Empfehlungen basierend auf "The Cauldron (Billionaire Spy Book 5) (English Edition)"

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von Jim Butcher

Jim Butcher, the #1 New York Times bestselling author of the Dresden Files and the Codex Alera novels, conjures up a new series set in a fantastic world of noble families, steam-powered technology, and magic-wielding warriors...Since time immemorial, the Spires have sheltered humanity. Within their halls, the ruling aristocratic houses develop scientific marvels, foster trade alliances, and maintain fleets of airships to keep the peace.Captain Grimm commands the merchant ship Predator. Loyal to Spire Albion, he has taken their side in the cold war with Spire Aurora, disrupting the enemy’s shipping lines by attacking their cargo vessels. But when the Predator is damaged in combat, Grimm joins a team of Albion agents on a vital mission in exchange for fully restoring his ship.And as Grimm undertakes this task, he learns that the conflict between the Spires is merely a premonition of things to come. Humanity’s ancient enemy, silent for more than ten thousand years, has begun to stir once more. And death will follow in its wake...

von Kazu Kibuishi

Emily and Navin's mother is still in a coma from the arachnopod's poison, and there's only one place to find help: Kanalis, the bustling, beautiful city of waterfalls. But when Em, her brother, and Miskit and the rest of the robotic crew aboard the walking house reach the city, they quickly realize that seeking help is looking for trouble, dangerous trouble.The Elf King's son, Trellis, is still after them, but this time he's accompanied by a mysterious and dangerous guard, Luger. Then an equally mysterious fox, Leon Redbeard, steps in to help. This new fox friend offers to take Em on the perilous trip up Demon's Head Mountain to find the antidote she needs. Miskit is suspicious, Navin is worried about being left behind, and Emily is in the toughest spot of all. She's got to let loose the power of the amulet—without losing herself!

von Amy Coombe

A cursed princess must discover what her heart truly longs for in this charmingly cozy romantic fantasy for everyone who’s ever lost – or found – themselves in a bookshop.Princess Tanadelle of the Widdenmar is disillusioned with life as a princess. She longs for real conversation, the chance to build a life of her own making, and uninterrupted reading time.During a routine royal visit to the town of Little Pepperidge, Tandy’s dream comes true when she finds herself cursed to remain in a run-down bookshop until she unlocks her heart’s desire. Certain that someone will figure out how to break the curse eventually, and delighted by the prospect of an entire bookstore of her own, Tandy settles into life among the stacks. She finds it easy to exchange balls and endless state dinners for teetering piles of books and an irritatingly handsome pirate who seems bent on stealing her stock.She even starts to believe she's stumbled into her very own happily ever after.There's just one, minor problem: as Tandy's royal duties go unfulfilled, her frantic parents start sending princes to woo her, each one of them certain their kiss will break the curse. After all, what more could a princess want but a prince?

von F. Wesley Schneider, Michele Carter, Christopher Perkins, Jessica Ross, James Wyatt

The wizard Tasha has gathers bits and bobs of precious lore during her illustrious career as an adventurer. Her enemies wouldn't want these treasured secrets scattered across the multiverse, so in defiance she has collected and codified them for the enrichment of all! Baked into this book are rule options for all the characters classes in the Player's Handbook-- including new subclasses. And the book is sprinkled with the archmage's musings on everything from her wizardly rivals to the nature of the multiverse. -- Adapted from back cover.

von Pseudonymous Bosch

I always feared this day would come. A secret is meant to stay secret, after all. And now we've come to this: the fifth and final (I swear!) book in my saga of secrets.A class trip to the local natural history museum turns dangerous, or perhaps deadly--and I don't mean in the bored-to-death way--when Cass accidentally breaks a finger off a priceless mummy. Forced to atone for this "crime" of vandalism, Cass and her friends Max-Ernest and Yo-Yoji go to work for the mummy exhibit's curator, only to be blamed when tragedy strikes. To clear their names--and, they hope, to discover the Secret--the trio must travel deep into a land of majestic pyramids, dusty tombs, mysterious hieroglyphs, and the walking dead. Egypt? Or somewhere much stranger . . .In the midst of it all, the Secret still lurks. You're out there, reading and talking about it, and now my life--and chocolate supply--is in the greatest danger yet. So please, with a cherry on top, I'm begging you: you have to stop this!

