Empfehlungen basierend auf "The Forsaken Planet"

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von Tad Williams

This stunning finale to the gigantic Otherland tetralogy (City of Golden Shadow, etc.), a brilliant fusion of quest fantasy and technological SF, is sure to please Williams's many fans. Otherland, a complete universe co-existent with the real world, incorporates elements of the Arabian Nights, the Alice and Oz books, the Neanderthal Age, the Trojan War, rewritten Roman history (Hannibal returns three centuries after his death to crush Rome, without elephants), as well as numerous nursery rhymes and fables. An enormous cast of courageous humans confronts monstrous insects, unimaginable dangers and all the appurtenances of fantastic adventure. At nearly 700 pages this is a mighty mouthful to swallow, but a well-crafted if convoluted plot sustains interest through the lengthy climax, which explains the inexplicable.

von Tad Williams

Second book in New York Times-bestselling author Tad Williams's cyberpunk fantasy series • “Tad Williams is the brightest and best of the fantasists.” ―Neil Gaiman, author of American GodsOtherland. In many ways it is humankind's most stunning achievement: a private, multidimensional universe built over two generations by the greatest minds of the twenty-first century. But this most exclusive of places is also one of the world's best kept secrets, created and controlled by an organization made up of the world's most powerful and ruthless individuals, a private cartel known—to those who know of their existence at all—as The Grail Brotherhood.Though their purpose in creating Otherland is still a mystery, it may not remain so for long. For they have exacted a terrible price from humanity in the process, and even their highly organized global conspiracy cannot hide the nature of their crimes forever.And now a small band of adventurers has penetrated the veil of secrecy that prevents the uninitiated from entering Otherland. But having broken into the amazing worlds within worlds that make up this universe, they are trapped, unable to escape back to their own flesh-and-blood bodies in the real world.And as dangers and circumstances split their party into small, widely scattered groups, their only hope of reuniting lies in returning again and again to the River that flows—in one form or another—through all the worlds.But the odds seem to be completely against them as they—and the one outsider with whom they might join forces—become hopelessly lost in realms where an Ice Age tribe's fears can only be quenched in blood...where insects are as large and deadly as dinosaurs...where they are caught in the war between a man made of straw and one made of tin...where cartoon ads take on a life of their own...where humans strive to survive in the aftermath of an alien invasion...and where one among their party is actually The Grail Brotherhood's most terrifying weapon—a sociopathic killer who has never failed and whose current mission is to make certain that not even one member of this little invasion force lives long enough to reveal the truth about Otherland to the people of Earth...

von Matt Dinniman

Follow Carl, Princess Donut, and Mongo as they fight their way to the next level in the USA Today bestselling Dungeon Crawler Carl series by Matt Dinniman—now with bonus material exclusive to this print edition!New Achievement! Total, Utter Failure.You failed a quest less than five minutes after you received it. Now that’s talent.A floating fortress occupied by warrior gnomes. A castle made of sand. A derelict submarine guarded by malfunctioning machines. A haunted crypt surrounded by lethal traps.It was supposed to be easy. One bubble. Four castles. Fifteen days. Capture each one, and the stairwell is unlocked.Here's the thing. It's never easy. Carl and his team can't go it alone. Not this time. They must rely on the help of the low-level, I-can't-believe-these-idiots-are-still-alive crawlers trapped in the bubble with them. But can they be trusted?Welcome, Crawler. Welcome to the fifth floor of the dungeon.

von Christopher Ruocchio

**Special deluxe edition with sprayed edges, premium cover effects, map, new foreword, bonus content, and the short story "The Pits of Emesh"** Hadrian Marlowe, a man revered as a hero and despised as a murderer, chronicles his tale in the galaxy-spanning debut of the Sun Eater series, merging the best of space opera and epic fantasy. Ambitious universe-building combines with intimate character portraits for storytelling on a truly epic scale—for fans of Orson Scott Card, Adrian Tchaikovsky, Patrick Rothfuss and Jack CampbellIt was not his war.On the wrong planet, at the right time, for the best reasons, Hadrian Marlowe started down a path that could only end in fire. The galaxy remembers him as a hero: the man who burned every last alien Cielcin from the sky. They remember him as a monster: the devil who destroyed a sun, casually annihilating four billion human lives--even the Emperor himself--against Imperial orders.But Hadrian was not a hero. He was not a monster. He was not even a soldier.Fleeing his father and a future as a torturer, Hadrian finds himself stranded on a strange, backwater world. Forced to fight as a gladiator and into the intrigues of a foreign planetary court, he will find himself fight a war he did not start, for an Empire he does not love, against an enemy he will never understand.

