Empfehlungen basierend auf "Wraeththn From Enchantment to Fulfilment"

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von James Islington

It has been twenty years since the end of the war. The dictatorial Augurs - once thought of almost as gods - were overthrown and wiped out during the conflict, their much-feared powers mysteriously failing them. Those who had ruled under them, men and women with a lesser ability known as the Gift, avoided the Augurs' fate only by submitting themselves to the rebellion's Four Tenets. A representation of these laws is now written into the flesh of any who use the Gift, forcing those so marked into absolute obedience.As a student of the Gifted, Davian suffers the consequences of a war fought – and lost – before he was born. Despised by most beyond the school walls, he and those around him are all but prisoners as they attempt to learn control of the Gift. Worse, as Davian struggles with his lessons, he knows that there is further to fall if he cannot pass his final tests.But when Davian discovers he has the ability to wield the forbidden power of the Augurs, he sets into motion a chain of events that will change everything. To the north, an ancient enemy long thought defeated begins to stir. And to the west, a young man whose fate is intertwined with Davian’s wakes up in the forest, covered in blood and with no memory of who he is…

von Ian Livingstone

Down in the dark, twisting labyrinth of Fang, unknown horrors await you. Devised by the devilish mind of Baron Sukumvit, the labyrinth is riddled with fiendish traps sand bloodthirsty monsters, which will test your skills almost beyond the limit of endurance.Countless adventurers before you have taken up the challenge of the Trial of Champions and walked through the carved mouth of the labyrinth, never to be seen again. Should you come out of the labyrinth alive, you will be wealthy beyond your dreams. Do YOU dare enter?Part story, part game, this is a book with a difference: one in which you become the hero! A pencil and an eraser are all you need to make your journey. YOU decide which route to take, which creatures to fight & which dangers to risk.

von Django Wexler

The hilarious sequel to How to Become the Dark Lord and Die Trying by Django Wexler! Dark Lord Davi rules the kingdom, but she must now break the time loop that binds her in this hilariously bloody conclusion to the Dark Lord Davi duology. Davi has left the horde behind her, hoping to find a peaceful solution to keep the Kingdom from being destroyed this time. But her plan to guide the Kingdom to peaceful prosperity is thwarted when she finds her usual love interest, Prince Johann, already married and the bloodthirsty Duke Aster running the government. Johann's new husband is everything Davi is not, but he holds a key to the one mystery she can't solve - the origins of the time loop that has entrapped her. With restless armies at her doorstep, Duke Aster reaching for power, and an ancient magician hounding her every turn, Davi must scheme her way to peace and uncover the truth behind her curse if she is to break the spell that binds her once and for all. Praise for How to Become the Dark Lord and Die Trying 'A darkly comic delight of a novel' Anthony Ryan 'Twisty, pacey and full of reverent irreverence for fantasy. I can't get enough' Max Gladstone 'A brash swords-and-satire romp that draws you into its rollicking adventure even as it pokes fun at the whole genre. Gamers in particular will appreciate the irreverent upending of classic roleplaying tropes' James L. Sutter Takes the old saying 'If you can't beat 'em, join 'em,' to the next level. A sarcastic, action-packed, intrigue-filled (mis)adventure. One of the funniest books I've read in a long time' Matt Dinniman 'Lord of the Rings crossed with Groundhog Day, narrated by a gender-flipped Deadpool' Mike Brooks

von Paul Stewart, Chris Riddell

A dramatic and exuberant fantasy adventure filled with colourful and imaginative characters and illustrated with exquisite detail.Fifty years after the floating city of Sanctaphrax was swept away, the Edgeworld has changed for the worse. Cruel shrykes control the great Mire Road, while slave labour is endemic.When a young apprentice knight-academic, Rook, sets out on a perilous journey through the Deepwoods, he meets a mysterious stranger living with the banderbears and is propelled right into the middle of a dangerous adventure in which a small group of fighters must challenge the dark might of the Guardians of the Night.From the Hardcover edition.

