Recommendations based on "Blightslayer (Gotrek Gurnisson: Warhammer Age of Sigmar Book 4) (English Edition)"

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By Dungeons & Dragons

Explore a wealth of new rules options for both players and Dungeon Masters in this supplement for the world’s greatest roleplaying game.The beholder Xanathar—Waterdeep’s most infamous crime lord—is known to hoard information on friend and foe alike. The beholder catalogs lore about adventurers and ponders methods to thwart them. Its twisted mind imagines that it can eventually record everything!Xanathar's Guide to Everything is the first major expansion for fifth edition Dungeons & Dragons, offering new rules and story options:• Over twenty-five new subclasses for the character classes in the Player’s Handbook, including the Cavalier for the fighter, the Circle of Dreams for the druid, the Horizon Walker for the ranger, and many more• Dozens of new spells, a collection of racial feats, and a system to give your character a randomized backstory• A variety of tools that provide Dungeon Masters fresh ways to use traps, magic items, downtime activities, and more—all designed to enhance a D&D campaign and push it in new directionsAmid all this expansion material, Xanathar offers bizarre observations about whatever its eyestalks happen to glimpse. Pray they don’t come to rest on you.Beauty and guile are in the eyes of the beholder!

By Wizards RPG Team

Diabolical dangers await in this adventure for the world’s greatest roleplaying game.Welcome to Baldur’s Gate, a city of ambition and corruption. You’ve just started your adventuring career, but already find yourself embroiled in a plot that sprawls from the shadows of Baldur’s Gate to the front lines of the planes-spanning Blood War! Do you have what it takes to turn infernal war machines and nefarious contracts against the archdevil Zariel and her diabolical hordes? And can you ever hope to find your way home safely when pitted against the infinite evils of the Nine Hells?• This heroic Dungeons & Dragons adventure book takes players from levels 1 to 13 as they journey through Baldur’s Gate and into Avernus, the first layer of the Nine Hells.• Baldur's Gate is among the most iconic locations in fantasy culture. A mist-cloaked metropolis on the Sword Coast, it’s a place of history and a home to heroes.• The book introduces the infernal war machines to fifth edition D&D—battle-ready vehicles, which you can customize as you blast off into the Blood War.• Dungeon Masters will entice their heroes with devils’ deals, designed to lure adventurers with the ultimate temptations of power and treasure.• Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming. Fifth edition D&D draws from every prior edition to create a universally compelling play experience

By Wizards RPG Team

"A fun, fast-paced game that’s approachable for new players and has hidden depths for old veterans."—Jonathan Bolding, Escapist MagazineAll you need to start playing Dungeons & Dragons is your imagination, some dice, and this book.The Player’s Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create exciting characters from among the most iconic D&D races and classes.

By Steven Erikson

New York Times bestselling author Steven Erikson continues the beloved Malazan Book of the Fallen with this first book in the thrilling Witness sequel trilogy, The God is Not Willing. Many years have passed since three warriors brought carnage and chaos to Silver Lake. Now the tribes of the north no longer venture into the southlands. The town has recovered and yet the legacy remains. Responding to reports of a growing unease among the tribes beyond the border, the Malazan army marches on the new god’s people. They aren't quite sure what they're going to be facing. And in those high mountains, a new warleader has risen amongst the Teblor. Scarred by the deeds of Karsa Orlong, he intends to confront his god even if he has to cut a bloody swathe through the Malazan Empire to do so. Further north, a new threat has emerged and now it seems it is the Teblor who are running out of time. Another long-feared migration is about to begin and this time it won't just be three warriors. No, this time tens of thousands are poised to pour into the lands to the south. And in their way, a single company of Malazan marines . . . At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

By Eric Nylund

Continuing the saga of the award-winning Xbox™ game!The Spartan-II program has gone public. Tales of super-soldiers fending off thousands of Covenant attacks have become the stuff of legend.But just how many Spartans are left?While the Master Chief defends a besieged Earth, and the myriad factions of the Covenant continue their crusade to eliminate humanity, an ultrasecret cell of the Office of Naval Intelligence known as "Section Three" devises a plan to buy the UNSC vital time. They're going to need hundreds of willing soldiers, though . . . and one more Spartan to get the job done.The planet Onyx is virtually abandoned and the perfect place to set this new plan in motion. But when the Master Chief destroys Halo, something is triggered deep within Onyx: Ancient Forerunner technology stirs, and fleets of UNSC and Covenant race to claim it to change the course of the Human-Covenant War.But this reawakened and ancient force may have plans of its own . . .This novel is based on a mature-rated game.Microsoft, the Microsoft Game Studios Logo, Bungie, the Bungie Logo, Halo, the Halo logo, Xbox, and the Xbox logos are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries and are used under license from owner.

