Recommendations based on "Iron Gold (The explosive new novel in the Red Rising series: Red Rising Series 4)"
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By R.F. Kuang
The exciting end to The Poppy War trilogy, R. F. Kuang’s acclaimed, award-winning epic fantasy that combines the history of twentieth-century China with a gripping world of gods and monsters, to devastating, enthralling effect.After saving her nation of Nikan from foreign invaders and battling the evil Empress Su Daji in a brutal civil war, Fang Runin was betrayed by allies and left for dead.Despite her losses, Rin hasn’t given up on those for whom she has sacrificed so much—the people of the southern provinces and especially Tikany, the village that is her home. Returning to her roots, Rin meets difficult challenges—and unexpected opportunities. While her new allies in the Southern Coalition leadership are sly and untrustworthy, Rin quickly realizes that the real power in Nikan lies with the millions of common people who thirst for vengeance and revere her as a goddess of salvation.Backed by the masses and her Southern Army, Rin will use every weapon to defeat the Dragon Republic, the colonizing Hesperians, and all who threaten the shamanic arts and their practitioners. As her power and influence grows, though, will she be strong enough to resist the Phoenix’s intoxicating voice urging her to burn the world and everything in it?
By R. F Kuang
Rin’s story continues in this acclaimed sequel to The Poppy War—an epic fantasy combining the history of twentieth-century China with a gripping world of gods and monsters.The war is over.The war has just begun.Three times throughout its history, Nikan has fought for its survival in the bloody Poppy Wars. Though the third battle has just ended, shaman and warrior Rin cannot forget the atrocity she committed to save her people. Now she is on the run from her guilt, the opium addiction that holds her like a vice, and the murderous commands of the fiery Phoenix—the vengeful god who has blessed Rin with her fearsome power.Though she does not want to live, she refuses to die until she avenges the traitorous Empress who betrayed Rin’s homeland to its enemies. Her only hope is to join forces with the powerful Dragon Warlord, who plots to conquer Nikan, unseat the Empress, and create a new republic.But neither the Empress nor the Dragon Warlord are what they seem. The more Rin witnesses, the more she fears her love for Nikan will force her to use the Phoenix’s deadly power once more.Because there is nothing Rin won’t sacrifice to save her country . . . and exact her vengeance.
By Jay Kristoff
Gabriel de León has saved the Holy Grail from death, but his chance to end the endless night is lost.After turning his back on his silversaint brothers once and for all, Gabriel and the Grail set out to learn the truth of how Daysdeath might finally be undone.But the last silversaint faces peril, within and without. Pursued by children of the Forever King, drawn into wars and webs centuries in the weaving, and ravaged by his own rising bloodlust, Gabriel may not survive to see the truth of the Grail revealed.A truth that may be too awful for any to imagine.
By Jay Kristoff
TWENTY-SEVEN YEARS HAVE PASSED SINCE THE LAST SUNRISE…A sensational new epic fantasy trilogy from the bestselling author of The Nevernight Chronicle.
By John Gwynne
1st UK ed #408/500. DJ is fine in Mylar. UNREAD
By George R.R. Martin
Continuing The Most Imaginative And Ambitious Epic Fantasy Since The Lord Of The Rings Winter Has Come At Last And No Man Can Say Whether It Will Ever Go Again. The Wall Is Broken, The Cold Dead Legions Are Coming South, And The People Of The Seven Kingdoms Turn To Their Queen To Protect Them. But Daenerys Targaryen Is Learning What Robert Baratheon Learned Before Her; That It Is One Thing To Win A Throne And Quite Another To Sit On One. Before She Can Hope To Defeat The Others, Dany Knows She Must Unite The Broken Realm Behind Her. Wolf And Lion Must Hunt Together, Maester And Greenseer Work As One, All The Blood Feuds Must Be Put Aside, The Bitter Rivals And Sowrn Enemies Join Hands. The Winds Of Winter Tells The Story Of Dany's Fight To Save Her New-won Kingdom, Of Two Desperate Journeys Beyond The Known World In To The Very Hearts Of Ice And Fire, And Of The Final Clomactic Battle At Winterfell, With Life Itself In The Balance.
By James S. A. Corey
This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work was reproduced from the original artifact, and remains as true to the original work as possible. Therefore, you will see the original copyright references, library stamps (as most of these works have been housed in our most important libraries around the world), and other notations in the work.This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.As a reproduction of a historical artifact, this work may contain missing or blurred pages, poor pictures, errant marks, etc. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.
