Recommendations based on "Stephen McCranie's Space Boy Volume 21"
Based on your reading history, we think you will also enjoy the following books.
By B. B. Alston
The highly anticipated third book in the #1 New York Times bestselling Supernatural Investigations series that began with Amari and the Night Brothers!Perfect for fans of Tristan Strong Punches a Hole in the Sky, Percy Jackson and the Olympians, and Nevermoor.War has come to the supernatural world, and Amari’s two worst enemies are leading the charge.Elaine Harlowe has manipulated her way into becoming prime minister, using her mind control ability to force the Bureau to take up her vicious grudge against magiciankind. Meanwhile, Dylan Van Helsing, the newly crowned leader of the League of Magicians—and Amari’s former partner—is after a destructive new power that would not only ensure the magicians’ victory . . . it would make him invincible.With neither the Bureau nor the League safe for Amari, and her newly returned brother, Quinton, determined to keep her out of the fray, she and her friends decide to find a way to end the war on their own.So when they learn that the only way to stop Dylan is to find powerful magical inventions known as Wonders, they go after them. But wielding these items comes at a terrible cost, and Amari will have to decide just how much she’s willing to sacrifice . . . because the Despicable Wonders will demand everything.
By Peter Lerangis
Percy Jackson meets Indiana Jones in the final installment of the New York Times bestselling epic adventure Seven Wonders! Jack, Marco, Cass, and Aly’s quest to find the seven magic orbs buried beneath each of the Seven Wonders of the Ancient World has hit a perilous snag. King Uhla’ar has kidnapped Aly and taken her and an orb back through a rift in time. A giant, merciless behemoth guards the opening, and so Jack and his friends realize that their only hope to rescue Aly is to rush to find the rest of the lost Loculi. This mission takes them around the world—to the Temple of Artemis to fend off a mighty army and then to the Lighthouse of Alexandria, where they wind up swallowed in the belly of a beast. But before all is said and done, they must return to where it all began, to Atlantis, to save Aly, themselves…and the world. Don’t miss The Legend of the Rift, the epic finale to Peter Lerangis’s earth-shattering, New York Times bestselling adventure series, Seven Wonders.
By Benjamin Liar
From a debut voice comes a genre-breaking blend of apocalyptic sci-fi and epic fantasy about a scattered group of unlikely heroes traveling across their broken mechanical planet to stave off eternal darkness. A tightly-coiled puzzle of a thrill ride, The Failures launches The Wanderlands trilogyWelcome to the Wanderlands.A vast machine made for reasons unknown, the Wanderlands was broken long ago. First went the sky, splintering and cracking, and then very slowly, the whole machine—the whole world—began to go dark.Meet the Failures.Following the summons of a strange dream, a scattering of adventurers, degenerates, and children find themselves drawn toward the same place: the vast underground Keep. They will discover there that they have been called for a purpose—and that purpose could be the destruction of everything they love.The end is nigh.For below the Keep, imprisoned in the greatest cage ever built by magicians and gods, lies the buried Giant. It is the most powerful of its kind, and its purpose is the annihilation of all civilization. But any kind of power, no matter how terrible, is precious in the dimming Wanderlands, and those that crave it are making their moves.All machines can be broken, and the final cracks are spreading. It will take only the careless actions of two cheerful monsters to tip the Wanderlands towards an endless dark...or help it find its way back to the light.
By Chris Colfer
The fifth book in Chris Colfer's #1 New York Times bestselling series The Land of Stories! In the highly anticipated continuation of the Land of Stories series, Conner learns that the only place to fight the Masked Man's literary army is inside his own short stories! When the twins and their friends enter worlds crafted from Conner's imagination, finding allies no one else could have ever dreamed of, the race begins to put an end to the Masked Man's reign of terror. Can the twins finally restore peace in the fairy tale world?
By Christopher Ruocchio
The seventh and final novel of the galaxy-spanning series merges the best of space opera and epic fantasy, as Hadrian Marlowe at last lights the greatest fire humanity has ever seen.The trumpet sounds. The end has come at last. After his victory at Vorgossos, Hadrian Marlowe finds himself a fugitive, on the run not only from the Extrasolarians, but from his own people, the Sollan Empire he betrayed-and who betrayed him. Hidden safely beyond the borders of human space, Hadrian awaits the arrival of the one ally he has left: the Jaddian Prince Kaim-Olorin du Otranto. What's more, the inhuman Cielcin have vanished, unseen for more than one hundred years. The armies of men have grown complacent, but Hadrian knows the truth: the Cielcin are gathering their strength, preparing for their final assault against the heart of all mankind. Only Hadrian possesses the power to stem the tide: an ancient war machine, forged by the daimon machines at the dawn of time. The mighty Demiurge. With it, Hadrian must face not just the Cielcin horde, but their Prophet-King, and the dark gods it serves-the very gods who shaped the universe itself. This must be.
