Recommendations based on "Black Clover, Vol. 19 (19)"
Based on your reading history, we think you will also enjoy the following books.
By Yumi Hotta
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!Hikaru faces the preliminary rounds of the pro test, during which he must eliminate not only his classmates at the insei school but also any outsiders who want to take the test. One of them in particular appears to know how to exploit Hikaru's weaknesses, and poor Hikaru seems powerless to stop him.
By Yumi Hotta
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!The Hokuto Cup games are about to begin, and Hikaru gets caught up in some misunderstandings that make it difficult for him to concentrate on go. In the first match between Japan and China he starts out poorly and seems well on the way to a resounding defeat. Only by getting a tight grip on himself can he possibly make a showing, but that's far easier said than done!
By Norihiro Yagi
A New York Times best selling, multi-arc, character-driven story with great battles and strong-willed females that will appeal to males and females alike.In a world where monsters called Yoma prey on humans and live among them in disguise, humanity's only hope is a new breed of warrior known as Claymores. Half human, half monster, these silver-eyed slayers possess supernatural strength but are condemned to fight their savage impulses or lose their humanity completely.In their hunt for Galatea, the Organization's former number 3, Clarice and Miata enter the Holy City of Rabona, but what they encounter there is far beyond anything they could have anticipated. Also included in this volume are bonus stories of Priscilla and Isley's first meeting, and of Clare's training at the Organization.
By Reki Kawahara
Linked Up And Logged Into The Deadly Vmmorpg Sword Art Online In Both The Real And Virtual Worlds, Kirito Is Stuck In A Hell Of One Man's Making, And Like Everyone Else, Unable To Escape Until The Game Is Beaten. But While Some Players Are Crippled By Fear And Others Throw Themselves Into Completing The Game, Still Others Relax Into Everyday Life In The Face Of Their Cruel Predicament And Live To The Best Of Their Ability...laughing, Crying, But Always Enjoying The Game. Among Them Are Four Women Who Make A Mark Upon The Solo Adventurer That Kirito Has Become: Silica, The Beast-tamer; Lisbeth, The Blacksmith; Yui, The Mysterious Orphan; And The Tragic Sachi, Never To Be Forgotten By The Black Swordsman...
By Takehiko Inoue
Three volumes in one! A prestige treatment of Inoue’s epic samurai series with bonus content, color pages, storyboard samples and more!Real-life figure Miyamoto Musashi was the most celebrated samurai of all time. The quintessential warrior-philosopher, Musashi authored A Book of Five Rings, a classic treatise in the canon of world philosophy and military strategy. But the path to enlightenment is an endless journey, and to get there through violent means--by way of the sword--makes mere survival an even greater challenge.Musashi endeavors to take on sword master Yagyū Sekishūsai, a man recognized by many to be the greatest swordsman of his time. But with Sekishūsai far past his prime, does Musashi truly believe that killing a seemingly helpless old man in his sleep will take him further along the path?
By Takehiko Inoue
Three volumes in one! A prestige treatment of Inoue’s epic samurai series with bonus content, color pages, storyboard samples and more!Real-life figure Miyamoto Musashi was the most celebrated samurai of all time. The quintessential warrior-philosopher, Musashi authored A Book of Five Rings, a classic treatise in the canon of world philosophy and military strategy. But the path to enlightenment is an endless journey, and to get there through violent means--by way of the sword--makes mere survival an even greater challenge.Glimmering WavesIn a remote seaside village, an abandoned infant is left to the care of a reclusive old man who has all but renounced the ways of the world. This helpless child is destined to become Sasaki Kojirō--the legendary archrival of Miyamoto Musashi. Inoue's unique take on this enigmatic figure lays the foundation for his fictional account of the most famous rivalry in Japanese history.
By Scholastic, Greg Farshtey
Masters of Spinjitzu: a new force to save the world!Will Kai be the greatest warrior ever known? Maybe, if he ever listens to Sensei Wu long enough to complete his training! He's stubborn, he's reckless, and he might just save the world.
By Hiroyuki Asada
A New York Times best-selling sci-fi fantasy series with heart. Amberground is locked in darkness. A man-made star casts only a dim light over the land. The pitch-black wilderness is infested with Gaichuu—colossal insects with metal exoskeletons. The Gaichuu make travel between the cities of Amberground extremely dangerous. But thankfully the Letter Bees, a brave corps of messengers, risk their lives in order to keep the hearts of Amberground connected. Gauche Suede is on his last delivery before a big promotion. In the outskirts of Yodaka, the darkest area of Amberground, Gauche is surprised to find that the package is a young boy named Lag Seeing. Lag had been traumatized by his mother's abduction and is due to be delivered to his aunt. In this remote area rife with Gaichuu, Lag and Gauche face a dangerous journey that inspires Lag to become a Letter Bee.
By Yuu Kamiya
One of the gamer siblings has vanished! In the world of Disboard, everything is decided by games. And after rising to reign as the monarchs of the remnants of Disboard's humans, gamer siblings Sora and Shiro have now wagered the fate of every human being alive on the outcome of a game against the Eastern Union! But immediately after making this wager, Sora disappears, leaving only a cryptic message behind. ' ', the legendary two-in-one gamer, has been torn asunder! What is Sora thinking? What will Shiro do? What will become of humanity? And what about the paradise of animal girls?!In the third volume of the bestselling alternate-world fantasy series, it's a risky showdown against the Werebeasts!
By Yuu Kamiya
History repeats itself...or does it?!With the end of Sora and Shiro's dice game against the Old Deus fast approaching, they're faced with completing Jibril's final task-a strategic simulation game set during the ancient Great War, before the world of Disboard changed. As leaders of the weakest race, Immanity, the gamer siblings have one objective: Ensure that in this version of the War, no one dies. But when their Old Deus opponent demands a sacrifice, Sora and Shiro will have to come up with some unconventional tactics to secure victory!