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von Dungeons & Dragons
Immerse yourself in monster lore in this supplement for the world’s greatest roleplaying gameThis is NOT just another Monster Manual! Volo’s Guide to Monsters provides something exciting for players and Dungeon Masters everywhere.· A deep dive into the lore behind some of D&D’s most popular and iconic monsters· Dozens of monsters new to the fifth edition to include in your epic adventures· New playable races to allow you to build characters to fit nearly any type of story in your D&D game.The esteemed loremaster Volothamp Geddarm is back and he’s written a fantastical dissertation, covering some of the most iconic monsters in the Forgotten Realms. Unfortunately, the Sage of Shadowdale himself, Elminster, doesn’t believe Volo gets some of the important details quite right. Don’t miss out as Volo and Elminster square off (academically speaking of course) to illuminate the uninitiated on creatures both common and obscure. Uncover the machinations of the mysterious Kraken Society, what is the origin of the bizarre froghemoth, or how to avoid participating in the ghastly reproductive cycle of the grotesque vargouille. Dungeon Masters and players will get some much-needed guidance as you plan your next venture, traipsing about some dusty old ruin in search of treasure, lore, and let’s not forget ... dangerous creatures whose horns, claws, fangs, heads, or even hides might comfortably adorn the walls of your trophy room. If you survive.Research has never been so dangerous!
von Wizards RPG Team
Diabolical dangers await in this adventure for the world’s greatest roleplaying game.Welcome to Baldur’s Gate, a city of ambition and corruption. You’ve just started your adventuring career, but already find yourself embroiled in a plot that sprawls from the shadows of Baldur’s Gate to the front lines of the planes-spanning Blood War! Do you have what it takes to turn infernal war machines and nefarious contracts against the archdevil Zariel and her diabolical hordes? And can you ever hope to find your way home safely when pitted against the infinite evils of the Nine Hells?• This heroic Dungeons & Dragons adventure book takes players from levels 1 to 13 as they journey through Baldur’s Gate and into Avernus, the first layer of the Nine Hells.• Baldur's Gate is among the most iconic locations in fantasy culture. A mist-cloaked metropolis on the Sword Coast, it’s a place of history and a home to heroes.• The book introduces the infernal war machines to fifth edition D&D—battle-ready vehicles, which you can customize as you blast off into the Blood War.• Dungeon Masters will entice their heroes with devils’ deals, designed to lure adventurers with the ultimate temptations of power and treasure.• Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming. Fifth edition D&D draws from every prior edition to create a universally compelling play experience
von Steven Erikson
The eighth book in Erikson's acclaimed Malazan Book of the Fallen fantasy sequenceIt is said that Hood waits at the end of every plot, every scheme, each grandiose ambition. But this time it is different: this time the Lord of Death is there at the beginning...Darujhistan swelters in the summer heat and seethes with portents, rumours and whispers. Strangers have arrived, a murderer is abroad, past-tyrannies are stirring and assassins seem to be targeting the owners of K'rul's Bar. For the rotund, waistcoat-clad man knows such events will be dwarfed by what is about to happen: for in the distance can be heard the baying of hounds.Far away, in Black Coral, the ruling Tiste Andii appear oblivious to the threat posed by the fast-growing cult of the Redeemer - an honourable, one-mortal man who seems powerless against the twisted vision of his followers.So Hood waits at the beginning of a conspiracy that will shake the cosmos, but at its end there is another: Anomander Rake, Son of Darkness, has come to right an ancient and terrible wrong...Archaeologist and anthropologist Steven Erikson's debut fantasy novel, Gardens of the Moon, was shortlisted for the World Fantasy Award and introduced fantasy readers to his epic 'The Malazan Book of the Fallen' sequence, which has been hailed 'a masterwork of the imagination'. This River Awakens was his first novel, and originally published under the name Steve Lundin. Having lived in Cornwall for a number of years, Steve will be returning to Canada in late summer 2012. To find out more, visit www.malazanempire.com and www.stevenerikson.com
von C. L. Werner
In the shadowy backstreets of the Old World, vicious bounty hunters ply their lethal trade--catching fugitives for a purse of gold. Brunner is one such ruthless man...but also keeps the closely guarded secret of a former life of luxury and nobility that turned to betrayal and bloodshed. With dark thoughts of vengeance burning away inside him, Brunner must battle to foil the plans of his latest quarry before his nemesis, Krogh, carries out a deadly retribution.
