Empfehlungen basierend auf "To Dream in the City of Sorrows"

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von James Islington

It has been twenty years since the end of the war. The dictatorial Augurs - once thought of almost as gods - were overthrown and wiped out during the conflict, their much-feared powers mysteriously failing them. Those who had ruled under them, men and women with a lesser ability known as the Gift, avoided the Augurs' fate only by submitting themselves to the rebellion's Four Tenets. A representation of these laws is now written into the flesh of any who use the Gift, forcing those so marked into absolute obedience.As a student of the Gifted, Davian suffers the consequences of a war fought – and lost – before he was born. Despised by most beyond the school walls, he and those around him are all but prisoners as they attempt to learn control of the Gift. Worse, as Davian struggles with his lessons, he knows that there is further to fall if he cannot pass his final tests.But when Davian discovers he has the ability to wield the forbidden power of the Augurs, he sets into motion a chain of events that will change everything. To the north, an ancient enemy long thought defeated begins to stir. And to the west, a young man whose fate is intertwined with Davian’s wakes up in the forest, covered in blood and with no memory of who he is…

von Katie Lynn Daniels

“We have run the appropriate calculations. You will survive for three weeks, two days, and seventeen hours...” Supervillains crave power above all else, but something stands between them and their ultimate goal. That something is someone - an insignificant reporter-turned-police consultant named Floyd. For months they ignored him, dismissed him, and generally pretended he didn't exist. But now they're through playing games, and they've banded together to eliminate him. Floyd wakes up alone, in the dark, with no memory of what has happened. As he tries to explore his surroundings he quickly discovers that he isn't alone as he first thought. A malevolent presence is toying with him; altering his thoughts, emotions, and will. As the rules of the game become clear Floyd realizes that, win or lose, he's going to die...

von Ian Livingstone

Down in the dark, twisting labyrinth of Fang, unknown horrors await you. Devised by the devilish mind of Baron Sukumvit, the labyrinth is riddled with fiendish traps sand bloodthirsty monsters, which will test your skills almost beyond the limit of endurance.Countless adventurers before you have taken up the challenge of the Trial of Champions and walked through the carved mouth of the labyrinth, never to be seen again. Should you come out of the labyrinth alive, you will be wealthy beyond your dreams. Do YOU dare enter?Part story, part game, this is a book with a difference: one in which you become the hero! A pencil and an eraser are all you need to make your journey. YOU decide which route to take, which creatures to fight & which dangers to risk.

von Terry Brooks

“That is Brooks’ way of casting spells—transporting his readers into plausible realms where sorcery is alive, whether those places are in other ages or right in the middle of our own. As a result, he's reaped more than a few magical moments . . .”—Seattle Times As a Knight of the Word, John Ross has struggled against the dark forces of the Void and his minions for twenty-five years.  The grim future he dreams each night—a world reduced to blood and ashes—will come true, unless he can stop them now, in the present.   The birth of a gypsy morph, a rare and dangerous creature that could be an invaluable weapon in his fight against the Void, brings John Ross and Nest Freemark together again. Twice before, with the fate of the world hanging in the balance, the lives of Ross and Nest have intersected. Together, they have prevailed.  But now they will face an ancient evil beyond anything they have ever encountered, a demon of ruthless intelligence and feral cunning.  As a firestorm of evil erupts, threatening to consume lives and shatter dreams, they have but a single chance to solve the mystery of the Gypsy morph—and their own profound connection. “Superior to most of the fantasy fiction being published today.”—Rocky Mountain News 

von Adam Blade

New Beasts. Old Magic. Tom is going home. Throughout his quest, he's imagined the day he'd finally get to return to Errinel, safe in the knowledge that he'd kept the kingdom safe. But Malvel has other ideas. Eager for revenge, the Dark Wizard has unleashed his latest Beast, Soltra the Stone Charmer, into the marshes that border Tom's own village. And as he races forward to meet the next Beast, all Tom can think about is his family--which is exactly what Malvel wants . . .

von A. J. Dalton

The gods will see you brought down ... The spirits of your ancestors will have their revenge upon you ... The Saviours will drain you of your very soul. In claiming a place in the world, mortals have won many enemies for themselves. The ancient gods are jealous and conspire against them. The King of the Dead looks to lead his armies into the land of the living. In their own realm, the mighty Declension watches and waits, as events begin to unfold precisely as they had always planned. Jillan and his companions are beset on all sides, yet are plagued by self-doubt and internal division. When the final battle for survival begins, both they and their gods face extinction. They are easy prey for the warriors of the Declension, who are intent upon stripping Jillan of his magic and raising up their empire once more. His friends and beloved Hella taken from him, Jillan is captured and tortured. He is ultimately broken and condemned to work in a mine, to see out his days labouring in misery for the enemy he has fought against his entire life. He is a man without hope.

