Empfehlungen basierend auf "Shaman King, Vol. 16"

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von Reki Kawahara

Linked up and logged into the deadly VMMORPG "Sword Art Online" in both the real and virtual worlds, Kirito is stuck in a hell of one man's making, and like everyone else, unable to escape until the game is beaten. But while some players are crippled by fear and others throw themselves into completing the game, still others relax into everyday life in the face of their cruel predicament and live to the best of their ability...laughing, crying, but always enjoying the game. Among them are four women who make a mark upon the solo adventurer that Kirito has become: Silica, the beast-tamer; Lisbeth, the blacksmith; Yui, the mysterious orphan; and the tragic Sachi, never to be forgotten by the black swordsman...

von Yumi Hotta

After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!The main storyline takes a holiday, making way for six tales that offer fresh insight into the characters and lives of Akira Toya, Tetsuo Kaga, Asumi Nase, Yuki Mitani, Atsushi Kurata and Fujiwara-no-Sai. Hikaru Shindo figures in some of these and takes center stage in the final tale when he challenges a crooked antique shop owner to a game of go in an attempt to restore an heirloom vase to its rightful owner.

von Yumi Hotta

After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!Hikaru is in the toughest battle of his life when he faces Ko Yong Ha, Korea's top player in the Hokuto Cup tournament. The stakes, however, aren't for personal glory but for something far deeper, something that differentiates a mere game from a way of life. Hikaru knows what this means to him, but will he understand what it means to the new wave of go players and, indeed, the game of go itself?Final Volume!

von Hiroyuki Takei

Yoh Asakura is a shaman--one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize¿

von Takehiko Inoue

Three volumes in one! A prestige treatment of Inoue’s epic samurai series with bonus content, color pages, storyboard samples and more!Real-life figure Miyamoto Musashi was the most celebrated samurai of all time. The quintessential warrior-philosopher, Musashi authored A Book of Five Rings, a classic treatise in the canon of world philosophy and military strategy. But the path to enlightenment is an endless journey, and to get there through violent means--by way of the sword--makes mere survival an even greater challenge.It's been one year since Yoshioka Denshichiro granted Musashi a reprieve for a rematch. Denshichiro may have been a better swordsman back then, but with Musashi before him now, he realizes the truly incredible strides his opponent has made in such a short period of time. By sheer force of will, a reluctant Denshichiro moves forward into the fight. And what will the deadly repercussions be for Musashi after this duel that's all but already won?

von Fujino Omori

In Orario, fearless adventurers band together in search of fame and fortune within the monstrous underground labyrinth known as Dungeon. But while riches and renown are incentive enough for most, Bell Cranel, would-be hero extraordinaire, has bigger plans. He wants to pick up girls. Is it wrong to face the perils of Dungeon alone, in a single-member guild blessed by a failed goddess? Maybe. Is it wrong to dream of playing hero to hapless maidens in Dungeon? Maybe not. After one misguided adventure, Bell quickly discovers that anything can happen in the labyrinth--even chance encounters with beautiful women. The only problem? He's the one who winds up the damsel in distress!

von Rumiko Takahashi

Rumiko Takahashi’s epic in a large prestige format including bonus color pages!Kagome is an ordinary modern schoolgirl living an ordinary life. Who would have thought the dried-up old well on the site of her family's shrine would be a gateway to Japan's ancient past? Drawn through the gate against her will, Kagome finds herself battling demons for control of what she thought was a worthless trinket but is actually a powerful magical gem, the Shikon Jewel! Together with an unlikely ally, the half demon Inuyasha, Kagome begins a quest to recover the shards of the Shikon Jewel and learn more about her link to the past.Pulled Through Time!After falling into an old well and into ancient Japan, Kagome discovers that her destiny is linked to the dog-like half demon called Inuyasha! As Kagome learns more about her connection to the past and to Inuyasha, she comes into conflict with the terrible demons that are drawn to the Shikon Jewel, including Inuyasha's own half brother, Sesshomaru. Finding the shards of the Shikon Jewel is going to require powerful magic, strange allies, and a strong heart. Kagome's got plenty of heart, but she's going to need Inuyasha's help for the rest of it, and he may not be so willing to lend a hand!

von Hiroyuki Asada

A New York Times best-selling sci-fi fantasy series with heart. Amberground is locked in darkness. A man-made star casts only a dim light over the land. The pitch-black wilderness is infested with Gaichuu—colossal insects with metal exoskeletons. The Gaichuu make travel between the cities of Amberground extremely dangerous. But thankfully the Letter Bees, a brave corps of messengers, risk their lives in order to keep the hearts of Amberground connected. Gauche Suede is on his last delivery before a big promotion. In the outskirts of Yodaka, the darkest area of Amberground, Gauche is surprised to find that the package is a young boy named Lag Seeing. Lag had been traumatized by his mother's abduction and is due to be delivered to his aunt. In this remote area rife with Gaichuu, Lag and Gauche face a dangerous journey that inspires Lag to become a Letter Bee.

von Hiroyuki Takei

Yoh Asakura is a shaman--one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize¿

von Yuu Watase

Travel back to the mystical Universe of the Four Gods in this prequel to hit the hit series Fushigi Yugi!When schoolgirl Takiko Okuda attempts to destroy her father's translation of The Universe of the Four Gods, she is instead sucked into the story, becoming the Priestess of Genbu in an epic journey to find the seven Celestial Warriors!Takiko helps Uruki grieve for the loss of a loved one--a loss she knows only too well. But now that the Qudong army knows how to fight Celestial power, Takiko and the Celestial Warriors have no time to lose. As they prepare to rescue Teg, Uruki learns the truth about the prophecy: to summon Genbu, the Priestess will have to sacrifice her life. Refusing to let another death happen, Uruki vows to send Takiko back to the safety of her own world…by any means necessary.