von Jaclyn Moriarty

For fans of Lev Grossman and Deborah Harkness, this funny, suspenseful, and totally original fantasy comes to its brilliantly colorful conclusion.Cello is in crisis. Princess Ko's deception of her people has emerged and the Kingdom is outraged; the Jagged Edge Elite have taken control, placing the Princess and two members of the Royal Youth Alliance under arrest and ordering their execution; the King's attempts to negotiate their release have failed; Color storms are rampant; and nobody has heard the Cello wind blowing in months. Meanwhile, Madeleine fears she's about to lose the Kingdom of Cello forever. Plans are in place to bring the remaining Royals home, and after that, all communication between Cello and the World will cease. That means she'll also lose Elliot, now back in Cello and being held captive by a branch of Hostiles. And there's nothing he can do to help his friends unless he can escape the Hostile compound.Worlds apart and with time running out, Madeleine and Elliot find themselves on a collision course to save the Kingdom they love, and maybe even save each other.

von Derek Landy

Third bone-breaking, belly-busting adventure in the series that puts the "funny" back in! um! funny series. That didn't really work, did it?

von Michael Anthony Steele

As Bloom discovers how she fits into Magix, she uncovers one hidden secret after another. Could she really be a renegade witch? Or are teh Witches of Cloud Tower up to their usual tricks? And what secrets could Brandon be hiding? It looks like Bloom needs her friends now more than ever to help her find the real truth.

von Eoin Colfer

Ten thousand years ago, humans and fairies fought a great battle for the magical island of Ireland. When it became clear to the fairy families that they could never win, they decided to move their civilization underground and keep themselves hidden from the humans. All the fairy families agreed on this, except the 8th family, the demons.The demons planned to lift their small island out of time until they had regrouped and were ready to wage war on the humans once more. However the time spell went wrong, and the island of Hybras was catapulted into Limbo, where it has remained for ten thousand years.Now, the tainted time spell is deteriorating and demons are being sucked back into the present space and time. The fairy Council is naturally concerned about this and is monitoring any materializations. When the spell’s deterioration accelerates, the materializations become unpredictable. Even the fairy scientists cannot figure out where the next demon will pop up. But someone can. Artemis Fowl, teenage criminal mastermind has solved temporal equations that no normal human should be intelligent enough to understand. So when a confused and frightened demon pops up in a Sicilian theatre, Artemis Fowl is there to meet him. Unfortunately, he is not the only one. A second, mysterious party has also solved the temporal equations, and has managed to abduct the demon before Artemis can secure him.This is a disaster for the fairy people, as this demon was no ordinary fairy. He was the last demon warlock, the one who held the key to the survival of the entire demon race.It is up to Artemis and his old comrade, Captain Holly Short, to track down the missing demon and rescue him, before the time spell dissolves completely and the lost demon colony returns violently to Earth.

von K. E. Mills

BOOK 1: THE ACCIDENTAL SORCERER Gerald Dunwoody is a wizard. Just not a particularly good one. He's blown up a factory, lost his job, and there's a chance that he's not really a Third Grade wizard after all. So it's off to New Ottosland to be the new Court Wizard for King Lional. It's a shame that King Lional isn't the vain, self-centered young man he appeared to be. With a Princess in danger, a talking bird who can't stay out of trouble, and a kingdom to save, Gerald soon suspects that he might be out of his depth. And if he can't keep this job, how will he ever become the wizard he was destined to be. . . BOOK 2: WITCHES INCORPORATED It's a case of espionage, skullduggery and serious unpleasantness And it's also Gerald's first official government assignment. He's hunting down a deadly saboteur, and time is quickly running out. Old enemies and new combine forces to thwart him. Once again, innocent lives are on the line. He needs his friends. He can't do this alone. But Princess Melissande and Reg have troubles of their own. With the help of Monk Markham's brilliant, beautiful sister, they've opened a one-stop-shop witching locum agency, where magical problems are solved for a price. Problem is, the girls are struggling to keep the business afloat. Things are looking grim for Witches Incorporated -- and that's before they accidentally cross paths with Gerald's saboteur. Suddenly everybody's lives are on the line and Gerald realizes, too late, that there's a reason government agents aren't supposed to have friends. . . BOOK 3: Wizard Squared When the staff of Witches Incorporated receive a visitor from an alternate reality, they are shocked to learn that life in the parallel world next door is anything but a bed of roses. . . and it's all because of Gerald Dunwoody. At a crucial moment in time, their Gerald turned left. . . but the alternate reality Gerald turned right. Now the parallel world next door is in the grip of terror, staring down the barrel of a thaumaturgical war -- a war that threatens to spill across the dimensions and plunge every reality into a nightmare. The only person who can stop a rogue wizard gone mad is another rogue wizard. But what do you do when another rogue wizard can't be found?