By Chris Wooding
Once you get into the story, there's no way out. Everyone's heard the rumors. If you gather the right things and say the right words, you'll be taken to Malice, a world that exists inside a horrifying comic book. It's a world that few kids know about ... and even fewer survive. Seth and Kady think it's all a silly myth. But then their friend, Luke, disappears and suddenly the rumors don't seem silly after all. Malice is real. Malice is deadly. And Seth and Kady are about to be trapped inside it.
By Jeff Somers
The world is dying. With avatars replacing humans and the birth rate non-existent, the human race is almost extinct. In the end, it comes down to Canny Orel; Avery's long sought after nemesis -- transformed now into something other than human.Orel might hold the secret to humanity's salvation, if he can be convinced -- or forced -- to relinquish it. And when Cates chances on a way to trick his old master, he suddenly has a choice to make: get his long-delayed revenge, or save the world.
By R. A. Salvatore
I can find no answers in Mithril Hall....The apparent serenity of Drizzt Do'Urden, the brooding quiet, will show me nothing of the future designs of the drow. yet, for the sake of my friends, I must know those dark intentions. And so I fear that there remains only one place for me to look...The Underdark. A place of brooding darkness, where no shadows exist, and where Drizzt Do'Urden does not wish to go. The noble dark elf must return there, though, must go back to find his friends in the gnome city of Blingdenstone, and on to Menzoberranzan, the city of drow. Only then can Drizzt discern what perils might reach out from that dark place to threaten his friends in Mithril Hall.he finds allies where he least expects them and enemies he htough long gone. His scimitars slash at monsters too evil to reside under the sunlight of the surface world, while his inner strength wrestles with the tumult of emotions assaulting the noble drow when he looks once more on his dreaded homeland. All the while Drizzt must fend off the weight of guilt he carries for a dear friend lost to him forever.
By Dan Willis, Tracy Hickman
There are many stories in Krynn--and history is watching. The Journeyman is charged to use the ancient Anvil of Time to travel back along the river of time and find the lost stories that fell between the pages of the history books. He finds Bradok Axeblade. A chance meeting in a pub turns into a dire warning of impending apocalypse, and Bradok and a determined band of dwarves must brave the dark of the underworld, facing strange new dangers and horrors long hidden from the light. Hunger, fatigue, betrayal, and death await them, all in their quest to find safety in an alien environment - the surface world. Tracy Hickman Presents the Anvil of Time is the series title for the stand-alone biographies of several of the most important characters in the Dragonlance world.
By Cody Sisco
Tortured Echoes is Volume Two of the Resonant Earth saga that began in Broken Mirror. Bioinformatics whiz Victor Eastmore at long last gains control over his frightening mirror resonance syndrome, but he still believes his grandfather was murdered. Victor's best hope for finding justice lies in New Venice, a tourist town in the Louisiana Territories where his family's company is exploring new treatment options for so-called "Broken Mirrors" and the stim addicts who experience similar symptoms--blank outs, synesthesia, and euphoria. Only by confronting Samuel Miller, the MRS "patient zero" who was responsible for the Carmichael Massacre, can Victor learn the truth. To do that, Samuel must first be weaned off Personil, the drug that keeps his mirror resonance syndrome in check. Can Victor learn Samuel Miller's darkest secrets without unleashing a violent madman? Meanwhile, a cult dedicated to the sanctity and purity of human life disrupts New Venice with protests and vandalism. When they take an interest in stopping BioScan from medicating MRS patients, including Samuel Miller, Victor finds himself with unlikely allies and divided loyalties. As pressure builds for the nations of the American Union to pass new legislation to control Broken Mirrors, Victor must become an effective advocate for people with MRS or risk being institutionalized along with them. A fast-paced sequel to Broken Mirror, Tortured Echoes continues the sci-fi detective saga of Resonant Earth. In this installment, fans of Broken Mirror will finally get answers to their questions: Why was Jefferson Eastmore killed? How did it happen? Who was responsible? Revisit the world of self-driving cars, stunsticks, brainhackers, and herbalism with Victor, Elena, Ozie, Tosh, and Karine, and several new figures that might help Victor chart a new course for his future, or condemn him to madness.