federation’s death-dealing new weapon–should fall, Shadea’s domination of the Four Lands will be assured. Nothing short of Pen’s success can turn the tide.But Pen’s challenge grows greater when he learns that his parents, Bek Ohmsford and Rue Meridian, have fallen into Shadea’ s hands. He must try to help them–but once within the walls of Druid’s Keep, where Shadea’s minions and dark magic lurk at every turn, Pen’s survival is far from assured. Yet it will all pale in comparison to the horrors that wait inside the Forbidding–horrors poised to break free upon the Four Lands when the time is right. . . .
By Sherrilyn Kenyon
The son of Warcraft and Hate, Cratus spent eternity battling for the ancient gods who birthed him. He was death to any who crossed him. Until the day he laid down his arms and walked into self-imposed exile. Now an ancient enemy has been unleashed and our dreams are his chosen battlefield. The only hope we have is the one god who swears he will never fight again. As a Dream-Hunter, Delphine has spent eternity protecting mankind from the predators who prey on our unconscious state. But now that her allies have been turned, she knows in order to survive, the Dream-Hunters need a new leader. Someone who can train them to fight their new enemies. Cratus is her only hope. But she is a bitter reminder of why he chose to lay down his arms. Time is running out and if she can't win him to her cause, mankind will be slaughtered and the world we know will soon cease to exist.
By Mark Anthony
In a masterwork of brilliant storytelling, the epic fantasy of two parallel worlds--mystical Eldh and modern Earth--takes a surprising turn in Book Five of Mark Anthony’s thrilling saga of magic, suspense, and adventure, The Last Rune. The Gates of Winter The enigmatic Shemal has known only two Runebreakers. One, her rival Kelephon, served the Pale King and his army of apocalypse. The other was Travis Wilder, the Runebreaker of prophecy.Now, in outcast and newly made Runebreaker Larad, Shemal has found a weapon to open the door between worlds. As the shadow of Shemal’s master, the vengeful god Mohg, Lord of Nightfall, looms, Grace Beckett seeks to harness wild magic and Travis Wilder joins her in the struggle between warriors and mages, witches and kings and betrayers of every form. As the time of final reckoning approaches, Travis and Grace will find themselves facing a dark conspiracy of evil whose virulence threatens to overwhelm anyone who stands in its way. Yet if they don’t succeed in stopping it, two worlds will be lost forever.
By Ian C. Esslemont
The sixth epic fantasy novel from the co-creator -- with Steven Erikson -- of this brilliantly imagined world and the final chapter in the epic, awesome story of the Malazan Empire! Tens of thousands of years of ice is melting, and the land of Assail, long a byword for menace and inaccessibility, is at last yielding its secrets. Tales of gold discovered in the region's north circulate in every waterfront dive and sailor's tavern and now adventurers and fortune-seekers have set sail in search of riches. And all they have to guide them are legends and garbled tales of the dangers that lie in wait -- hostile coasts, fields of ice, impassable barriers and strange, terrifying creatures. But all accounts concur that the people of the north meet all trespassers with the sword -- and should you make it, beyond are rumoured to lurk Elder monsters out of history's very beginnings. Into this turmoil ventures the mercenary company, the Crimson Guard. Not drawn by contract, but by the promise of answers: answers that Shimmer, second in command, feels should not be sought. Also heading north, as part of an uneasy alliance of Malazan fortune-hunters and Letherii soldiery, comes the bard Fisher kel Tath. With him is a Tiste Andii who was found washed ashore and cannot remember his past and yet commands far more power than he really should. It is also rumoured that a warrior, bearer of a sword that slays gods and who once fought for the Malazans, is also journeying that way. But far to the south, a woman patiently guards the shore. She awaits both allies and enemies. She is Silverfox, newly incarnate Summoner of the undying army of the T'lan Imass, and she will do anything to stop the renewal of an ages-old crusade that could lay waste to the entire continent and beyond. Casting light on mysteries spanning the Malazan empire, and offering a glimpse of the storied and epic history that shaped it, Assail brings the epic story of the Empire of Malaz to a thrilling close.
By Fanpro, Michael A. Stackpole
THE EXPLOSIVE CONCLUSION TO THE WARRIOR TRILOGY The minions of Maximilian Liao are about the deliver a crippling blow to the forces of Prince Hanse Davion -- discovering a way to use Hanse's own technology against him. Half a galaxy away, assassins stalk Hanse's wife, Melissa Steiner, and her mother, Archon Katrina Steiner, in the passageways of their own palace. Invasion is imminent. The only 'Mech force capable of stopping that invasion -- the mercenary Kell Hounds -- is trapped in a game of search and destroy with the most fearsome Kurita unit ever formed. Even if they come back in time...how many would make it? In a world where ten-meter-tall war machines are the soul of battle, assassins are state policy, and a spy's loyalty is always for sale, the only thing certain is death. Who can you trust? And in the bitter end, how will you be betrayed?