By Don Hollway

'The Last Viking is a masterful and pulse-pounding narrative that transports the reader into the middle of the action.' Carl Gnam, Military Heritage Harald Sigurdsson burst into history as a teenaged youth in a Viking battle from which he escaped with little more than his life and a thirst for vengeance. But from these humble origins, he became one of Norway's most legendary kings. The Last Viking is a fast-moving narrative account of the life of King Harald Hardrada, as he journeyed across the medieval world, from the frozen wastelands of the North to the glittering towers of Byzantium and the passions of the Holy Land, until his warrior death on the battlefield in England. Combining Norse sagas, Byzantine accounts, Anglo-Saxon chronicles, and even King Harald's own verse and prose into a single, compelling story, Don Hollway vividly depicts the violence and spectacle of the late Viking era and delves into the dramatic events that brought an end to almost three centuries of Norse conquest and expansion.

By Steven Erikson

In the vast dominion of Seven Cities, in the Holy Desert Raraku, the seer Sha'ik and her followers prepare for the long-prophesied uprising known as the Whirlwind. Unprecedented in size and savagery, this maelstrom of fanaticism and bloodlust will embroil the Malazan Empire in one of the bloodiest conflicts it has ever known, shaping destinies and giving birth to legends . . . Set in a brilliantly realized world ravaged by dark, uncontrollable magic, this thrilling novel of war, intrigue and betrayal confirms Steven Eirkson as a storyteller of breathtaking skill, imagination and originality--a new master of epic fantasy.

By Bernard Cornwell

*A brand new companion to the Last Kingdom series, Uhtred's Feast, is available to pre-order now* The 11th book in the epic and bestselling series that has gripped millions. A hero will be forged from this broken land. As seen on Netflix and BBC around the world. Lord Uhtred of Bebbanburg knows that peace is far from reach. Though he has won the battle for his ancestral home, rebellion looms in Mercia and invading Norsemen appear at every turn. With the country in turmoil, Uhtred comes face-to-face with King Skoll, a violent Norseman leading an army of úlfheðinn, or wolf warriors, hellbent on seizing a kingdom - and killing any in his path. Surrounded and outnumbered by new enemies, Uhtred must call on all his skill and courage to survive, and prevent his beloved Northumbria from falling to the Viking hordes.

By Jason Bulmahn

Unleash a world of monsters! Bestiary 3 presents hundreds of new creatures for use in the Pathfinder Roleplaying Game. Within this collection of creatures you'll find grave knights and savage cyclopes, kappa and colossal kaiju, clockwork killers, mysterious sphinxes, imperial dragons, and so much more! A companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary, Bestiary 3 features more than 300 different monsters, including new creatures drawn from the best-known beasts of legend, literature, and Pathfinder RPG adventures, hordes of new templates and variants, numerous lists of monsters to aid in navigation, expanded universal monster rules to simplify special attacks, defenses, and qualities, and new familiars, animal companions, and other allies.

By Rob David (Comic book writer), Dan Abnett

The war for Eternia reaches its epic conclusion! The Eternity War seems all but over. Hordak has seized the full powers of Grayskull--now, nowhere in the universe is safe from his wrath. Only He-Man has the ability to stop him...but He-Man is no more. King Adam surrendered his power to save his people, and now the armies of Eternia march on a hopeless quest to battle a near-omnipotent opponent. But elsewhere on Eternia, a strange partnership has formed between Adam's sister, She-Ra, and his greatest enemy, Skeletor. Skeletor has a plan to turn Hordak's own powers against him and free the universe from the threat of the Evil Horde. But Skeletor is not known for his kind heart and generosity. If he has a plan to bring down Hordak, will it only serve to make Skeletor an even deadlier threat than Hordak ever was? And if He-Man is truly gone, who will be able to stand up to Skeletor when he is the ultimate power in the universe? Writer Dan Abnett (EARTH 2: SOCIETY, AQUAMAN) and artist Pop Mhan (DC UNIVERSE VS. THE MASTERS OF THE UNIVERSE), along with He-Man's Head Writer Rob David, turn the world of He-Man and the Masters of the Universe on its ear. Collects issues #7-15.