Recommendations based on "Pandora Hearts 23"
Based on your reading history, we think you will also enjoy the following books.
By Reki Kawahara
Linked up and logged into the deadly VMMORPG "Sword Art Online" in both the real and virtual worlds, Kirito is stuck in a hell of one man's making, and like everyone else, unable to escape until the game is beaten. But while some players are crippled by fear and others throw themselves into completing the game, still others relax into everyday life in the face of their cruel predicament and live to the best of their ability...laughing, crying, but always enjoying the game. Among them are four women who make a mark upon the solo adventurer that Kirito has become: Silica, the beast-tamer; Lisbeth, the blacksmith; Yui, the mysterious orphan; and the tragic Sachi, never to be forgotten by the black swordsman...
By Kugane Maruyama, Satoshi Oshio
What do you do when your favorite game shuts down? Momonga decided to stay logged in right up until the very end. But when the servers go dark, he finds himself transported into the game world--and he's been transformed into his skeletal avatar from the game, awesome magical powers included! But what if he's the villain of his own story?
By Yumi Hotta
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!Hikaru's classmate Ochi has won enough games to guarantee his place among the top three players who will pass the pro test. Hikaru, on the other hand, still needs to win more games, and he'll soon face his friend Waya and Ochi himself, who has been preparing for their match with Akira's help! When the dust clears, who will be left standing?
By Hiroyuki Takei
Yoh Asakura is a shaman--one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize¿
By Julie Kagawa
In this fantastical second series installment by New York Times best-selling author Julie Kagawa, a wish was made and a sword of rage and lightning was forged, one thousand years ago. Kamigoroshi. The Godslayer. A weapon powerful enough to seal away the formidable demon Hakaimono.Now he has broken free.Kitsune shapeshifter Yumeko has one task: take her piece of the ancient and powerful Scroll of a Thousand Prayers to the Steel Feather temple in order to prevent the summoning of the great Kami Dragon, who will grant one wish to whomever holds the scroll. But she has a new enemy now, more dangerous than any she has yet faced. The demon Hakaimono is free at last, and he has possessed the very person Yumeko trusted to protect her—Kage Tatsumi of the Shadow Clan.Hakaimono has one goal: break the curse of the sword and set himself free to rain chaos and destruction over the land forevermore. To do so, he will need the scroll. And Yumeko is the only one standing in his way.Books in the Shadow of the Fox trilogy:Shadow of the Fox Soul of the Sword Night of the Dragon
By Masashi Kishimoto
Naruto and his squad are sent on a mission to guard Yukie Fujikaze, a popular actress starring in the hit movie The Adventures of Princess Gale. The crew is heading toward the Land of Snow, a land forever covered in snow, to shoot the final scenes of the film. When Yukie refuses to go and escapes from the set, she is brought back by force by Naruto and his teammates. But little do they know there are three rogue Snow Ninja lying in wait with a sinister purpose that forces Yukie to make a crucial decision and face her hidden past.Struggle for the StoneNaruto, Shikamaru and Sakura are returning a lost ferret to its owner: the easiest mission ever. Or so they think! When a young knight, Temujin, attacks them out of nowhere, they are drawn into a fierce struggle over a treasure harboring legendary power--the Stone of Gelel. Temujin's master wants to use the stone to create a utopia, while the last of the clan that controlled the stone wants to keep it sealed away forever. When the dream of utopia becomes a nightmare, it'll take a ninja to set things right!
By Takehiko Inoue
Three volumes in one! A prestige treatment of Inoue’s epic samurai series with bonus content, color pages, storyboard samples and more!Real-life figure Miyamoto Musashi was the most celebrated samurai of all time. The quintessential warrior-philosopher, Musashi authored A Book of Five Rings, a classic treatise in the canon of world philosophy and military strategy. But the path to enlightenment is an endless journey, and to get there through violent means--by way of the sword--makes mere survival an even greater challenge.Musashi endeavors to take on sword master Yagyū Sekishūsai, a man recognized by many to be the greatest swordsman of his time. But with Sekishūsai far past his prime, does Musashi truly believe that killing a seemingly helpless old man in his sleep will take him further along the path?
By Takehiko Inoue
Three volumes in one! A prestige treatment of Inoue’s epic samurai series with bonus content, color pages, storyboard samples and more!Real-life figure Miyamoto Musashi was the most celebrated samurai of all time. The quintessential warrior-philosopher, Musashi authored A Book of Five Rings, a classic treatise in the canon of world philosophy and military strategy. But the path to enlightenment is an endless journey, and to get there through violent means--by way of the sword--makes mere survival an even greater challenge.Sasaki Kojirō is the man destined to become Miyamoto Musashi's greatest rival and opponent in the most well-known duel in the annals of Japanese history. As a deaf-mute young man coming of age in a remote seaside village, Kojirō's innate ability with the sword compels him to become even better. This drive takes him beyond the borders of his peaceful village into the violent and chaotic world of feudal era Japan in the midst of a bloody war.
By Yuu Kamiya
IT'S A GAME OF LIFE AND DEATH BETWEEN THE GAMER SIBLINGS AND A GOD! Subsequent to the eternal Great War, Disboard-the world where everything is decided by games and wagers rather than violence-is born. But winners still trample losers, and the victims pile up. A young Shrine Maiden laughs at how nothing has changed... Sora and Shiro agree to a dice game in which the number of dice you have is determined by your age, but in a contest where all the players are pitted against one another and death hangs in the balance, will the sibling gamers survive or lose everything-including their lives?
By Hiroyuki Takei
Every shaman in the world is vying to be the Shaman King!R to L (Japanese Style). Every shaman in the world is vying to be the Shaman King! ExoticaSati sends Yoh to train in the strangest place yet: the underworld. But when he arrives he is attacked by Yohken Asakura, an ancestor who defeated Hao in the previous Shaman Fight! How can Yoh defend himself against such a powerful shaman when he doesn't even have the Futsu-no-Mitama Sword with him?