Recommendations based on "Mortal"
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By Derek Landy
The skeleton detective is coming back to life… again! It’s the tenth, triumphant novel in the Skulduggery Pleasant series, and it will rearrange your world.Skulduggery and Valkyrie are back in the tenth instalment in the bestselling Skulduggery Pleasant series – an incredible and unexpected treat for the legions of fans around the world.We can’t say much but we can say this: Skulduggery and Valkyrie are going to team up with beloved characters from the first 9 books as well as an all-new cast, including new teen co-star Omen Darkly, for an adventure that takes the story to truly global proportions… while answering questions that go right back to the beginning.And Derek says this: “I was halfway through Last Stand of Dead Men, I think, when I realised that I had more stories to tell. I told myself that if Skulduggery and Valkyrie survived the series, I would leave the option open of returning to their world. There were still secrets I need to reveal, after all, and there were still horrors they had to face. They survived the first series. But they’re really going to wish they hadn’t.”
By Derek Landy
The sixth instalment in the historic, hysterical and horrific Skulduggery Pleasant series. Think you’ve seen anything yet? You haven’t. Because the Death Bringer is about to rise…Meet Skulduggery Pleasant: detective, sorcerer, warrior.Oh yes. And dead.The Necromancers no longer need Valkyrie to be their Death Bringer, and that’s a Good Thing.There’s just one catch. There’s a reason the Necromancers don’t need her any more. And that’s because they’ve found their Death Bringer already, the person who will dissolve the doors between life and death.And that’s a very, very Bad Thing…
By Paul Stewart
For readers who love fantasy, the most spectacular Edge story yet!Nate Quarter, a young Lamplighter from the mines of the eastern woods, is propelled on an epic journey of self-discovery that encompasses tournaments, battles, revolutions and a final encounter with the Immortals themselves.This is the final tale in the Edge Chronicles sequence and it is a fabulous climax to the most original and dramatic fantasy series being written today. Set years into the future, this book is ideal for new readers to discover the series before going back to read the “history” of Twig, Rook and Quint.Packed with incredible illustrations from Chris Riddell, this is a wonderfully funny, moving and utterly inventive book.From the Hardcover edition.
By Scott Westerfeld
From the acclaimed #1 New York Times bestselling author of Evolution's Darling (Philip K. Dick Award special citation and a New York Times notable book) and Uglies, Pretties, and Specials, comes a sweeping epic. The Risen Empire is the first great space opera of the twenty-first century.The undead Emperor has ruled his mighty interstellar empire of eighty human worlds for sixteen hundred years. Because he can grant a form of eternal life-after-death, creating an elite known as the Risen, his power is absolute. He and his sister, the Child Empress, who is eternally a little girl, are worshipped as living gods.The Rix are machine-augmented humans who worship very different gods: AI compound minds of planetary size. Cool, relentless fanatics, their only goal is to propagate such AIs. They seek to end the Emperor's prolonged rule, and supplant it with an eternal cybernetic dynasty. They begin by taking the Child Empress hostage. Captain Laurent Zai of the Imperial Frigate Lynx is tasked with her rescue.Separated by light years, bound by an unlikely love, Zai and pacifist Senator Nara Oxham must both face the challenge of the Rix, and both will hold the fate of the empire in their hands.
By B. B. Alston
The gripping fourth book in the #1 New York Times bestselling Supernatural Investigations series that began with Amari and the Night Brothers! Perfect for fans of Tristan Strong Punches a Hole in the Sky, Percy Jackson and the Olympians, and Nevermoor. In the wake of the extreme losses to the Bureau during the war with Dylan Van Helsing and the magicians, Amari has stepped back from being a Junior Agent to spend the school year as a normal kid. But as she prepares to graduate eighth grade, she's faced with a decision: Return to the Bureau and join the elite new Junior Special Agent Program, or retire for good--which would mean safety, but also losing her memories of the supernatural world. But soon she finds that she may not have a choice. A deadly new curse is threatening both the supernatural and mortal worlds as, beneath their skin, people are slowly becoming machines--and losing their very humanity. And it's somehow related to the First Magician. Hundreds of cases have been cropping up, with no cure in sight. And when the curse hits someone close to Amari, it's up to her to get to the bottom of this deadly mystery--even if it means trusting an old enemy.
