Recommendations based on "Steampunk III Steampunk Revolution"

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By Terry Pratchett

There is a distinct hint of Armageddon in the air. According to The Nice and Accurate Prophecies of Agnes Nutter, Witch (recorded, thankfully, in 1655, before she blew up her entire village and all its inhabitants, who had gathered to watch her burn), the world will end on a Saturday. Next Saturday, in fact. So the armies of Good and Evil are amassing, the Four Bikers of the Apocalypse are revving up their mighty hogs and hitting the road, and the world's last two remaining witch-finders are getting ready to fight the good fight, armed with awkwardly antiquated instructions and stick pins. Atlantis is rising, frogs are falling, tempers are flaring. . . . Right. Everything appears to be going according to Divine Plan.\nExcept that a somewhat fussy angel and a fast-living demon -- each of whom has lived among Earth's mortals for many millennia and has grown rather fond of the lifestyle -- are not particularly looking forward to the coming Rapture. If Crowley and Aziraphale are going to stop it from happening, they've got to find and kill the Antichrist (which is a shame, as he's a really nice kid). There's just one glitch: someone seems to have misplaced him. . . . \nFirst published in 1990, Neil Gaiman and Terry Pratchett's brilliantly dark and screamingly funny take on humankind's final judgment is back -- and just in time -- in a new hardcover edition (which includes an introduction by the authors, comments by each about the other, and answers to some still-burning questions about their wildly popular collaborative effort) that the devout and the damned alike will surely cherish until the end of all things.

By Michael R Fletcher

Faith shapes the landscape, defines the laws of physics, and makes a mockery of truth. Common knowledge isn't an axiom, it's a force of nature. What the masses believe is. But insanity is a weapon, conviction a shield. Delusions give birth to foul new gods.Violent and dark, the world is filled with the Geisteskranken--men and women whose delusions manifest, twisting reality. High Priest Konig seeks to create order from chaos. He defines the beliefs of his followers, leading their faith to one end: a young boy, Morgen, must Ascend to become a god. A god they can control.But there are many who would see this would-be-god in their thrall, including the High Priest's own Doppels, and a Slaver no one can resist. Three reprobates--The Greatest Swordsman in the World, a murderous Kleptic, and possibly the only sane man left--have their own nefarious plans for the young god.As these forces converge on the boy, there's one more obstacle: time is running out. When one's delusions become more powerful, they become harder to control. The fate of the Geisteskranken is to inevitably find oneself in the Afterdeath. The question, then, is:Who will rule there?

By Harkaway Nick

The Jorgmund Pipe is the backbone of the world, and it's on fire. Gonzo Lubitsch, professional hero and troubleshooter, is hired to put it out - but there's more to the fire, and the Pipe itself, than meets the eye. The job will take Gonzo and his best friend, our narrator, back to their own beginnings and into the dark heart of the Jorgmund Company itself.Equal parts raucous adventure, comic odyssey and Romantic Epic, The Gone-Away World is a story of - among other things - love and loss; of ninjas, pirates, politics; of curious heroism in strange and dangerous places; and of a friendship stretched beyond its limits. But it also the story of a world, not unlike our own, in desperate need of heroes - however unlikely they may seem.

By James Islington

"Love The Wheel of Time? This is about to become your new favorite series." - B&N SciFi & Fantasy BlogThe journey that began in The Shadow of What Was Lost and continued in An Echo of Things to Come now comes to its spectacular conclusion in The Light of All That Falls, the final chapter of the Licanius Trilogy by acclaimed epic fantasy author James Islington.After a savage battle, the Boundary is whole again-but it may be too late. Banes now stalk the lands of Andarra, and the Venerate have gathered their armies for a final, crushing blow.In Ilin Illan, Wirr fights to maintain a precarious alliance between Andarra's factions of power. With dark forces closing in on the capital, if he cannot succeed, the war is lost.Imprisoned and alone in a strange land, Davian is pitted against the remaining Venerate. As he tries to keep them from undoing Asha's sacrifice, he struggles to come to terms with his own path and all he has learned about Caeden, the friend he chose to set free.And finally, Caeden is confronted with the reality of a plan laid centuries ago--heartbroken at how it started and devastated by how it must end.The Licanius TrilogyThe Shadow of What Was LostAn Echo of Things to ComeThe Light of All That Falls

By Sam Sykes

A standalone epic fantasy novella starring Sal the Cacophony, who Pierce Brown called a "protagonist for the ages," from Sam Sykes' widely acclaimed Seven Blades in Black. To the city of Last Word, one of the last freeholds in a land rent asunder by magic, Sal the Cacophony comes with gun, a blade, and a burning need for revenge. But when the gallows threatens to deny her the satisfaction of the kill, Sal the Cacophony decides to free her query -- it's the principle of the thing. And in doing so, she sparks a war that will shake the city's fragile peace to its core. To escape with her life and her kill, she'll have to save a criminal-turned-companion: a Freemaker, versed in the forbidden arts of magic and machinery. But the weight of their secrets may be too heavy to let them escape in one piece. For more from Sam Sykes, check out: The Grave of Empires Seven Blades in Black The Affinity for Steel Trilogy Tome of the Undergates Black Halo The Skybound Sea Bring Down Heaven The City Stained Red The Mortal Tally God's Last Breath

