Empfehlungen basierend auf "Kings of the Wyld: The Band, Book One"
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von Sebastien de Castell
A failed mage learns that just because he's not the chosen one it doesn't mean he can't be a hero in the fifth book of an adventure fantasy series from Sebastien de Castell. Kellen Argos is an outlaw spellslinger with a bad reputation, a long list of enemies, and zero luck. When he accidently smears blood on the Daroman flag, he's dragged before the queen to be executed for his act of treason. Face-to-face with the young monarch, Kellen is offered a chance to save himself. If he can defeat the queen at a game of cards, he'll walk free. . .if not, his life is forfeit. But what begins as a game reveals a conspiracy against the queen's life. And now, Kellen is not only playing for his own freedom, but also for the future of an empire. Spellslinger SeriesSpellslingerShadowblackCharmcasterSoulbinderQueenslayer For more from Sebastien de Castell, check out: The Greatcoats QuartetTraitor's BladeSaint's BloodKnight's ShadowTyrant's Throne span
von Peter F. Hamilton
Deploying invulnerable twenty-fifth-century soldiers called Skins, Zantiu-Braun's corporate starships loot entire planets. But as the Skins invade bucolic Thallspring, Z-B's strategy is about to go awry, all because of: Sgt. Lawrence Newton, a dreamer whose twenty years as a Skin have destroyed his hopes and desires; Denise Ebourn, a school teacher and resistance leader whose guerrilla tactics rival those of Che Guevara and George Washington and Simon Roderick, the director who serves Z-B with a dedication that not even he himself can understand. Grimly determined to steal, or protect, a mysterious treasure, the three players engage in a private war that will explode into unimaginable quests for personal grace...or galactic domination
von Ed McDonald
“A remarkably assured fantasy debut that mixes of the inventiveness of China Miéville with the fast paced heroics of David Gemmell.”—Anthony Ryan, New York Times bestselling author of The Legion of FlameSet on a postapocalyptic frontier, Blackwing is a gritty fantasy debut about a man’s desperate battle to survive his own dark destiny...Hope, reason, humanity: the Misery breaks them all.Under its cracked and wailing sky, the Misery is a vast and blighted expanse, the arcane remnant of a devastating war with the immortals known as the Deep Kings. The war ended nearly a century ago, and the enemy is kept at bay only by the existence of the Engine, a terrible weapon that protects the Misery’s border. Across the corrupted no-man’s-land teeming with twisted magic and malevolent wraiths, the Deep Kings and their armies bide their time. Watching. Waiting.Bounty hunter Ryhalt Galharrow has breathed Misery dust for twenty bitter years. When he’s ordered to locate a masked noblewoman at a frontier outpost, he finds himself caught in the middle of an attack by the Deep Kings, one that signifies they may no longer fear the Engine. Only a formidable show of power from the very woman he is seeking, Lady Ezabeth Tanza, repels the assault.Ezabeth is a shadow from Galharrow’s grim past, and together they stumble onto a web of conspiracy that threatens to end the fragile peace the Engine has provided. Galharrow is not ready for the truth about the blood he’s spilled or the gods he’s supposed to serve…
von Kelly McCullough
Kelly McCullough, author of Drawn Blades, presents another Fallen Blade adventure with Aral Kingslayer...Aral Kingslayer has nothing to lose—and only justice to gain. Torn apart by the death of his goddess, he must avenge her in order to save himself from being lost forever....It’s been nine long years since the death of his patron, Namara, and exalted assassin Aral Kingslayer desperately misses the thrill and glory of being a higher power of justice. Now he is haunted by the ghosts of the past—and by the ghost of the lost goddess herself.When Namara calls upon Aral in a dream to seek justice for her death and the ruination of her temple, Aral must obtain the help of his fellow former Blades and his Shade familiar, Triss, to pursue the vengeance he knows Namara deserves. Even if it means attacking Heaven’s Son—and going against one of their own—in a bloody battle of epic proportions...
von RJ Barker
Twenty years ago, Girton Club-Foot began his journey to become the Tired Land's finest assassin and now he'll face his greatest challenge yet in the riveting conclusion to RJ Barker's fantasy trilogy. Assassin Girton Club-Foot has lived in relative peace for many years, but now his king, Rufra ap Vthyr, eyes the vacant High-King's throne and will take his court to the capital. In a viper's nest of intrigue, the endgame of twenty years of politics and murder will be played out in the bid to become the King of all Kings.Friends become enemies, enemies become friends, and the god of death stands closer than ever, casting his shadow over everyone Girton holds dear.The Wounded KingdomAge of AssassinsBlood of AssassinsKing of AssassinsFor more from RJ Barker, check out:The Tide Child TrilogyThe Bone Ships
von Robyn Young
First published on the 700th anniversary of the pivotal event in Scottish history, the epic story of Robert Bruce comes to a climax at the Battle of Bannockburn. Robert has achieved his great ambition to be crowned King of Scotland, but in doing so has provoked the wrath of the new king of England, Edward II. Raising the feared dragon banner, Edward marches north, determined to recapture the kingdom. But the English are not Robert's only enemies, and he is forced to flee after murdering his great rival John Comyn, splitting the kingdom apart. Robert has a crown, but no country, the will to lead, but no real authority. Fighting from hidden strongholds and the Western Isles, with the support of a few brave men and the alluring noblewoman, Christiana, Robert drives towards Bannockburn where an epic confrontation with Edward will decide the future of Scotland.
