Empfehlungen basierend auf "Drawing and Painting Buildings"
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von Mike Rohde
This gorgeous, fully illustrated handbook tells the story of sketchnotes--why and how you can use them to capture your thinking visually, remember key information more clearly, and share what you've captured with others. Author Mike Rohde shows you how to incorporate sketchnoting techniques into your note-taking process--regardless of your artistic abilities--to help you better process the information that you are hearing and seeing through drawing, and to actually have fun taking notes.The Sketchnote Handbook explains and illustrates practical sketchnote techniques for taking visual notes at your own pace as well as in real time during meetings and events. Rohde also addresses most people's fear of drawing by showing, step-by-step, how to quickly draw people, faces, type, and simple objects for effective and fast sketchnoting. The book looks like a peek into the author's private sketchnote journal, but it functions like a beginner's guide to sketchnoting with easy-to-follow instructions for drawing out your notes that will leave you itching to attend a meeting just so you can draw about it.
von James Gurney
See and shape the world in a way you never before imagined with this realistic fantasy illustration guide from award-winning artist and author James Gurney.In Imaginative Realism: How to Paint What Doesn't Exist, Dinotopia creator James Gurney instructs and inspires beginning artists and fans of fantasy art, sharing his uncanny ability to incorporate amazing detail and imagination into stunningly realistic fantasy settings and teaching, step-by-step, the techniques that won him worldwide critical acclaim. This groundbreaking work examines the practical methods for creating believable pictures of imaginary subjects, such as dinosaurs, ancient Romans, alien creatures, and distant worlds.Alongside a survey of imaginative paintings from the Renaissance to the golden Age of American illustration, the book explains not just techniques like sketching and composition, but the fundamentals of believable world-building, including archaeology, architecture, anatomy for creatures and aliens, and fantastic engineering. It concludes with details and valuable advice on careers in fantasy illustration, including video game and film concept art and toy design.More than an instruction book, this is the ultimate reference for fans of science fiction and fantasy illustration."Gurney's Imaginative Realism is a gold mine for artists who want to create images that sing with authority and delight the viewer with rich otherworldly visuals." –Erik Tiemens, concept artist, Star Wars: Episodes II and III"Imaginative Realism is an indispensable, flawless reference for vision-makers in any discipline to create their own imaginative realms." –Frank M. Costantino, ASAI, SI, FSAI, JARA, cofounder, American Society of Architectural Illustrators
von Hugh Brewster
In this lavishly illustrated book, the gripping story of the R.M.S. "Titanic" is told in a spectacularly visual way that makes readers feel as if they are actually "inside" the giant doomed liner. A compelling text featuring the stories of real-life children who sailed on the "Titanic" accompanies the detailed cutaway illustrations of the ship. Full color.
von Claude Delafosse
Explores the inside of the human body, depicting organs, bones, and muscles and how they function. Includes a paper flashlight that can be used to view hidden images.
von Matthew Wilson
A down-to-earth, visual guidebook that shows how to 'read', understand and get the most out of art. For beginners, art history might seem a daunting subject with complex rules and impenetrable technical language. Even for more seasoned art lovers the question of how to think about art is a perennial riddle. Art Unpacked is the perfect resource for both audiences: an engaging, visual primer for the general reader, as well as educators. Designed like an instruction manual, fifty key artworks from around the world are deconstructed with pithy explanations, diagrams and close-ups, in order to reveal the elements that make up a masterpiece. Dating from the earliest times to the present, the artworks under analysis are drawn from many cultures, and cover all forms of visual media including: drawing, illustration, photography, prints and sculpture. Matthew Wilson's simplicity of approach, using established art historical methods, enables the reader to discover the fundamentals of art history, from considerations of function, historical context, iconography and artists' experience, to broader issues of identity including feminism, gender and postcolonialism. Whether it's the mask of Tutankhamun or Dorothea Lange's photograph of Migrant Mother, Hokusai's Great Wave or Kara Walker's Gone, each image is dissected on the page in a no-nonsense style, with explanatory notes detailing artists' sources of inspiration, associated styles and movements, plus any relevant quotes, related visuals and other contextual and issue-led information with keywords for handy cross-referencing. The resulting book is a dynamic, visual resource that will inspire and spark enjoyment of art in all its forms.
