Recommendations based on "The Doom of Listonshire (Dungeons & Dragons d20 3.5 Fantasy Roleplaying Supplement)"
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By James Islington
A young man with forbidden magic finds himself drawn into an ancient war against a dangerous enemy in book one of the Licanius Trilogy, the series that fans are heralding as the next Wheel of Time.As destiny calls, a journey begins.It has been twenty years since the godlike Augurs were overthrown and killed. Now, those who once served them -- the Gifted -- are spared only because they have accepted the rebellion's Four Tenets, vastly limiting their powers.As a Gifted, Davian suffers the consequences of a war lost before he was even born. He and others like him are despised. But when Davian discovers he wields the forbidden power of the Augurs, he and his friends Wirr and Asha set into motion a chain of events that will change everything.To the west, a young man whose fate is intertwined with Davian's wakes up in the forest, covered in blood and with no memory of who he is. . .And in the far north, an ancient enemy long thought defeated begins to stir.The Licanius Trilogy is a series readers will have a hard time putting down -- a relentless coming-of-age epic from the very first page."Storytelling assurance rare for a debut . . . Fans of Robert Jordan and Brandon Sanderson will find much to admire."" -- Guardian
By RAYMOND E FEIST
A new novel from internationally bestselling author Raymond E. Feist.The world of Garn once boasted five great kingdoms, until the King of Ithrace was defeated and every member of his family executed by Lodavico, the ruthless King of Sandura, a man with ambitions to rule the world.Ithrace's ruling family were the legendary Firemanes, and represented a great danger to the other kings. Now four great kingdoms remain, on the brink of war. But rumour has it that the newborn son of the last king of Ithrace survived, carried off during battle and sequestered by the Quelli Nacosti, a secret society whose members are trained to infiltrate and spy upon the rich and powerful throughout Garn. Terrified that this may be true, and that the child will grow to maturity with bloody revenge in his heart, the four kings have placed a huge bounty on the child's head.In the small village of Oncon, Declan is apprenticed to a master blacksmith, learning the secrets of producing the mythical king's steel. Oncon is situated in the Covenant, a neutral region lying between two warring kingdoms. Since the Covenant was declared, the region has existed in peace, until violence explodes as slavers descend upon the village to capture young men to press as soldiers for Sandura.Declan must escape, to take his priceless knowledge to Baron Daylon Dumarch, ruler of Marquensas, perhaps the only man who can defeat Lodavico of Sandura, who has now allied himself with the fanatical Church of the One, which is marching across the continent, imposing its extreme form of religion upon the population and burning unbelievers as they go.Meanwhile, on the island of Coaltachin, the secret domain of the Quelli Nacosti, three friends are being schooled in the deadly arts of espionage and Donte, son of one of the most powerful masters of the order; Hava, a serious girl with fighting abilities that can set any opponent on their back; and Hatu, a strange, conflicted lad in whom fury and calm.