von Richard Kadrey

Sandman Slim returns in this stunning, high-octane ninth thriller in the series, filled with the intense, kick-ass action and inventive fantasy that are the hallmarks of New York Times bestselling author Richard Kadrey. Sandman Slim has been to Heaven and Hell and many places in between, but now he finds himself in an unknown land: the far, far edge of the Tenebrae, the desolate home of the lost dead. Making his way inland with nothing but his unerring instinct for trouble to guide him, he collides with a caravan of the damned on a mysterious crusade, led by the ruthless Magistrate. Alone and with no clue how to get back home, he throws in with this brutal bunch made up of human souls, Hellion deserters, rogue angels—and Father Traven. Slim didn’t land in Tenebrae by chance. His little stunt of trying to open Heaven has set off a tsunami across the universe. Now, the afterlife is falling apart because of the ensuing warfare. And when Heaven finds out Slim is close by, the angels put a fat bounty on his head. It’s one thing to ride with a ferocious criminal pack across the treacherous plains—it’s another to do it when everyone in the land of the dead is itching to keep you there permanently. But Slim’s not too worried. He’s been fighting cosmic forces bent on destroying Heaven, Hell, Earth, and him for years. A pack of vicious bounty hunters, vengeful angels, and dangerous enemies with friendly smiles isn’t going to stop him fixing the chaos he’s caused . . . one way or another.

von Jeanne Cavelos

As billions die and the flames of destruction rage unchecked, the Shadows seem poised for absolute victory. Soon the entire galaxy will fall to their evil. But the war isn't over ... not yet. At long last, in a forgotten corner of the universe, Galen has finally won the Circle's permission to leave the techno-mage hiding place. He is the only mage who has faced the Shadows and lived, the only one who possesses the unstoppable Spell of Destruction.

von S. M. Stirling

ALL-NEW STORIES OF THE EMBERVERSEby S.M. Stirling, Harry Turtledove, Walter Jon Williams, John Birmingham, John Barnes, Jane Lindskold, and more... " A] vivid portrait of a world gone insane,"* S. M. Stirling's New York Times bestselling Novels of the Change have depicted a vivid, utterly persuasive, and absorbingly unpredictable postapocalyptic wasteland in which all modern technology has been left in ashes, forcing humankind to rebuild an unknowable new world in the wake of unimaginable--and deliberate--chaos. Now, in this startling new anthology, S. M. Stirling invites the most fertile minds in science fiction to join him in expanding his rich Emberverse canvas. Here are inventive new perspectives on the cultures, the survivors, and the battles arising across the years and across the globe following the Change. In his all-new story "Hot Night at the Hopping Toad," Stirling returns to his own continuing saga of the High Kingdom of Montival. In the accompanying stories are fortune seekers, voyagers, and dangers--from the ruins of Sydney to the Republic of Fargo and Northern Alberta to Venetian and Greek galleys clashing in the Mediterranean. These new adventures revisit beloved people and places from Stirling's fantastic universe, introduce us to new ones, and deliver endlessly fascinating challenges to conquer, all while unfolding in a "postapocalyptic landscape that illuminates both the best and the worst of which our species is capable,"** "a world you can see, feel, and touch." *** Contributors to The Change: Tales of Downfall and Rebirth IncludeIntroduction: The Change as Setting and Secondary World by S. M. StirlingHot Night at the Hopping Toad by S. M. StirlingRate of Exchange by A. M. DellamonicaTight Spot by Kier SalmonAgainst the Wind by Lauren C. TeffeauThe Demons of Witmer Hall by M. T. ReitenBernie, Lord of the Apes by John Jos. MillerThe Seeker: A Poison in the Blood by Victor MilanGrandpa's Gift by Terry D. EnglandFortune and Glory by John BirminghamThe Venetian Dialectic by Walter Jon WilliamsThe Soul Remembers Uncouth Noises by John BarnesTopanga and the Chatsworth Lancers by Harry TurtledoveThe Hermit and the Jackalopes by Jane LindskoldThe New Normal by Jody Lynn NyeA Missed Connection by Emily Mah TippettsDeor by Diana Paxson *Statesman Journal (Salem, OR)**Science Fiction Weekly***Otherwhere Gazette

von Peter O'Donnell

In the jungles of South America lies Limbo, presided over by the Mistress of Limbo, where the men and women enslaved in Limbo have no hope of escape or rescue. Only Danny Chavasse nurses any hope for outside he has a friend who can save him, Modesty Blaise. Modesty, herself, has been chosen to be a slave of Limbo where the Mistress of Limbo has commanded a bizarre sacrifice to the old gods, the death of Modesty Blaise. To destroy Limbo Modesty must first become its captive but the loyal Willie Garvin is alongside her when the battle begins, the battle for survival on the Last Day in Limbo.