Recommendations based on "That Time I Got Reincarnated as a Slime"
Based on your reading history, we think you will also enjoy the following books.
By Yumi Hotta
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!When Hikaru convinces go master Toya Meijin to play Sai online, the meijin raises the stakes: if he wins, "sai" must reveal his true identity; if he loses, he will quit the game forever! Then, Hikaru challenges himself by playing Kurata 6 dan. How do you win a game in which both players use the same color stones?!
By Norihiro Yagi
A New York Times best selling, multi-arc, character-driven story with great battles and strong-willed females that will appeal to males and females alike.In a world where monsters called Yoma prey on humans and live among them in disguise, humanity's only hope is a new breed of warrior known as Claymores. Half human, half monster, these silver-eyed slayers possess supernatural strength but are condemned to fight their savage impulses or lose their humanity completely.Clare and her fellow Claymores Galatea and Jean must battle the Awakened Beings that are holding them captive. In the process, they find their captors' true motive: by torturing the warriors, they want to force them to awaken and join them in a gathering of Yoma. Will Clare and her comrades be able to defeat the Awakened Beings without becoming one themselves?
By Reki Kawahara
"There's no way to beat this game. The only difference is when and where you die..." One month has passed since Akihiko Kayaba's deadly game began, and the body count continues to rise. Two thousand players are already dead. Kirito and Asuna are two very different people, but they both desire to fight alone. Nonetheless, they find themselves drawn together to face challenges from both within and without. Given that the entire virtual world they now live in has been created as a deathtrap, the surviving players of Sword Art Online are starting to get desperate, and desperation makes them dangerous to loners like Kirito and Asuna. As it becomes clear that solitude equals suicide, will the two be able to overcome their differences to find the strength to believe in each other, and in so doing survive? Sword Art Online: Progressive is a new version of the Sword Art Online tale that starts at the beginning of Kirito and Asuna's epic adventure--on the very first level of the deadly world of Aincrad!
By Nobuyuki Anzai
From Nobuyuki Anzai, creator of Flame of Recca, comes the tale of Ginta, a junior high loser who enters the vivid world of his dreams where, at last, he is a hero!The epic saga of the War Games continues! In the final match of the fifth battle, Nanashi for Team Mär is up against Galian of the Chess Pieces. There's quite a history between these two--Nanashi is the current leader of Luberia, and Galian just happens to be its former chief. Watch the sparks fly when these two lightning-wielders clash!
By Yuu Kamiya
After being summoned to the world of Disboard, where all conflicts must be resolved via games, genius gamer siblings Sora and Shiro must stand against the angelic Fl ugel race.
By Hiroyuki Takei
Yoh Asakura is a shaman--one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize¿
By Hiroyuki Takei
• A 32-volume series—over 22 million graphic novels sold in Japan!• 330k units of Shaman King manga have sold through in the U.S. to date.• Available on home video from 4Kids Entertainment• Trading card games, toys, and video game support• Was serialized in SHONEN JUMP magazine• Released every two monthsYoh Asakura is a shaman—one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize…Yoh rushes to aid his friends in battle, but is too late to save one of his most gifted allies. Can Jeanne, the leader of the X-Laws, restore him with her healing abilities? She may be our heroes' only hope...but her price is Yoh's withdrawal from the Shaman Fight!
By Yuu Kamiya
"Tet, the One True God, takes a break to amuse himself among the mortals only to collapse on the streets of Elkia. When a familiar face finds him and lends a helping hand, the God of Play regales her with a tale from the Great War about a human man who challenged the world and a strange girl who sought to comprehend the human heart..."--Page [4] of cover.
By Makato Mizobuchi
If you were transformed into your favorite Pokémon, what would you do?Ginji is a normal schoolboy until the day he awakes to discover that he's been transformed into a Pokémon! Now in the form of a Torchic, Ginji meets a very friendly Mudkip who convinces him to join his Rescue Team. Their mission: to help any and all Pokémon in need. Saving adorable Pokémon is good and fine, but will Ginji ever be able to turn back into a human again? And has his very presence turned the entire Pokémon world topsy-turvy? The adventure--and mystery--is on!What would you do if you turned into a Pokémon?Ginji is a regular schoolboy until he wakes up one day as a Torchic!Before Ginji can figure out how to change back, a friendly Mudkip convinces him to become his partner and form a Rescue Team. Saving adorable Pokémon from disaster is exciting work, but can Ginji save himself? Will he ever be human again? And has his transformation turned the Pokémon world topsy-turvy?The adventure--and mystery--is on!
By Takehiko Inoue
Eisner-award nominated creator Takehiko Inoue creates a dramatic tale of triumph over adversity. This is the story of three young men whose lives are profoundly changed by their involvement with wheelchair basketball.Critically acclaimed, award-winning manga artist Takehiko Inoue doesn’t pull any punches in this stunning portrayal of people struggling with serious life issues. Masterfully combining rich character development with beautifully detailed line art, Inoue, the creator of the mega-hit masterpieces Slam Dunk and Vagabond, lifts the manga medium to a completely new level of storytelling.A motorcycle accident, bone cancer, a speeding truck crashing into a boy on a stolen bicycle--tragic life-changing events turn the worlds of three young men upside down. These three very different personalities have only one thing in common--their passion for basketball.