von James Patterson

The time has come for Max, Fang, Iggy, Nudge, Gasman, and Angel to face their ultimate enemy and, despite many obstacles, try to save the world from a sinister plan to re-engineer a select population into a scientifically superior master race.

von D.J. MacHale

CLORAL The second installment in an epic series of adventures Fourteen-year-old Bobby Pendragon is not like other boys his age. His uncle Press is a Traveler, and, as Bobby has learned, that means Uncle Press is responsible, through his journeys, for solving interdimensional conflict wherever he encounters it. His mission is nothing less than to save the universe from ultimate evil. And he's taking Bobby along for the ride. Fresh from his first adventure on Denduron, Bobby finds himself in the territory of Cloral, a vast world that is entirely covered by water. Cloral is nearing a disaster of huge proportions. Reading the journals Bobby sends home, his friends learn that the desperate citizens of the endangered floating cities are on the brink of war. Can Bobby -- suburban basketball star and all-around nice guy -- help rid the area of marauders, and locate the legendary lost land of Faar, which may hold the key to Cloral's survival?

von Henry H. Neff

The world is at the brink of ruin . . . or is it salvation? Astaroth has been weakened, and the demon Prusias is taking full advantage of the situation to create an empire of his own. His formidable armies are on the move, and Rowan is in their sights. Rowan must rely on Max McDaniels and David Menlo and hope that their combined powers can stop Prusias's war machine before it's too late. But even as perils loom, danger stalks their every move. Someone has marked Max for death and no one is above suspicion. Should the assassins succeed, Rowan's fate may depend on little Mina whose abilities are prodigious but largely untested. And where is Astaroth? Has he fled this world or is he biding his time, awaiting his next opportunity? In the Tapestry's fourth book, author-illustrator Henry H. Neff boldly raises the stakes in an epic tale of mankind's struggle to survive in a world now populated by demons and demigods and everything in between!

von A. J. Dalton

The gods will see you brought down ... The spirits of your ancestors will have their revenge upon you ... The Saviours will drain you of your very soul. In claiming a place in the world, mortals have won many enemies for themselves. The ancient gods are jealous and conspire against them. The King of the Dead looks to lead his armies into the land of the living. In their own realm, the mighty Declension watches and waits, as events begin to unfold precisely as they had always planned. Jillan and his companions are beset on all sides, yet are plagued by self-doubt and internal division. When the final battle for survival begins, both they and their gods face extinction. They are easy prey for the warriors of the Declension, who are intent upon stripping Jillan of his magic and raising up their empire once more. His friends and beloved Hella taken from him, Jillan is captured and tortured. He is ultimately broken and condemned to work in a mine, to see out his days labouring in misery for the enemy he has fought against his entire life. He is a man without hope.

von Patrick Carman

Patrick Carman returns to Elyon for the thrilling sequel to the bestselling Land of Elyon trilogy. A magical menace is on the loose . . . forcing Alexa to take to the seas and save a secret community located in a strange land known as the Five Stone Pillars.

von Tamara Moss

As the conquering hold of the United Regions continues to spread, time is running out for Lintang, Captain Shafira and the crew of the Winda to find allies in their quest for peace. But when they arrive in war-torn Kaneko Brown, the local rebels are too scared to help. The Vierzans have summoned a category ten mythie that devours the star of anyone who dares stand against them. Worse, the mythie has been prophesied to mean the end of Captain Shafira. Lintang must find a way to stop the most dangerous mythie in the guidebook . . . or she'll lose her beloved captain forever.