von John Stephens

The final book in the bestselling Books of Beginning trilogy that began with The Emerald Atlas, which the New York Times called “a new Narnia for the tween set.” The adventures of siblings Kate, Michael, and Emma come to a stunning conclusion when they must find the last Book of Beginning—the Book of Death—before the Dire Magnus does, for when all three books are united, their combined power will be unstoppable. Soon Emma is on a journey to places both worldly and otherworldly, confronting terrifying monsters and ghosts, and what is darkest within herself. As the fabric of time begins to fray, she becomes the final piece of an extraordinary puzzle. Only if she can master the powers of this most dangerous book will she, Kate, and Michael be able to save the world from the dramatic, deadly final confrontation between magical and ordinary people that the Dire Magnus has in store.

von James Islington

"Love The Wheel of Time? This is about to become your new favorite series." - B&N SciFi & Fantasy BlogThe journey that began in The Shadow of What Was Lost and continued in An Echo of Things to Come now comes to its spectacular conclusion in The Light of All That Falls, the final chapter of the Licanius Trilogy by acclaimed epic fantasy author James Islington.After a savage battle, the Boundary is whole again-but it may be too late. Banes now stalk the lands of Andarra, and the Venerate have gathered their armies for a final, crushing blow.In Ilin Illan, Wirr fights to maintain a precarious alliance between Andarra's factions of power. With dark forces closing in on the capital, if he cannot succeed, the war is lost.Imprisoned and alone in a strange land, Davian is pitted against the remaining Venerate. As he tries to keep them from undoing Asha's sacrifice, he struggles to come to terms with his own path and all he has learned about Caeden, the friend he chose to set free.And finally, Caeden is confronted with the reality of a plan laid centuries ago--heartbroken at how it started and devastated by how it must end.The Licanius TrilogyThe Shadow of What Was LostAn Echo of Things to ComeThe Light of All That Falls

von Karen Traviss

A New York Times bestseller! In the first of three official tie-in novels to the hugely successful videogame from Microsoft and Epic Games, the last human survivors of a vicious alien attack fight a pivotal battle for the fate of mankind.As kids, the three of them were inseparable; as soldiers, they would be torn apart. Marcus Fenix and Dominic Santiago fought alongside Dom’s elder brother Carlos at Aspho Fields in the epic battle that changed the course of the Pendulum Wars. There’s a new war to fight now, a war for mankind’s very survival. But while the last human stronghold on Sera braces itself for another onslaught from the Locust Horde, ghosts come back to haunt Marcus and Dom. For Marcus—decorated war hero, convicted traitor—the return of an old comrade threatens to dredge up an agonizing secret he’s sworn to keep.As the beleaguered Gears of the Coalition of Ordered Governments take a last stand to save mankind from extermination, the harrowing decisions made at Aspho Fields have to be relived and made again. Marcus and Dom can take anything the Locust Horde throws at them—but will their friendship survive the truth about Carlos Santiago?

von Karen Traviss

Continuing the saga of the bestselling game series! In the third of three official tie-in novels to the hugely successful videogame from Microsoft and Epic Games, Marcus Fenix and his Gears defend humanity’s final city from the Locust horde.With the Locust Horde apparently destroyed, Jacinto’s survivors have begun to rebuild human society on the Locust stronghold. Raiding pirate gangs take a toll—but it’s nothing that Marcus Fenix and the Gears can’t handle. Then the nightmare they thought they’d left behind begins to stalk them again. Something far worse, something even the Locust dreaded, has emerged to spread across the planet, and not even this remote island haven is beyond its reach. Gears and Stranded must fight side by side to survive their deadliest enemy yet, falling back on the savage tactics of another bloody siege—Anvil Gate.

von Adam Blade

New Beasts. Old Magic. Everyone in Avantia knows the terrors of the jungle: creatures that pluck men from the ground and eat them whole; plants whose rich scents could overwhelm a person at twenty paces. Few dare to enter--and fewer still return. But Tom has no choice. The next stage of his journey lies at the very heart of the jungle, where a terrible creature resides, evil as the wizard who created him.

von Adam Blade

"The good beasts of Avantia are in danger. They have been captured by six terrible new Beasts and taken to Gorgonia, kindom of the evil wizard Malvel. To free the Beasts, Tom and Elenna must journey into the sinister Dark Realm. There, Tom meets one of the deadliest creatures he has ever faced. Huge, with terrifying horns and a shining golden ax, Torgor the Minotaur will stop at nothing to serve his master. But Tom is determined to defeat the Beast, bringing him one step closer to victory over Malvel."--P. [4] of cover.