Recommendations based on "The Maleficent Seven From the World of Skulduggery Pleasant"
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By Derek Landy
Book by derek landy
By Angie Sage
The second book in the internationally bestselling Septimus Heap series by Angie Sage, featuring the funny and fantastic adventures of a wizard apprentice and his quest to become an ExtraOrdinary Wizard. New York Times Bestselling Series “Terrifically entertaining. Fans of the first book will be delighted with this sequel to Septimus’s story.” —VOYA (starred review) “Readers will find themselves quickly immersed in this imaginative world, moving from one well-crafted adventure to another at a suspenseful pace.” —School Library Journal It's been a year since Septimus Heap discovered his real family and true calling to be a wizard. As Apprentice to ExtraOrdinary Wizard Marcia Overstrand, he is learning the fine arts of Conjurations, Charms, and other Magyk, while Jenna is adapting to life as the Princess and enjoying the freedom of the Castle. But there is something sinister at work. Marcia is constantly trailed by a menacing Darke Shadow, and Septimus's brother Simon seems bent on a revenge no one understands. Why is the Darke Magyk still lingering? Bringing fantasy to new heights, Angie Sage continues the journey of Septimus Heap with her trademark humor and all of the clever details readers have come to love.
By Derek Landy
Meet Skulduggery PleasantAce DetectiveSnappy DresserRazor–tongued WitCrackerjack SorcererandWalking, Talking,Fire-throwing Skeleton—as well as ally, protector, and mentor of Stephanie Edgley, a very unusual and darkly talented twelve-year-old.These two alone must defeat an all-consuming ancient evil.The end of the world?Over his dead body.
By Gareth Brown
From the author of the internationally bestselling The Book of Doors, another fantastical, stand-alone novel in which a trio of seemingly everyday people are members of a secret society tasked with finding and protecting hidden magical objects—ordinary items with extraordinary properties. The world of unknowable objects—magical items that most people have no idea possess powers—has been quiet for decades, but the three current members of a secret society have remained watchful, meeting every six months in the basement of a bookshop in London. They are pledged to protect their archive of magical items hidden away, safe from the outside world—and the world safe from them. But when Frank Simpson, the longest-standing member of the Society of Unknowable Objects, hears of a new artifact coming to light in Hong Kong, he sends Magda Sparks—author by day and newest member—to investigate. Within hours of arriving in Hong Kong, Magda is facing death and danger, confronted by a professional killer who seems to know all about unknowable objects, specifically one that was stolen from him a decade before. Magda is forced to flee, using an artifact that not even the rest of the Society knows about. Returning to London, Magda learns hers is not the only secret being kept from the other two members. And that the most pernicious secret is about the nature of the Society’s mission. Her discoveries will lead her on a perilous journey, across the Atlantic to the deep south of the United States, now in pursuit of not an unknowable object, but an unknowable person: the professional killer she first faced in Hong Kong. In doing so, Magda begins to understand that there are even more in the world who are chasing these magical items, and that her own family’s legacy is tied up in keeping all these secrets under wraps. Magic has always been too powerful to reveal to the world. But Magda will learn there might be something even more powerful: The truth.
By Diana Wynne Jones
In the multiple parallel universes of the Twelve Related Worlds, only an enchanter with nine lives is powerful enough to control the rampant misuse of magic—and to hold the title Chrestomanci. . . . Cat and Christopher Chant make the most unusual friends. Christopher befriends a boy with terrible karma in a mansion where everything keeps changing. Cat meets a girl whose family of rogue witches is hiding shocking secrets. Will the Chrestomanci be able to sort out the tangle of mysteries and magic?
