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von Lucien Burr

Following their success in the trials, Cassius Jones and his companions secure coveted spots as students in London's prestigious University. But the University's promise of security falls short. Reeling from resource shortages, the University is no longer content with siloed expertise, demanding versatility if its students are to survive in a world plagued by catastrophe.As hybrid terrors continue to rise and the landscape grows increasingly hostile, Cassius must remain adaptable, guarding against fear's corrosive grip. Juggling a fragile relationship with Leo Shaw, navigating the fracture of his friend group, and confronting the remnants of his own ruthlessness, Cassius faces his greatest challenge yet.In the face of adversity, can Cassius harness his resilience to not only endure but thrive in a world on the brink of collapse?

von Paolo Bacigalupi

Set in a dark future devastated by climate change, Tool of War is the third book in a major adventure series by a bestselling and award-winning science fiction author and starring the most provocative character from the acclaimed novels Ship Breaker and The Drowned Cities.In this gripping, eerily prescient sci-fi thriller that Kirkus described as "masterful," Tool--a half-man/half-beast designed for combat--proves himself capable of so much more than his creators had ever dreamed. He has gone rogue from his pack of bioengineered "augments" and emerged a victorious leader of a pack of human soldier boys. But he is hunted relentlessly by someone determined to destroy him, who knows an alarming secret: Tool has found the way to resist his genetically ingrained impulses of submission and loyalty toward his masters... The time is coming when Tool will embark on an all-out war against those who have enslaved him. From one of science fiction's undisputed masters comes a riveting and all-too-timely page-turner that explores the intricate relationships connecting hunter and prey, master and enslaved, human and monster."Suzanne Collins may have put dystopian literature on the YA map with 'The Hunger Games'...but Bacigalupi is one of the genre's masters, employing inventively terrifying details in equally imaginative story lines." --Los Angeles Times

von Karen Traviss

Continuing the saga of the bestselling game series! In the third of three official tie-in novels to the hugely successful videogame from Microsoft and Epic Games, Marcus Fenix and his Gears defend humanity’s final city from the Locust horde.With the Locust Horde apparently destroyed, Jacinto’s survivors have begun to rebuild human society on the Locust stronghold. Raiding pirate gangs take a toll—but it’s nothing that Marcus Fenix and the Gears can’t handle. Then the nightmare they thought they’d left behind begins to stalk them again. Something far worse, something even the Locust dreaded, has emerged to spread across the planet, and not even this remote island haven is beyond its reach. Gears and Stranded must fight side by side to survive their deadliest enemy yet, falling back on the savage tactics of another bloody siege—Anvil Gate.

von David Mack

New York Times bestselling author David Mack's Dark Arts series continues as the wizards of World War II become the sorcerers of the Cold War in this globe-spanning spy-thriller sequel to The Midnight Front.Dragon Award Finalist—Best Alternate HistoryDen of Geek—Best New Fantasy Books for Februaray 20191954: Cade Martin, hero of the Midnight Front during the war, has been going rogue without warning or explanation, and his mysterious absences are making his MI-6 handlers suspicious. In the United States, Briet Segfrunsdóttir serves as the master karcist of the Pentagon’s top-secret magickal warfare program. And in South America, Anja Kernova hunts fugitive Nazi sorcerers with the help of a powerful magickal tome known as the Iron Codex. In an ever-more dangerous world, a chance encounter sparks an international race to find Anja and steal the Iron Codex. The Vatican, Russians, Jewish Kabbalists, and shadowy players working all angles covet the Codex for the power it promises whoever wields it. As the dominoes start to fall, and one betrayal follows another, Anja goes on the run, hunted by friend and foe alike. The showdown brings our heroes to Bikini Atoll in March 1954: the Castle Bravo nuclear test.But unknown to all of them, a secret magick cabal schemes to turn America and its western allies toward fascism—even if it takes decades...The Dark Arts novelsThe Midnight FrontThe Iron Codex

von James Frey

This third thrilling digital prequel novella to Endgame: The Calling follows the lives of four of the twelve Players before they were chosen as the one to save their ancient bloodline—and win Endgame. Before the Calling . . . Twelve Players-in-training are tested to the very edge of their physical and mental abilities. Endgame: The Training Diaries Volume 3: Existence follows Sarah, Jago, An, and Hilal, as they prepare for the apocalyptic game that may or may not occur. They must shed their normal lives and transform into the Players they were meant to be. They must train, learn, prepare. To Play, survive, and solve. To kill or be killed. Endgame is real. Endgame is coming. And only one can win.