By Robin Hobb
Wizardwood - a sentiet wood. The most precious commodity in the world. Like many other legendary wares it comes onl from the Rain River Wilds. But only a liveship fashioned from wizardwood can negotiate the perilous waters of the Rain Wild River, and liveships are difficult to come by. Rare and valuable, successive generations - have died upon their deck. The liveship Vivacia is about to undergo her quickening. As Althea Vestrit's father is caried to her deck in his death-throes Althea waits with mixed feelings for the ship that she loves more than anything in the world to awaken. But Althea's dream of taking her father's place at Vivacia's helm is not to be, for her famil have other plans... -- back cover.
By Robin Hobb
"The Vestritt family's liveship, Vivacia, has been taken by Kennit, an ambitious pirate. Captain Haven is a prisoner; his son Wintrow, who bears the Vestritt blood, finds himself competing with Kennit for Vivacia's love as she becomes a pirate ship. Althea Vestritt, in training to become Vivacia's captain, arrives home to discover her beloved ship lost. Brashen Trell, her old friend and shipmate, proposes that they sail to Vivacia's rescue in the liveship Paragon, who has lost two previous crews and is believed mad. Malta, Althea's niece, seeks help from her suitor, the Rain Wild Trader Reyn, whose family is the Vestritt's major creditor. Meanwhile, the sea serpents who follow sailing ships struggle to remember their history and return to their place of transformation." - product description.
By Matt Dinniman
CARL IS PLANNING SOMETHING DANGEROUS, BUT AT WHAT COST? It's off to the races in the explosive eighth book in the Dungeon Crawler Carl series . . . - '[A] comically cosmic adventure series...often laugh-out-loud funny...Grind your way to dungeon mastery alongside Carl and Princess Donut' The Wall Street Journal 'If there's a better LitRPG than Dungeon Crawler Carl, I haven't read it' Shirtaloon, author of He Who Fights Monsters - As chaos and mass panic spread outside the dungeon in the wake of Faction Wars, Carl and Donut find themselves on the tenth floor, where they're forced to compete in a surprisingly normal set of tasks. Well, normal for the dungeon. Races. Get from point A to point B, and don't come in last. After each race, they pick an upgrade for their vehicle and the track gets more challenging. It all seems a a little too simple. Ignore those strange glitches that are occurring with increasing frequency. Don't listen to those whispers about what's happening on the mysterious eleventh floor, something the system AI calls A Parade of Horribles. Nobody, not even the showrunners, knows what that means. Just that the AI has ominously dubbed it "a coming-out party for the ages." Everything is fine, Crawler. I repeat, everything is fine. Carl hates that it's business as usual. The rules of this floor have taken away his agency. That just will not do. So Carl is planning a party of his own. It's a plan so dangerous, so insane, he can't even consult his friends lest the AI put a stop to it. Because if it goes wrong, it's not just the end of Carl and Donut. No. The stakes are higher than they've ever been. Includes part eight of the exclusive bonus story "Backstage at the Pineapple Cabaret." - Praise for Dungeon Crawler Carl 'Fresh. Creative. Hilarious. I'm obsessed...Princess Donut is my queen' Actor, producer and New York Times bestselling author Felicia Day 'This series has no goddamn business burying so much depth and emotion and complexity under its bawdy, gory surface, but it does so anyway. What a wild-ass and unexpected delight' New York Times bestselling author Scott Lynch 'This is the book for anyone who ever wondered what it would be like to be a role player in a game with the best game master ever... or maybe anyone who has been outside at night--in their underwear--looking for their cat and wondering, 'What's the worst thing that could happen?'... Once you start, you won't put it down' Patricia Briggs, #1 New York Times bestselling author of the Mercy Thompson series 'One of the most bananapants, funny, inventive books I have read in a while' Book Riot 'Dungeon Crawler Carl is just one big smile all the way through. Put on your best pair of boxer shorts and sit back for a truly fun and enjoyable read' New York Times bestselling author Kevin J. Anderson 'Dungeon Crawler Carl is the best start to a series I've read this year. I wish I'd tried it sooner' Will Wight, author of the Cradle series 'To describe the Dungeon Crawler Carl series, and the first book in particular, one must blend the darkest, grittiest science fiction with the humour of Hitchhiker's Guide to the Galaxy. It mixes fun, whimsical absurdity, and serious, dark themes with dire consequences...it is so spectacularly good that I cannot recommend it high enough' Grimdark Magazine 'Dinniman's Douglas-Adams-but-playing-D&D romp was so much fun that I immediately went out and got the next two books...genuinely joyful' LitHub.com