By Maurice Druon
‘This is the original game of thrones’ George R.R. MartinFrom the publishers that brought you A Game of Thrones comes the series that inspired George R.R. Martin’s epic work.“Accursed! Accursed! You shall be accursed to the thirteenth generation!”The Iron King – Philip the Fair – is as cold and silent, as handsome and unblinking as a statue. He governs his realm with an iron hand, but he cannot rule his own family: his sons are weak and their wives adulterous; while his red-blooded daughter Isabella is unhappily married to an English king who prefers the company of men.A web of scandal, murder and intrigue is weaving itself around the Iron King; but his downfall will come from an unexpected quarter. Bent on the persecution of the rich and powerful Knights Templar, Philip sentences Grand Master Jacques Molay to be burned at the stake, thus drawing down upon himself a curse that will destroy his entire dynasty…
By Michael J. Sullivan
Two men who hate each other. One impossible mission. A legend in the making. Hadrian Blackwater, a warrior with nothing to fight for, is paired with Royce Melborn, a thieving assassin with nothing to lose. Hired by an old wizard, they must steal a treasure that no one can reach. The Crown Tower is the impregnable remains of the grandest fortress ever built and home to the realm's most prized possessions. But it isn't gold or jewels that the wizard is after, and if he can just keep them from killing each other, they just might succeed. Chronological Order The Crown Tower (Riyria Chronicles #1) The Rose and the Thorn (Riyria Chronicles #2) Theft of Swords (Riyria Revelations #1 & #2): contains The Crown Conspiracy & Avempartha Rise of Empire (Riyria Revelations #3 & #4): contains Nyphron Rising & The Emerald Storm Heir of Novron (Riyria Revelations #5 & #6): contains Wintertide & Percepliquis *** Fantasy Faction's Top 10 Anticipated Books for 2013 ****** BestFantasyBooks.com Most Anticipated Books of 2013 ****** Ranting Dragon's 50 Fantasy & Sci-Fi Novels to Look Forward to in 2013 ***
By Terry Goodkind
Terry Goodkind's Wizard's First Rule, Book One of A Sword of Truth, was "a wonderfully creative, seamless, and stirring epic fantasy debut." -Kirkus ReviewsPiers Anthony lauded it as "a phenomenal fantasy, endlessly inventive, that surely marks the commencement of one of the major careers in the genre. It starts in early and keeps hitting you with new magical wonders, building into a truly gripping adventure."In Wizard's First Rule, Richard Cypher's world was turned upside down. Once a simple woods guide, Richard was forced to become the Seeker of Truth, to save the world from the vile dominance of Darken Rahl, the most viciously savage and powerful wizard the world had ever seen. He was joined on this epic quest by his beloved Kahlan, the only survivor among the Confessors, who brought a powerful but benevolent justice to the land before Rahl's evil scourge. Aided by Zedd, the last of the wizards who opposed Rahl, they were able to cast him into the underworld, saving the world from the living hell of life under Rahl.But the veil to the underworld has been torn, and Rahl, from beyond the veil, begins to summon a sinister power more dreadful than any he has wielded before. Horrifying creatures escape through the torn veil, wreaking havoc on the unsuspecting world above.If Rahl isn't stopped, he will free the Keeper itself, an evil entity whose power is so vast and foul that once freed, it can never again be contained.Richard and Kahlan must face Rahl and the Keeper's terrible minions. But first, Richard must endure the ministrations of the Sisters of the Light, or die from the pain of magic that is his birthright and his curse. While Richard undertakes the arduous journey to the forbidden city of the Sisters, Kahlan must embark upon a long and dangerous mission to Aydindril, citadel of the old wizards, where she hopes to find Zedd and the help only he can lend to their desperate cause.War, suffering, torture, and deceit lie in their paths, and nothing will save them from a destiny of violent death, unless their courage and faith are joined with luck and they find the elusive...Stone of Tears.
By Mark A. Latham
An out-of-practice wizard and an outcast soldier are thrust into the heart of a mystery that threatens to unravel their kingdom's fragile peace in this gripping epic fantasy from a standout new voice. ★ "A wonderful tale set within a well-drawn fantastical world. I loved it." — John Gwynne, New York Times bestselling author★ "A page-turning mix of mystery and epic fantasy.” — Anthony Ryan, New York Times bestselling author★ "This book crawled out of the deepest, darkest woods with violence in its heart." — Jackson Ford, author of The Bone Raiders War between once-peaceful nations is on the horizon, and the child of a powerful ally is missing. Now Holt Hawley, an outcast soldier, has been sent to find a myth: a Vigilant, one of the last survivors of an ancient and powerful order whose magic could be key to finding the child. But the Vigilants disappeared long ago. No one truly expects him to succeed. Then, in a fabled forest, he stumbles upon a woman who claims to be the last Vigilant. Enelda Drake is wizened and out of practice, and she seems a far cry from the heroes of legend. But they will need her powers, and each other, to survive. For nothing in their kingdom is as it seems. Corrupt soldiers and calculating politicians thwart their efforts at every turn. And there are dark whispers on the wind, threatening the arrival of a primordial and powerful enemy. The Vigilant is not the only myth returning from the dead.The Last Vigilant begins an epic fantasy trilogy where legends are forged and reforged, where the line between ally and enemy is razor thin, and where the only people holding the darkness of monsters and men at bay are the few who choose to stand fast.