von Stephen Blackmoore

The ninth book of this dark urban fantasy series follows necromancer Eric Carter through a world of vengeful gods and goddesses, mysterious murders, and restless ghosts. Eric Carter has a lot on his plate.He's hunting the Oracle of Las Vegas, a literal talking head that manipulates the future to make its prophecies come true. But it has a new trick. It can change the past, too.Now Jazz Age Los Angeles is invading the present. Long gone buildings suddenly restored, decommissioned Red Car trains appearing on paved over tracks, miles of the city changing back to orange groves.Throw in a hundred-year-old doomsday cult, time magic, and a terrifyingly powerful spell to raise the dead and it makes for a busy week. Carter knows the Oracle is behind it all but he can't figure out how. Or why.But he better figure it out soon or he, the city, and everyone he knows might be wiped from existence.Cult Classic is noir urban fantasy at its finest, with a cutting voice, sharp wit, and a plot that will keep you on the edge of your seat.

von James Axler

BATTLEFIELD EARTH Far in the future, mankind endures the relentless onslaught of alien oppressors, an ancient battle whose tide has begun to turn through the efforts of the Cerberus rebels. This remarkable band of warriors fights an elusive enemy, traveling through dangerous portals of time and space, where reality and un-reality collide in stunning, deadly purpose... LIGHT OF THE DAMNED The diamond mines of the Congo are ground zero for a calculated new power grab by an ancient Mesopotamian god. Darkened and depraved, Nergal intends to harness the power of light to lock humanity in the blackness of eternal damnation. But Nergal's ability to blind his opponents is only the beginning. The Cerberus rebels will have to find the human who's pulling Nergal's strings...which means venturing into the gaping mouth of hell itself.

von Ian Irvine

The terrifying Merdrun are invading - and the world no longer has an army. Karan and Llian fled to the future to save their gifted nine-year-old daughter, but two days later Sulien far-sees the Crimson Gate reopen. The Merdrun are back, this time for good. And Santhenar, after the 160-year Lyrinx War and the decade of chaos that followed, is in ruins. Within days, its greatest cities fall to the most deadly army the world has ever faced. But before the allies can begin the fightback, the Merdrun discover the worst folly of Scrutator Xervish Flydd's long life. The location of the Council's terrible lost weapon, an intelligent killing machine - the spellcaster. A weapon the Merdrun are desperate to find, to cleanse Santhenar of the human race. And only Karan, Flydd and his handful of tormented veterans stand in their way. You won't want to miss this truly epic fantasy series by a million-selling author. What reviewers say about the Three Worlds books "A compelling adventure in a landscape full of wonders." - Locus "A page-turner of the highest order ... Formidable!" - SFX on Geomancer "It is the most engrossing book I've read in years." - Van Ikin, Sydney Morning Herald "Readers of Eddings, Goodkind and Jordan will lap this one up." - Starlog "Utterly absorbing." Stephen Davenport, Independent Weekly "For sheer excitement, there's just no one like Irvine." SFX on The Destiny of the Dead "As good as anything I have read in the fantasy genre." - Adelaide Advertiser

von Richard Austin

A set-up by a savage team of imposters has left the Guardians responsible for a grisly trail of slaughter. But when the hunted become the hunters, the fight turns a rural wasteland into a blood-soaked battlefield.

von Sean Fay Wolfe

Introducing an unofficial Minecraft-fan adventure series inspired by the bestselling game!Fans of the bestselling video game Minecraft, middle grade readers, and action-adventure story enthusiasts of all ages are about to embark on an exciting journey that will take them far beyond the world they know.Dark forces are at work on the Elementia server, and when new players Stan, Kat, and Charlie arrive on the scene, they quickly find themselves in peril. Targeted by more experienced players, the noobs must band together against the king, battle the natural forces of the game, and unravel the mysteries of Elementia in the name of justice.Written when he was sixteen, Sean Fay Wolfe's Quest for Justice is the debut novel by an unstoppable young storyteller and the first book in The Elementia Chronicles trilogy.Disclaimer: This book is not authorized, sponsored, endorsed or licensed by Mojang AB, Microsoft Corp. or any other person or entity owning or controlling any rights to the Minecraft name, trademarks or copyrights. Minecraft is a registered trademark of Mojang Synergies AB.