von Gavin Thorpe, Guy Haley
The first-ever Warhammer 40,000 encyclopedia is here. Dive into the vast universe of Warhammer 40,000 and explore miniatures from every faction, captured in all their glory through official photography. Follow key characters throughout the evolution of their models and experience in pinpoint detail the warriors who wage endless war across the ravaged galaxy of the 41st Millennium. Explore the Warhammer 40,000 universe and its factions in striking detail: The first book of its kind, this Ultimate Guide goes into unparalleled detail on the miniatures and lore of Warhammer 40,000 and is sure to delight long-time fans and newcomers alike. Lavishly illustrated with hundreds of beautifully shot photographs of Warhammer 40,000 miniatures that showcase fine details and intricate designs across each faction, from the mighty Space Marines to the ravenous Tyranids, foul Chaos Daemons, deathless Necrons – and more. Written by Guy Haley and Gav Thorpe – these prolific Black Library authors who are household names of Warhammer fandom walk you through this world with richly detailed descriptions and insights into the lore. Packed with insight into the game’s defining miniatures, Warhammer 40,000: The Ultimate Guide goes deep into the Warhammer 40,000 universe like never before. Whether you’re a new fan who wants a complete guide to the setting, a collector of miniatures, a follower of the lore, or simply looking to celebrate your favorite hobby, this must-have volume is an essential visual journey through the grim darkness of Warhammer 40,000. © Copyright Games Workshop Limited 2024
von Steven Erikson
In Darujhistan, the city of blue fire, it is said that love and death shall arrive dancing. It is summer and the heat is oppressive, but for the small round man in the faded red waistcoat, discomfiture is not just because of the sun. All is not well. Dire portents plague his nights and haunt the city streets like fiends of shadow. Assassins skulk in alleyways, but the quarry has turned and the hunters become the hunted. Hidden hands pluck the strings of tyranny like a fell chorus. While the bards sing their tragic tales, somewhere in the distance can be heard the baying of Hounds...And in the distant city of Black Coral, where rules Anomander Rake, Son of Darkness, ancient crimes awaken, intent on revenge. It seems Love and Death are indeed about to arrive...hand in hand, dancing. A thrilling, harrowing novel of war, intrigue and dark, uncontrollable magic, Toll the Hounds is the new chapter in Erikson's monumental series - epic fantasy at its most imaginative and storytelling at its most exciting.
von Dungeons & Dragons
Explore the lands of Eberron in this campaign sourcebook for the world’s greatest roleplaying game. This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron—a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age or will the shadow of war descend once again?• Dive straight into your pulp adventures with easy-to-use locations, complete with maps of floating castles, skyscrapers, and more.• Explore Sharn, a city of skyscrapers, airships, and noirish intrigue and a crossroads for the world’s war-ravaged peoples.• Include a campaign for characters venturing into the Mournland, a mist-cloaked, corpse-littered land twisted by magic.• Meld magic and invention to craft objects of wonder as an artificer—the first official class to be released for fifth edition D&D since the Player’s Handbook.• Flesh out your characters with a new D&D game element called a group patron—a background for your whole party.• Explore 16 new race/subrace options including dragonmarks, which magically transform certain members of the races in the Player’s Handbook.• Confront horrific monsters born from the world’s devastating wars.
von Bernard Cornwell
*A brand new companion to the Last Kingdom series, Uhtred's Feast, is available to pre-order now* The 11th book in the epic and bestselling series that has gripped millions. A hero will be forged from this broken land. As seen on Netflix and BBC around the world. Lord Uhtred of Bebbanburg knows that peace is far from reach. Though he has won the battle for his ancestral home, rebellion looms in Mercia and invading Norsemen appear at every turn. With the country in turmoil, Uhtred comes face-to-face with King Skoll, a violent Norseman leading an army of úlfheðinn, or wolf warriors, hellbent on seizing a kingdom - and killing any in his path. Surrounded and outnumbered by new enemies, Uhtred must call on all his skill and courage to survive, and prevent his beloved Northumbria from falling to the Viking hordes.
von Joseph Delaney
Wulf must face his greatest enemy yet - and this time, he's all alone . . . Wulf is at war - a war against the Dark. As Pan's soldier and champion, it's his responsibility to fight for what is right. An early winter has come to the County, threatening its people with starvation - but there is an even more dangerous foe to face. A demon is trying to become the next ruler of the Dark. He has many names but one of them is Loki, the Trickster God. Loki has many, terrible powers - but his most deadly weapon is the one that controls all Wulf's own power . . . Featuring fan-favourite characters Grimalkin, Thorne, Jenny and even Slither, Wulf's War is sure to delight - and fright!
von Wizards RPG Team
Beneath the streets of Waterdeep, a sinister dungeon awaits adventurers brave enough to face its perils. Created ages ago by the wizard Halaster, the sprawling dungeon is a lair for terrible monsters and ruthless villains. In the dark chambers, they hunger for victims and plot the downfall of those who dwell on the streets above. Who will unravel the twisting labyrinth to reveal its secrets, claim its treasures, and stop the foul machinations of the dungeon's denizens? Halls of Undermountain(tm) is a 96-page hardcover book that presents a ready-to use dungeon detailing over eighty locations. The adventure offers a way for Dungeon Masters participating in the recent D&D Encounters(tm) season, The Elder Elemental Eye(tm), to extend the adventure. In addition, this book provides all the ingredients to run a classic dungeon delve, including enticing treasures, deadly traps, a wide assortment of monsters, and two double-sided full-color poster maps.