Empfehlungen basierend auf "Nura: Rise of the Yokai Clan"
Based on your reading history, we think you will also enjoy the following books.
von Yumi Hotta
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!The Hokuto Cup games are about to begin, and Hikaru gets caught up in some misunderstandings that make it difficult for him to concentrate on go. In the first match between Japan and China he starts out poorly and seems well on the way to a resounding defeat. Only by getting a tight grip on himself can he possibly make a showing, but that's far easier said than done!
von Norihiro Yagi
A New York Times best selling, multi-arc, character-driven story with great battles and strong-willed females that will appeal to males and females alike.In a world where monsters called Yoma prey on humans and live among them in disguise, humanity's only hope is a new breed of warrior known as Claymores. Half human, half monster, these silver-eyed slayers possess supernatural strength but are condemned to fight their savage impulses or lose their humanity completely.Clare and her fellow Claymores are nearing the end of their strength in their battle against the Awakened Being--a male ex-Claymore who can no longer control his Yoma powers. Not only is Clare the weakest among them, but she has taken the brunt of the creature's attacks as well, and yet she may be their only hope in discovering the Awakened Being's weakness.
von Natsume Akatsuki
After being transported to another world, Kazuma is joined by his allies Aqua the goddess, Megumin the magician, and Darkness the crusader. As they conduct more missions to fulfill quests, like purifying a lake while fending off monstrous alligators, they also progress as adventurers, receiving rewards from successful outings and skilling up. But one fateful day, one of the Demon King's terrifying dullahan generals approaches their sleepy beginner city. And somehow, Megumin gets his attention straight away, or should we say, earns his wrath... What are they going to do?!
von Chris Bradford
Jack Fletcher Is On The Run With No Sensei To Guide Him, He Has Just His Wits And His Swords Against Many New And Unknown Enemies, As He Journeys Along The Treacherous Road To The Port Of Nagasaki And Perhaps Home... But The Shogun's Samurai Are Hot On His Trail. Barely Escaping Their Clutches, Jack Runs Headlong Into A Trap. Kidnapped By Ninja And Led To Their Village Deep In The Mountains, Jack Has No Means Of Escape. The Only Question Is Who Will Kill Him First - The Ninja Or Samurai?
von Scholastic, Greg Farshtey
Masters of Spinjitzu: a new force to save the world!Will Kai be the greatest warrior ever known? Maybe, if he ever listens to Sensei Wu long enough to complete his training! He's stubborn, he's reckless, and he might just save the world.
von Hiroyuki Asada
A New York Times best-selling sci-fi fantasy series with heart. Amberground is locked in darkness. A man-made star casts only a dim light over the land. The pitch-black wilderness is infested with Gaichuu—colossal insects with metal exoskeletons. The Gaichuu make travel between the cities of Amberground extremely dangerous. But thankfully the Letter Bees, a brave corps of messengers, risk their lives in order to keep the hearts of Amberground connected. Gauche Suede is on his last delivery before a big promotion. In the outskirts of Yodaka, the darkest area of Amberground, Gauche is surprised to find that the package is a young boy named Lag Seeing. Lag had been traumatized by his mother's abduction and is due to be delivered to his aunt. In this remote area rife with Gaichuu, Lag and Gauche face a dangerous journey that inspires Lag to become a Letter Bee.
von Hiroyuki Takei
Junior high whiz kid Manta Oyamada was taking a shortcut through the cemetery one night when he met a strange kid--Yoh Asakura, shaman who saved Manta from cemetery-desecrating gang members--but that was just the beginning. Because Yoh is not the only shaman in the world--and danger comes to visit them in the form of a Chinese shaman with ruthless ambitions.
von Hiroyuki Takei
• A 32-volume series—over 22 million graphic novels sold in Japan!• 330k units of Shaman King manga have sold through in the U.S. to date.• Available on home video from 4Kids Entertainment• Trading card games, toys, and video game support• Was serialized in SHONEN JUMP magazine• Released every two monthsYoh Asakura is a shaman—one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize…Hao possesses so much mana that it virtually guarantees his victory in the Shaman Fight. So how in the world can Yoh and his friends beat him?! Mikihisa offers to teach Ren the Ultra-Senji Ryakketsu, but is Ren too stubborn to accept his help? If Hao's power doesn't destroy our heroes, perhaps pride will…
von Akira Himekawa
The manga adapation of the legendary video game series, now available in English for the first time! Become part of the Legend – The Legend of Zelda!Link, now a Hylian Knight, serves Princess Zelda at Hyrule Castle. When Shadow Link kidnaps Princess Zelda, Link once again must prepare himself to defeat the forces of evil. To do so, he needs the legendary Four Sword, but getting it means releasing and then battling the ancient evil power Vaati. The Four Sword also splits Link into four different versions of himself, and these new Links aren't team players! Rescuing Zelda, beating Vaati, and getting his wild alter-egos under control isn't going to be easy!Link, now a Hylian Knight, serves Princess Zelda at Hyrule Castle. When Shadow Link kidnaps Princess Zelda, Link once again must prepare himself to defeat the forces of evil. To do so, he needs the legendary Four Sword, but getting it means releasing and then battling the ancient evil power Vaati. The Four Sword also splits Link into four dif
von Mamoru Hosoda
Having accidentally wandered into the beast world of Jutengai, Kyuta has gotten himself a master--Kumatetsu. But it turns out Kumatetsu's not quite as good at teaching as he is at brawling. The Grandmaster sends teacher and student alike on a pilgrimage, asking all the wisest beasts in the world a simple question: What is true strength? But are the boy and the beast ready for the answer?