von James Mayhew
Exploring art is fun in Mayhew's fourth book about a little girl who jumps into paintings. Children will come away with a deeper appreciation for fine art, as they join in Katie's museum romp. It's a Sunday afternoon, and Katie is bored. But Grandma knows just what will cheer her up -- a visit to the art museum. There, Katie once again finds herself on an unbelievable adventure through the paintings of renowned post-impressionist painters Georges-Pierre Seurat, Camille Pissarro, and Paul Signac. Children will enjoy learning about art, as they join in on Katie's exciting journey.
von Mojang AB, The Official Minecraft Team
Learn how to survive and thrive. Previously published as Guide to Exploration, the revised and updated Guide to Survival has even more insider info and tips from the experts at game-creator Mojang, making this is the definitive, fully illustrated guide to survival in Minecraft. The mysterious world of Minecraft is just waiting to be explored. But danger lurks around every corner and survival can prove difficult for even the bravest adventurer. Learn how to find resources, craft equipment, and protect yourself. Discover which biomes to avoid when starting out, how to build a mob-proof shelter, where to look for naturally-generated structures laden with loot, and so much more. Collect all of the official Minecraft books:Minecraft: The IslandMinecraft: The CrashMinecraft: The Lost JournalsMinecraft: The Survivors’ Book of SecretsMinecraft: Exploded Builds: Medieval FortressMinecraft: Guide to ExplorationMinecraft: Guide to CreativeMinecraft: Guide to the Nether & the EndMinecraft: Guide to RedstoneMinecraft: MobestiaryMinecraft: Guide to Enchantments & PotionsMinecraft: Guide to PVP MinigamesMinecraft: Guide to FarmingMinecraft: Let’s Build! Theme Park AdventureMinecraft for BeginnersMinecraft: Guide to Ocean SurvivalMinecraft: Guide to Survival
von Satu Fox
Lose yourself in scenes inspired by the creative genius of Vincent Van Gogh, Georgia O'Keeffe, Hokusai, James Van Der Zee, and many more! Do you want to roam through a field of swaying cyprus trees hunting for Vincent Van Gogh's paintbrush? Or explore Georgia O'Keeffe's New Mexico ranch on the lookout for wildflowers? Perhaps you'd rather navigate the waterways of Canaletto's Venice to find decorative masks? Discover unique scenes inspired by some of The Metropolitan Museum of Art's most loved paintings and the lives of their creators. Read about the artist and their work before embarking on a fun seek-and-find activity inspired by the artist's life. Perfect for fans of Where's Waldo? and Pierre the Maze Detective, Where Did Van Gogh Go? is the arty spotting book that little kids and big kids alike can enjoy.
von Linda Sunshine
Filled with more than 300 images, the official illustrated tie-in to the second chapter of the DreamWorks Animation critically acclaimed Academy Award® nominated How to Train Your Dragon trilogy is based on the characters in Cressida Cowell’s bestselling series and features an introduction by the voice of Stoick the Vast, Gerard Butler. Mirroring the style of the bestselling The Art of How to Train Your Dragon, this outstanding insider’s guide introduces fans to the creative process behind the film, from the story and the characters to the visual development art and animation, to the rigging, surfacing, and lighting. The Art of How to Train Your Dragon 2 includes more than 300 concept sketches, preliminary drawings, architectural plans, and digital artwork that reveal how teams of artists bring the Dragon and Viking worlds to life with modern cinematic energy. Starring the voice talent of the original cast—Jay Baruchel, Gerard Butler, Craig Ferguson, America Ferrara, Jonah Hill, Christopher Mintz-Plasse, T. J. Miller, Kristin Wiig—along with Cate Blanchett, Kit Harington, and Djimon Hounsou, this action packed comedy adventure continues the story of Hiccup and Toothless five years after they have successfully united dragons and Vikings on the Island of Berk. While Astrid, Snoutlout and the rest of the gang are challenging each other to dragon races (the island’s new favorite contact sport), the now inseparable pair journey through the skies, charting unmapped territories and exploring new worlds. When one of their adventures leads to the discovery of a secret ice cave that is home to hundreds of new wild dragons and the mysterious Dragon Rider, the two friends find themselves at the center of a battle to protect the peace. Now, Hiccup and Toothless must unite to stand up for what they believe while recognizing that only together do they have the power to change the future of both men and dragons.
von Will Eisner
A series of vignettes, in graphic novel format, built around elements that make up New York City--its buildings, people, trash and treasures.