By Margaret Weis, Tracy Hickman, Michael Williams
The first and best Dragonlance trilogy, set in the magical, adventurous world of Krynn.Once merely creatures of legend, the dragons have returned - but with their arrival comes the departure of the old gods - and all healing magic. As war threatens to engulf the land, lifelong friends reunite for an adventure that will change their lives and shape their world forever . . . Meet Sturm the Solamnic knight, Tanis Half-Elf, Tasslehoff Burrfoot the irrepressible Kender, Flint the Dwarf, Caramon the warrior and his twin brother, Raistlin the red-robed mage - former comrades together again after five years apart, and looking for adventure. They find it when they see a woman use a blue crystal staff to heal a villager. Wondering if it's a sign the gods have not abandoned them after all, they investigate and swiftly find themselves in deep trouble. The Seekers, a new religious order, wants the artefact for their own ends, believing it will help them replace the gods and win the continent of Ansalon. Now these old comrades in `arms must fight again to prevent the staff from falling into the hands of darkness . . . The Dragonlance Chronicles features the three novels Dragons of Autumn Twilight, Dragons of Winter Night and Dragons of Spring Dawning.
By Janny Wurts
The long-awaited beginning of the fourth story arc - Sword of the Canon - in the epic fantasy series, the Wars of Light and Shadow.Betrayed and double-crossed, Arithon s'Ffalenn is held captive by the Order of the Koriathain. The desperate Fellowship Sorcerers have gambled the weal of Athera and forced through the perilous bargain that spared him, as the last Prince of Rathain, and their sole hope of unity. To suspend the Prime Matriarch's decree of execution, Arithon lives only to battle Marak's horde of free wraiths, unleashed one by one from the shielding grip of the star wards.But on the day the last wraith is redeemed, the inflexible terms sealed by Dakar's oath of debt will come to be forfeit...Against a world backdrop, in which the Religion of Light has undergone schism, the zealot True Sect's canon grips Tysan, its high priesthood stands consumed by its thwarted ambition: to conquer Havish, last crown bastion and backbone of order that secures the terms of Paravian survival. Now Lord Mayor of Etarra, Lysaer s'Ilessid must fight the pull of the Mistwraith's curse, and battle for sanity to uphold his just ethic. Another young defender will stand at his side, newly sworn by the Sorcerer's auspices.As Arithon's life once again becomes the fulcrum that shifts the game board, Elaira's choice might save or break the unstable future; while at large and answerable to no mortal law, Davien and the dragon that holds his service throw in the wild card no one predicts...
By Jon Skovron
The thrilling conclusion to Jon Skovron's adventure fantasy series, two young people from a fracturing empire spread across savage seas must find a way to keep their nation together. Still reeling from the events at Dawn's Light, Hope struggles to understand what it means to be a warrior who has vowed to never again take up a sword.Red is enjoying his new role as imperial spy. Perhaps a bit too much. But his loyalties will be tested when his employer, Lady Hempist, relents and assigns him the one task he's been begging for all along: recruiting Hope and Brigga Lin to help rid the empire of biomancery once and for all.Fate brought them together; it will tear their empire apart.The Empire of StormsHope and RedBane and ShadowBlood and Tempest
By Diana Wynne Jones
It is a country divided by war. For centuries, the earldoms of the North and South have battled. Now, four young people from different times -- with the help of their mysterious gods, the Undying -- must unite to save their beloved land.When the great floods come to their village and Tanaqui and her family are driven out, they suspect the workings of the evil mage Kankredin. As Tanaqui tells the story of their journey, she begins to fit together clues that could halt his destruction and help her family fulfill their destiny.Against his will, Mitt has been commanded to assassinate a young girl named Noreth, who travels to unite Dalemark. Joining the travelers, he meets the powerful musician Moril and discovers that Maewen, a girl from the future, has taken Noreth's place. Can they defeat Kankredin's ancient evil?