von R. S. Ford
From an unmissable voice in epic fantasy comes the final novel in a trilogy where guilds clash, magic fuels machines, and an all-out war has consumed an empire. War has come to Torwyn. Though the Guilds have scored a decisive victory against the Ministry, Sanctan Egelrath still holds Torwyn's capital in his iron grip. Each day the Guild army marches closer, ready to unleash its fury. But the Archlegate has no intention of losing, and even if the Guilds take the Anvil, Sanctan intends to call upon greater powers to secure his final victory. Beset on all sides, Rosomon Hawkspur is presented with a dark bargain to secure victory - one that carries a heavy price. Faced with the prospect of defeat, she must ask herself: is winning the war worth such sacrifice? With her children ready to fight alongside her, there is at least some light to dispel the shadow of war. But each of them is much changed, and the path to victory may be more treacherous than any of the Hawkspurs can possibly imagine... "Ford succeeds in building a complex fantasy world, complete with warring factions, fearsome creatures, and bloody struggles for power . . . Fans of R.A. Salvatore's DemonWars Saga will be especially hooked." -- Publishers Weekly on Engines of Empire "A heady blend of action, arcana, and intrigue." -- Gareth Hanrahan, author of The Gutter Prayer, on Engines of Empire "The latest from Ford is the first in a new series that will give fantasy readers exactly what they want: conspiracy, magic, a delectable cast of characters, and an ending that will leave them begging to know what happens next." -- Booklist on Engines of Empire
von Daniel Abraham
From the New York Times bestselling author and co-author of The Expanse comes an "atmospheric and fascinating" novel that unfolds within the walls of a single great city, over the course of one tumultuous year (Joe Abercrombie, author of A Little Hatred). Kithamar is a center of trade and wealth, an ancient city with a long, bloody history where countless thousands live and their stories endure. This is Garreth's. Garreth Left is heir to one of Kithamar's most prominent merchant families. The path of his life was paved long before he was born. Learn the family trade, marry to secure wealthy in-laws, and inherit the business when the time is right. But to Garreth, a life chosen for him is no life at all. In one night, a chance meeting with an enigmatic stranger changes everything. He falls in love with a woman whose name he doesn't even know, and he will do anything to find her again. His search leads him down corridors and alleys that are best left unexplored, where ancient gods hide in the shadows, and every deal made has a dangerous edge. The path that Garreth chooses will change the course of not only those he loves, but the entire future of Kithamar's citizens. In Kithamar, every story matters -- and the fate of the city is woven from them all.
von Raymond E. Feist
From the New York Times bestselling author of the Riftwar Cycle—including the original Riftwar, the Serpentwar, the Darkwar, the Demonwar, and now the Chaoswar—comes the latest entry in one of the most treasured and enduring sagas in modern fantasy. A Crown Imperilled War rages in Midkemia once again, and behind the chaos, disquieting evidence points to dark elements at work. As enemies march across the realm wreaking destruction, its brave and loyal defenders battle to survive—a struggle made more perilous now that Jim Dasher's trusted intelligence network has been cleverly dismantled. Region by region, Midkemia is being ripped apart, and the loyal spy and his allies find themselves overpowered at every turn. Signs of the kingdom's impending doom surround them. King Gregory of the Isles has yet to produce an heir. Roldem and Rillanon have each been plagued by palace coups that threaten to topple their thrones. Lord Hal of Crydee and his great friend Ty Hawkins, champion swordsman of the Masters' Court, have been entrusted with smuggling Princess StephanÉ and her lady-in-waiting, the lovely and perplexing Lady Gabriella, out of Roldem to safety. But the rising danger has made finding refuge treacherous. Nowhere is safe, including Ylith, Midkemia's strategic bastion, where Hal's younger brothers Martin and Brendan hold off an onslaught of brutal Keshian Dog Soldiers and a mysterious force from beneath the sea. Yet courage alone is not enough to withstand the continued enemy assault. Without reinforcements, hope of success fades. Martin, Brendan, and their compatriots know that while losing Crydee, the legendary city on the kingdom's edge, would be devastating, the realm can still be saved. But if Ylith falls, all is lost. As Jim, Hal, and all their brothers in arms fight for their lives, Pug and the Conclave of Shadows embark on a magical quest to hunt down the dark force orchestrating the destruction before Midkemia is annihilated. And time is running out. . . .
von Raymond E. Feist
Return to a world of magic and adventure from bestselling author Raymond E. Feist. This bundle includes the complete Chaoswar Saga. The bundle includes: A Kingdom Besieged, A Crown Imperilled, Magician’s End. A KINGDOM BESIEGED: The Darkness is coming... The Kingdom is plagued by rumour and instability. Kingdom spies in Kesh have been disappearing – either murdered, or turned to the enemy side. Information has become scant and unreliable; but one thing appears clear. Dark forces are on the move... A CROWN IMPERILLED: War rages in Midkemia but behind the chaos there is disquieting evidence of dark forces at work. Lord Hal of Crydee and his great friend Ty Hawkins, champion swordsman of the Masters’ Court, are entrusted with the task of smuggling Princess Stephané and her lady-in-waiting, the lovely but mysterious Lady Gabriella, out of Roldem to a place of greater safety. But is there any safe haven to be found? MAGICIAN’S END: The dragons are calling... Civil war is tearing apart the Kingdom of the Isles, for the throne lies empty and rivals are converging. Hal – now Duke of Crydee – must turn his attention to the defence of the ancient realm so that a king can be anointed by the Congress of Lords, rather than by right of might.