By Clive Barker
A dazzling fantasy adventure for all ages, the third part of a quintet appearing at two yearly intervals, richly illustrated by the author. The Abarat:a magical otherworld composed on an archipelago of twenty-five islands - one for each hour of the day, plus an island out of time. Candy Quackenbush, escaping her dull, dull life from the most boring place in our world, Chickentown, USA, finds that in the Abarat she has another existence entirely, one which links her to marvels and mysteries; and even to murder... In this, the third volume in Clive Barker's extraordinary fantasy for both adults and children, Candy's adventures in the amazing world of the Abarat are getting more strange by the Hour. Christopher Carrion, the Lord of Midnight, has sent his henchmen to capture her. Why? she wonders. What would Carrion want with a girl from Minnesota? And why is Candy beginning to feel that the world of the Abarat is familiar to her? Why can she speak words of magic she doesn't even remember learning? There is a mystery here. And Carrion, along with his fiendish grandmother, Mater Motley, suspects that whatever Candy is, she could spoil his plans to take control of the Abarat. Now Candy's companions must race against time to save her from the clutches of Carrion, and she must solve the mystery of her past before the forces of Night and Day clash and Absolute Midnight descends upon the islands. A final war is about to begin. And Candy is going to need to make some choices that will change her life forever...
By Caroline Carlson
Pirates! Magic! Treasure! A gargoyle?!Caroline Carlson's funny tween novel The Very Nearly Honorable League of Pirates #1: Magic Marks the Spot is perfect for fans of Lemony Snicket's Series of Unfortunate Events and Trenton Lee Stewart's Mysterious Benedict Society.Hilary Westfield has always dreamed of being a pirate. She can tread water for thirty-seven minutes. She can tie a knot faster than a fleet of sailors, and she already owns a rather pointy sword.There's only one problem: The Very Nearly Honorable League of Pirates refuses to let any girl join their ranks of scourges and scallywags.But Hilary is not the kind of girl to take no for answer. To escape a life of petticoats and politeness at her stuffy finishing school, Hilary sets out in search of her own seaworthy adventure, where she gets swept up in a madcap quest involving a map without an X, a magical treasure that likely doesn't exist, a talking gargoyle, a crew of misfit scallywags, and the most treacherous—and unexpected—villain on the High Seas.Written with uproarious wit and an inviting storyteller tone, the first book in Caroline Carlson's quirky seafaring series is a piratical tale like no other.
By Diana Wynne Jones
It is a country divided by war. For centuries, the earldoms of the North and South have battled. Now, four young people from different times -- with the help of their mysterious gods, the Undying -- must unite to save their beloved land.Traveling musician Moril has inherited a cwidder said to have belonged to one of the Undying. Can he learn to harness its strange powers in time to prevent an invasion?To avenge his father's death, Mitt has joined a plot to assassinate the tyrannical Earl Hadd. But when everything goes wrong, he finds himself on a storm-tossed sea in a boat with his enemies.
By Linda Chapman, Lee Weatherly
The fifth action-packed quest in an exciting new six book character-led series for 7+ girls who love fantasy, adventure, and high-kicking heroines! Very few people ever enter the Shadow Woods, for these woods are like no others. Hidden deep within them is the Gateway to the Shadow Realm - a dark and chaotic world where all kinds of gruesome creatures live... On her tenth birthday, tomboy Sophie learns she is the Guardian of the magical gateway, and that her destiny is to protect the human world from the goblins, trolls and evil sprites that inhabit the Shadow Woods. Each book sees Sophie having to outwit weird and terrifying creatures from the Shadow Woods, and in this fifth action-packed adventure, it's the turn of the nasty Icicle Imps! This Shadow Creature may look like a fluffy snowball on legs but Sophie quickly learns that appearances can be deceptive Stand between them and a Shadow gem and watch the Imps turn into mini-monsters with razor sharp fangs and teardrops that turn into daggers of ice! When the Imps run amok at Sophie's town's summer fete, Sophie has to think on her feet and stretch her Guardian powers to the limit.
By Linda Chapman, Lee Weatherly
The sixth action-packed quest in an exciting new six book character-led series for 7+ girls who love fantasy, adventure, and high-kicking heroines!