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von Tim Powers
Enchantingly dark and compellingly real, the World Fantasy Award-winning novel Last Call is a masterpiece of magic realism from critically acclaimed author Tim Powers.Set in the gritty, dazzling underworld known as Las Vegas, Last Call tells the story of a one-eyed professional gambler who discovers that he was not the big winner in a long-ago poker game . . . and now must play for the highest stakes ever as he searches for a way to win back his soul.
von Nick Harkaway
A post-apocalyptic feast of words that is completely unique - a shoot-from-the-hip comparison would involve Lord of Light, Mad Max and Alice in Wonderland - for grownups, and with ninjas.
von Derek Landy
The second cycle of the internationally bestselling Skulduggery Pleasant series comes to a thrilling end. You are not ready…The Faceless Ones have returned to our universe. The bad guys have won.With the end of everything just days away – and no longer able to rely on Valkyrie Cain – Skulduggery must make allies of enemies if he's going to stand any chance of saving what's left of the world. And just when things are looking their bleakest, they manage to get even worse, with Omen Darkly suddenly having to step up when his brother, the Chosen One, falls.There's a lot going on. Most of it is bad. Sorry about that.
von Brom
In Lost Gods, Brom, the artist and author of The Child Thief and Krampus, brings readers into a dark, fantastical, masterful mix of brilliant illustrations and dazzling prose.A young man descends into Purgatory to save his wife and unborn child in this gorgeous, illustrated tale of wonder and terror from the mind of master storyteller and acclaimed artist Brom.Fresh out of jail and eager to start a new life, Chet Moran and his pregnant wife, Trish, leave town to begin again. But an ancient evil is looming, and what seems like a safe haven may not be all it appears . . .Snared and murdered by a vile, arcane horror, Chet quickly learns that pain and death are not unique to the living. Now the lives and very souls of his wife and unborn child are at stake.To save them, he must journey into the bowels of purgatory in search of a sacred key promised to restore the natural order of life and death. Alone, confused, and damned, Chet steels himself against the unfathomable terrors awaiting him as he descends into death’s stygian blackness.With Lost Gods, Brom’s gritty and visceral writing takes us on a haunting, harrowing journey into the depths of the underworld. Thrust into a realm of madness and chaos, where ancient gods and demons battle over the dead, and where cabals of souls conspire to overthrow their masters, Chet plays a dangerous game, risking eternal damnation to save his family.
von Henry H. Neff
Reeling from a personal tragedy but determined to stop the demon Astaroth, twelve-year-old Max McDaniel sets out from Rowan, where magic and nature flourish so long as the people do not oppose the demon, and travels through the preindustrial nightmare Astaroth has created using the Book of Origins.
von James Frey
The Fugitive Archives comes to an explosive finale in this ninth digital original novella in the Endgame world, which follows a forbidden love that threatens Endgame in post-World War II Germany. Humanity rests on the shoulders of twelve Players. But when the lives of a Cahokian Player and a Minoan Player intertwine over the search for an ancient weapon in post-World War II Berlin, the last thing they expect is to let their guard down and fall in love. Now Boone and Ariadne must journey deep into the ancient buried cities of Cappadocia, to find the remaining pieces of the weaponbefore it's too late. But this is Endgame. And only one can win. This heart-stopping novella arc takes place prior to the events in the New York Times bestseller Endgame: The Calling.
von Peter Newman
The thrilling conclusion to an epic trilogy of dynastic struggles in a world of crystal castles, winged knights, and savage wilderness. THE BATTLEHouse Sapphire has a new leader, but High Lord Vasinidra cannot stand still for a moment. The monsters of the Wild are hunting with a new intelligence and purpose, and one Deathless family is already on the brink of extinction. THE BETRAYERSIn the forests of the Wild, Chandni faces a choice that will transform her or destroy her. Far above, her two sons are reunited at last and forced to confront their true origins. AND THE BOUNDLESSPari Tanzanite has never stayed within the rules. On a desperate journey to the source of her world’s magic, Pari will discover secrets even she could never have imagined – secrets that will change the rules completely. A NEW POWER IS APPROACHING
von Kelly McCullough
Prepare for a total systems failure in this WebMage novel from Kelly McCullough.Ravirn—umpteenth great-grandson of one of the three Fates—is a talented sorcerer and a computer hacker extraordinaire in a world where magic has merged with 21st century technology. But even though he’s the best hacker around, there are some things that even he can’t fix. Necessity—the sentient computer that runs the multiverse—is still broken, and the only thing that can repair her is a massive reboot. But while Necessity is offline, anyone with enough power can attempt to seize control of the entire multiverse. As the time for the reboot draws near, four clear contenders emerge: Zeus, Hades, Fate, and Eris—all Gods from the Greek mythos who are more than a match for any man, even a demi-god like Ravirn. Now, in order to protect Necessity, Ravirn has to utilize all of his skills as a mage and fight to prevent complete chaos—even if it costs him his life...
von T. Frohock
“Frohock has intricately woven a unique reinterpretation of history. Eloquent prose accompanies a lyrical theme amid prewar tensions, enriching this imaginative historical fantasy.” -- Publishers Weekly (starred review)In this sequel to Where Oblivion Lives, the first entry in the Los Nefilim series set during the Spanish Civil War, a coded notebook containing the identities of Los Nefilim’s spies falls into enemy hands, and Diago is faced with an impossible choice: betray Los Nefilim or save his family.February 1939Catalonia has fallen. Los Nefilim is in retreat.With the Nationalist forces hard on their heels, the members of Los Nefilim—Spanish Nephilim that possess the power to harness music and light in the supernatural war between the angels and daimons—make a desperate run for the French border.Diago Alvarez, a singular being of angelic and daimonic descent, follows Guillermo and a small group of nefilim through the Pyrenees, where the ice is as treacherous as postwar loyalties—both can kill with a single slip. When a notebook of Los Nefilim’s undercover operatives falls into a traitor’s hands, Diago and Guillermo risk their lives to track it down. As they uncover a pocket realm deep within the Pyrenees, Diago discovers his family is held hostage.Faced with an impossible choice: betray Los Nefilim, or watch his family die, Diago must nurture the daimonic song he has so long denied in order to save those he loves.
von pirateaba
Enter the Innverse: the massive epic fantasy world created by pirateaba that has become a LitRPG sensation, now for the first time in a physical edition! “No killing Goblins.” So reads the sign outside of The Wandering Inn, a small building run by a young woman named Erin Solstice. She serves pasta with sausage, blue fruit juice, and dead acid flies on request. And she comes from another world. Ours. It’s a bad day when Erin finds herself transported to a fantastical world and nearly gets eaten by a Dragon. She doesn’t belong in a place where monster attacks are a fact of life, and where Humans are one species among many. But she must adapt to her new life. Or die. In a dangerous world where magic is real and people can level up and gain classes, Erin Solstice must battle somewhat evil Goblins, deadly Rock Crabs, and hungry [Necromancers]. She is no warrior, no mage. Erin Solstice runs an inn. She’s an [Innkeeper]. Thus starts the first volume of The Wandering Inn, an epic fantasy series filled with heart and fear, magic, dragons, and monsters, adventurers and chess players…and humans pulled from the real world into a wondrous and deadly land where the game is to survive and these new pieces could decide who’s the winner.