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von Riordan Rick

Thor's hammer is missing again. The thunder god has a disturbing habit of misplacing his weapon - the mightiest force in the Nine Worlds. But this time the hammer isn't just lost, it has fallen into enemy hands. If Magnus Chase and his friends can't retrieve the hammer quickly, the mortal worlds will be defenseless against an onslaught of giants. Ragnarok will begin. The Nine Worlds will burn. Unfortunately, the only person who can broker a deal for the hammer's return is the gods' worst enemy, Loki - and the price he wants is very high.

von Neil Gaiman

National BestsellerSelected as one of NPR’s Top 100 Science Fiction and Fantasy Books of All TimeThe #1 New York Times bestselling author’s ultimate edition of his wildly successful first novel featuring his “preferred text”—and including his new Neverwhere tale, “How the Marquis Got His Coat Back.”Richard Mayhew is a young man with a good heart and an ordinary life, which is changed forever when he stops to help a girl he finds bleeding on a London sidewalk. His small act of kindness propels him into a world he never dreamed existed. There are people who fall through the cracks, and Richard has become one of them. And he must learn to survive in this city of shadows and darkness, monsters and saints, murderers and angels, if he is ever to return to the London that he knew.“A fantastic story that is both the stuff of dreams and nightmares” (San Diego Union-Tribune), Neil Gaiman’s first solo novel has become a touchstone of urban fantasy, and a perennial favorite of readers everywhere.“Delightful … inventively horrific.”—USA Today

von Jonathan Maberry

In Jonathan Maberry's The Dragon Factory, Joe Ledger and the DMS (Department of Military Sciences) face their deadliest threat yet when they go up against two competing groups of geneticists bent on world domination.One side is creating exotic transgenic monsters and genetically enhanced mercenary armies; the other is using 21st century technology to continue the Nazi Master Race program begun by Josef Mengele. Both sides want to see the DMS destroyed, and they've drawn first blood. Neither side is prepared for Joe Ledger as he leads Echo Team to war under a black flag.

von Robert Muchamore

The second book in a brand-new CHERUB series from Robert MuchamoreRyan has saved Ethan's life more than once. Ethan thinks he must be a guardian angel. But Ryan works for CHERUB, a secret organization with one key advantage: even experienced criminals never suspect that children are spying on them. Ethan's family runs a billion-dollar criminal empire and Ryan's job is to destroy it. Can Ryan complete his mission without destroying Ethan as well? For official purposes, these children do not exist.

von Michael Ford

This gripping sequel to Forgotten City is a twist-filled survival adventure that’s Mad Max for tweens. Everything Kobi once believed was a lie. Not only are there other survivors of the Waste that devastated the world thirteen years ago, but beyond the wasteland of Old Seattle lies a gleaming new city where thousands are desperate for a cure. To put an end to the Waste—and bring justice to those responsible–Kobi and his new friends will have to return to the heart of Old Seattle, where the outbreak began. It’s a dangerous journey. But Kobi knows what lies ahead. And he’s ready to fight. Nail-biting suspense and nonstop thrills make this action-packed adventure perfect for young readers who love survival adventures like Gary Paulsen’s Hatchet or dystopian series like Jeanne DuPrau’s City of Ember.

von Kevin Hearne

NEW YORK TIMES BESTSELLER • In the fourth novel of the Iron Druid Chronicles, two-thousand-year-old Druid Atticus O’Sullivan must pay his debts to cunning trickster god Coyote, a task that includes battling undead creatures of the night as well as a relentless hound of Hel and the goddess of death who commands it.“[Kevin] Hearne is a terrific storyteller with a great snarky wit. . . . Neil Gaiman’s American Gods meets Jim Butcher’s Harry Dresden.”—SFFWorldCutting a deal with a trickster god rarely goes well for any human brave or foolish enough to try it, but Atticus doesn’t feel like he has a choice. With members of the Norse pantheon out for his blood, he can’t train his apprentice in peace, so he asks Coyote to help him fake his own death. The cost, however, might wind up being every bit as high as if he’d made no deal at all.There are things hiding in the Arizona desert that don’t want any company, and Coyote makes sure they know Atticus has arrived. And then there's the hound of Hel, Garm, who’s terribly difficult to shake and not at all convinced that Atticus is dead.Being tricked by a trickster is par for the course. But it’s the betrayal from someone he thought was a friend that shakes Atticus to the core and places his life in jeopardy. The real trick, he discovers, might be surviving his own faked death.Includes Kevin Hearne’s novella “Two Ravens and One Crow”Don’t miss any of The Iron Druid Chronicles:HOUNDED | HEXED | HAMMERED | TRICKED | TRAPPED | HUNTED | SHATTERED | STAKED | SCOURGED | BESIEGED

von Ian Livingstone

Down in the dark, twisting labyrinth of Fang, unknown horrors await you. Devised by the devilish mind of Baron Sukumvit, the labyrinth is riddled with fiendish traps sand bloodthirsty monsters, which will test your skills almost beyond the limit of endurance.Countless adventurers before you have taken up the challenge of the Trial of Champions and walked through the carved mouth of the labyrinth, never to be seen again. Should you come out of the labyrinth alive, you will be wealthy beyond your dreams. Do YOU dare enter?Part story, part game, this is a book with a difference: one in which you become the hero! A pencil and an eraser are all you need to make your journey. YOU decide which route to take, which creatures to fight & which dangers to risk.

von Alex Scarrow

Liam O'Connor should have died at sea in 1912. Maddy Carter should have died on a plane in 2010. Sal Vikram should have died in a fire in 2026. But all three have been given a second chance - to work for an agency that no one knows exists. Its purpose: to prevent time travel destroying history . . . In 1993 British computer hacker Adam Lewis finds his name in a coded manuscript that is almost one thousand years old. How did Adam's name get in there . . . and why? Confronted by Adam in 2001, the TimeRiders travel back to Sherwood Forest in 1193 to discover the origins of the ancient message. But when a strange hooded man appears interested in the same thing, they begin to wonder what terrible threat this cryptic link from the past holds for the future . . .

von Paul Stewart, Chris Riddell

A dramatic and exuberant fantasy adventure filled with colourful and imaginative characters and illustrated with exquisite detail.Fifty years after the floating city of Sanctaphrax was swept away, the Edgeworld has changed for the worse. Cruel shrykes control the great Mire Road, while slave labour is endemic.When a young apprentice knight-academic, Rook, sets out on a perilous journey through the Deepwoods, he meets a mysterious stranger living with the banderbears and is propelled right into the middle of a dangerous adventure in which a small group of fighters must challenge the dark might of the Guardians of the Night.From the Hardcover edition.

von Stephen King

At the outset of the final installment of our saga, Roland’s ka-tet is scattered across several different wheres and whens. Susannah Dean (still in the clutches of the demon Mia) is in End-World’s Fedic a chamber of horrors where magic and technology can be merged and where a monstrous half-human child can be brought forth into the world. Eddie Dean and Roland Deschain are in Maine, 1977, searching for the site of otherworldly walk-in activity, and a possible doorway back to Mid-World. Jake Chambers, Father Callahan, and the bumbler Oy are battling vampires and low men in New York’s Dixie Pig Restaurant, circa 1999, a place where long pig is definitely on the menu. As soon as our tet reunites, they must journey to the headquarters of Thunderclap’s Wolves in order to discover exactly why the Crimson King’s minions have been culling the brains of young children for twin-telepathy enzymes. The answer is more horrible than they realized, and bears directly upon Roland’s quest to reach the Dark Tower.