Recommendations based on "Samurai Deeper Kyo Volume 2"
Based on your reading history, we think you will also enjoy the following books.
By Yumi Hotta
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!Hikaru is horrified to find that he's losing all of his games at the insei school! The Young Lions Tournament is just three months away, and the insei who qualify will play against rookie pros, including Akira. Hikaru sees his chance to impress his rival, but can he turn his losing streak around in time?
By Masashi Kishimoto
Naruto and his squad are sent on a mission to guard Yukie Fujikaze, a popular actress starring in the hit movie The Adventures of Princess Gale. The crew is heading toward the Land of Snow, a land forever covered in snow, to shoot the final scenes of the film. When Yukie refuses to go and escapes from the set, she is brought back by force by Naruto and his teammates. But little do they know there are three rogue Snow Ninja lying in wait with a sinister purpose that forces Yukie to make a crucial decision and face her hidden past.Struggle for the StoneNaruto, Shikamaru and Sakura are returning a lost ferret to its owner: the easiest mission ever. Or so they think! When a young knight, Temujin, attacks them out of nowhere, they are drawn into a fierce struggle over a treasure harboring legendary power--the Stone of Gelel. Temujin's master wants to use the stone to create a utopia, while the last of the clan that controlled the stone wants to keep it sealed away forever. When the dream of utopia becomes a nightmare, it'll take a ninja to set things right!
By Hiroyuki Takei
Yoh Asakura, one of the gifted few who can channel spirits that are unseen by the naked eye, is training for the ultimate shaman sports event, which takes place only once every 500 years, but unfortunately for Yoh, every shaman in the world is competing for the same prize: to become the next Shaman King.
By Hiroyuki Takei
Yoh Asakura is a shaman—one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize…Epilogue:We continue to look back to the past, when Yoh and Anna were bound together and Matamune sacrificed himself to save them. But in the present, Yoh seems to have sacrificed his chance to become Shaman King, and Ren still lies unconscious. Will Lady Jeanne keep her end of the bargain and save Ren's life?Yoh Asakura is a shaman--one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize…
By Yuuki Kodama
With Akim threatening the Demon World, territory bosses Wolf and Staz must put their heads together with the local authorities to find a way to stop the piecemeal madman. Even working together, they're as short on ideas as they are on time! Akim's minions, cobbled together from the most dangerous bits and pieces of defeated demons, are proving to be more than a match for any who dare stand against them. Saving Fuyumi may have to wait on the backburner for a while--Staz has to save the Demon World first!
By Kugane Maruyama, Satoshi Oshio
Ainz, the undead overlord, is in dire need of better information about the world he's found himself in, and to get it, he travels to the city of E-Rantel. Disguised as a mere adventurer, he accepts a mission to venture deep into an eerie forest, but the swirling shadow of intrigue hides the road ahead...
By Yuu Miyazaki
Ayato and Julis have made it to the final rounds of the Phoenix, but now that Ayato's greatest weakness is public knowledge, they'll need some clever strategies to stay on top. Unfortunately, that's when Ayato makes contact with Le Wolfe's Tyrant, Dirk Eberwein, and learns more about his missing sister, Haruka. With newfound doubts and old insecurities clouding his mind and heart, will Ayato be ready for the next match? Or is his winning streak about to come to an end...?
By YoungYou Lee
All this time, Myung-Ee has wanted nothing more than to save Yu-Da the Black Rabbit from the horrific fate of being killed and having his immortality-granting liver eaten by Hang-Ah, the leader of the Moon Foxes. But when both she and Yu-Da regain the memories of their past lives, Myung-Ee is suddenly preoccupied with a new conviction to save Hang-Ah! What does this change of heart mean for Yu-Da, her childhood friend, who has the power to do just that with his death?! Find out as Myung-Ee and Yu-Da face off in the intense conclusion to Moon Boy!
By Yoko Matsushita
The business of Death is never done. Asato Tsuzuki works as a Shinigami, or "Guardian o Death," in the Ministry of Hades. It's his duty to make sure that the souls of the dead reach the afterlife, but contrary ghosts and humanity's evils keep getting in the way of a job well done. With all these problem assignments, will he ever get a bonus...or will he be stuck paying back damages for all eternity?Hisoka won't leave the Imaginary World until he has some Shiki spirits of his own. But strange "wormholes" keep ripping open the sky, threatening the end of the Imaginary World--and one sucks Hisoka right into the realm of the fearsome dragon Kurikara! How can Tsuzuki save his partner from the powerful Shiki he once failed to tame? And why are the other Shinigami investigating Hisoka's family back on Earth?
By Nick Lake
Now that the vile Lord Oda is dead, Taro and his friends are safe in the mountain lair of the ninjas. Or so they think. When a homing pigeon arrives with news of Taro's mother's whereabouts, Taro sets out for the Tendai monastery - without stopping to consider why the pigeon, which was given to his mother months ago, took so long to arrive. Soon, Taro, Hana and Hiro find themselves in a trap, as strange new creatures invade their lives and familiar enemies surround them – and the most deadly enemy of all is their old friend Yukiko. In the end, despite his vampire abilities, Taro is helpless to prevent the death of his mother. Furious and grief stricken, haunted by her mute and beseeching ghost, he determines to recover the object which Lord Oda was so desperate to procure before he died: the Buddha Ball, source of limitless power. There are just two problems: first, Lord Oda is not dead. And second, the Buddha Ball is not where Taro thought. If Taro is to fulfill his destiny, he must face his arch enemy on an equal battlefield - for Lord Oda is a vampire now too. And then, to make peace with his mother, and recover the Buddha ball, Taro must go to hell and back...