By James Frey
This second thrilling digital prequel novella to Endgame: The Calling follows the lives of four of the twelve Players before they were chosen as the one to save their ancient bloodline—and win Endgame. Before the Calling . . . Twelve Players-in-training are tested to the very edge of their physical and mental abilities. Endgame: The Training Diaries Volume 2: Descendant follows Baitsakhan, Maccabee, Shari, and Aisling, as they prepare for the apocalyptic game they may or may not be chosen to take part in. They must shed their normal lives and transform into the Players they were meant to be. They must train, learn, prepare. To Play, survive, and solve. To kill or be killed. Endgame is real. Endgame is coming. And only one can win.
By Mark Anthony
From a brilliant fantasy master comes a tale of astounding magic, unrelenting evil, and redemptive courage. Travis Wilder and Grace Beckett have returned to modern Earth to get medical help for Beltan, a knight from the otherworld of Eldh. But as Beltan lies unconscious in the ICU of a Denver hospital, a shadowy organization plots to kidnap him, and sinister forces of dark magic cross the boundary from Eldh in a murderous search for Travis and Grace. Meanwhile, in Eldh, a young baroness, her witch companion, and their mortal and immortal friends journey to a dying city, there to confront a nameless evil that has begun to annihilate the very gods. Somehow Travis and Grace must save Beltan and themselves, then make their way back to Eldh. For only there can they hope to defeat a demonic enemy that can shatter time, devour space, and turn existence into nothingness.
By R. A. Salvatore
I can find no answers in Mithril Hall....The apparent serenity of Drizzt Do'Urden, the brooding quiet, will show me nothing of the future designs of the drow. yet, for the sake of my friends, I must know those dark intentions. And so I fear that there remains only one place for me to look...The Underdark. A place of brooding darkness, where no shadows exist, and where Drizzt Do'Urden does not wish to go. The noble dark elf must return there, though, must go back to find his friends in the gnome city of Blingdenstone, and on to Menzoberranzan, the city of drow. Only then can Drizzt discern what perils might reach out from that dark place to threaten his friends in Mithril Hall.he finds allies where he least expects them and enemies he htough long gone. His scimitars slash at monsters too evil to reside under the sunlight of the surface world, while his inner strength wrestles with the tumult of emotions assaulting the noble drow when he looks once more on his dreaded homeland. All the while Drizzt must fend off the weight of guilt he carries for a dear friend lost to him forever.
By Joel Rosenberg
When it all began, it was just supposed to be a game: seven college students sitting down for an evening of role playing. But a real wizard intervened, and the students found themselves in a world where magic worked-too well-and caught up in a battle between the forces of slavery and freedom. Years later, Jason Cullinane, son of the now-legendary Karl Cullinane, has taken up his mysteriously vanished father's role as baron when reports reach him of an attack in his realm by a wolfpack that seems to be more than an ordinary wolfpack. When he and his comrades investigate, they find a rift into the world Faerie from which evil creatures are entering the mortal world to kill and conquer. Cullinane now must not only battle his father's old enemies in the Slavers' Guild, but somehow defeat this powerful supernatural menace. And the greatest danger to the band may come from one of their own who has seemingly switched sides in the struggle . .
By D. Dalton
In this fourth novel of the All Things Impossible fantasy series, Derora Saxen leads her friends home to Riversbridge so that they can say their final farewell to Kelin. In the midst of celebration of a life and their victory over the Blackhound is when a new temptress comes for Tom. Meanwhile, Commander Strival orders Jakkobb to take a vacation, and worse, to visit his mother in his faraway homeland. Not all eyes and ears are friendly to this information, and the chemmen may just be hunting our heroes from the shadows. But everyone may all be unwilling and unknowing pawns in an unseen mastermind's scheme. Someone who wants to bring Tom's stone heart and the demon brother's bones together to create a more dangerous foe than even the Blackhound. They can only survive if they unite together as friends once more, but with Tom's identity and loyalties being pulled in several directions, will he stay or keep his promise to disappear forever?