By Henry H. Neff

Product description An inventive and action-packed mix of fantasy, science fiction, and mythology, all in a realistic contemporary setting. Rowan has won a battle, but not the war. With proper allies, Rowan’s armies could storm the demon stronghold, capture its ruler, and end the reign of demonkind. But while nations clash, a greater struggle lies elsewhere. In his desperate pursuit of Astaroth, Elias Bram scours the world for clues to the fiend’s true origins, identity, and purpose. His horrifying discoveries hint that not only is humanity at risk, but the earth itself. Its fate may depend upon three children. With their unmatchable skills, it’s up to Max McDaniels, David Menlo, and little Mina to tip the balance! In the Tapestry’s final volume, Henry H. Neff concludes an unforgettable series in which magic can live, gods can die, and the highest stakes require the greatest sacrifice. About the Author HENRY H. NEFF has been a successful business consultant in Chicago and a popular high school teacher in San Francisco. He now writes and draws full-time from his home in Brooklyn. Visit him at RowanAcademy.com for original content, exclusive artwork, and more!

By Mark Anthony

From a brilliant fantasy master comes a tale of astounding magic, unrelenting evil, and redemptive courage. Travis Wilder and Grace Beckett have returned to modern Earth to get medical help for Beltan, a knight from the otherworld of Eldh. But as Beltan lies unconscious in the ICU of a Denver hospital, a shadowy organization plots to kidnap him, and sinister forces of dark magic cross the boundary from Eldh in a murderous search for Travis and Grace. Meanwhile, in Eldh, a young baroness, her witch companion, and their mortal and immortal friends journey to a dying city, there to confront a nameless evil that has begun to annihilate the very gods. Somehow Travis and Grace must save Beltan and themselves, then make their way back to Eldh. For only there can they hope to defeat a demonic enemy that can shatter time, devour space, and turn existence into nothingness.

By Mark Anthony

From an acclaimed new master of fantasy fiction comes Book Four in the continuing saga of magic, adventure, courage, and fate on parallel worlds–mystical Eldh and modern Earth. Blood of Mystery A twist of time has left Runebreaker Travis Wilder and three of his otherworldly friends stranded on 1880s Earth in a lawless Colorado mining town. As they search for a way back to their own time, Grace Beckett–in present-day Eldh–journeys to a frozen kingdom where she learns her own terrifying destiny: to oppose the Pale King and his monstrous army in the coming cataclysmic battle that will decide Eldh’s future forever. If the Pale King emerges victorious, his master Mohg, the dread Lord of Nightfall, will return from exile, break the First Rune, and remake Eldh in his own dark image. And Earth itself, Eldh’s sister world, will be the next to fall under shadow. Even if Travis returns to Eldh in time to align his calling as Runebreaker with Grace’s destiny as Blademender, how can two mere humans hope to defeat an evil more ancient than any world, more powerful than all existence?

By Stephen Blackmoore

The sixth book of this dark urban fantasy series follows necromancer Eric Carter through a world of vengeful gods and goddesses, mysterious murders, and restless ghosts.The Necromancer is dead. Long live the Necromancer.After being attacked by a demon in the one place he thought he was safe, Eric Carter has been killed, his soul sent to take its place as a stand-in for the Aztec god of death Mictlantecuhtli. But somebody on Earth isn't done with him, yet. Somebody with the power to bring him back from the dead. He doesn't know who, and worse he doesn't know why.Between an angry death goddess, family secrets steeped in blood, a Djinn who's biding his time, and a killer mage who can create copy after copy of himself, Eric's new life looks to be just as violent as his last one. But if he doesn't get to the bottom of why he's back, it's going to be a hell of a lot shorter.

By C.S. Friedman

A prequel to the lauded Coldfire trilogy, Friedman's latest novel mixes the best of dark fantasy and chilling sci-fi.A ship full of colonists arrive on a seemingly hospitable planet, only to discover that it harbors a terrifying secret. Soon the settlers find themselves caught up in a desperate battle for survival against the fae, a natural force with the power to prey upon the human mind itself, bringing a person’s greatest fears and darkest nightmares to life.As Colony Commander Leon Case and Chief Medic Lise Perez struggle to find a way to control the fae before more people die, other settlers have ideas of their own…and they may prove more of a threat to colony than the fae itself.Nightborn: Coldfire Rising is a tale that blends sci-fi, fantasy, and horror, suspenseful and emotionally intense, as a handful of humans struggle to survive on an alien world that seems determined to kill them. In the end they will have to draw upon both scientific knowledge and mystical traditions to save themselves.Whether you're just discovering the Coldfire universe through this prequel or returning to it as a classic favorite, Nightborn: Coldfire Rising is the perfect entry point to this unique, genre-blending space fantasy epic.

Books like "Steampunk III Steampunk Revolution" - 10 books | bookie