Empfehlungen basierend auf "Cybermancy"
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von Christopher Ruocchio
The fifth novel of the galaxy-spanning Sun Eater series merges the best of space opera and epic fantasy, as Hadrian Marlowe continues down a path that can only end in fire.The galaxy is burning.With the Cielcin united under one banner, the Sollan Empire stands alone after the betrayal of the Commonwealth. The Prophet-King of the Cielcin has sent its armies to burn the worlds of men, and worse, there are rumors...whispers that Hadrian Marlowe is dead, killed in the fighting.But it is not so. Hadrian survived with the help of the witch, Valka, and together they escaped the net of the enemy having learned a terrible truth: the gods that the Cielcin worship are real and will not rest until the universe is dark and cold.What is more, the Emperor himself is in danger. The Prophet-King has learned to track his movements as he travels along the borders of Imperial space. Now the Cielcin legions are closing in, their swords poised to strike off the head of all mankind.
von Matt Dinniman
Follow Carl, Princess Donut, and Mongo as they fight their way to the next level in the USA Today bestselling Dungeon Crawler Carl series by Matt Dinniman—now with bonus material exclusive to this print edition!New Achievement! Total, Utter Failure.You failed a quest less than five minutes after you received it. Now that’s talent.A floating fortress occupied by warrior gnomes. A castle made of sand. A derelict submarine guarded by malfunctioning machines. A haunted crypt surrounded by lethal traps.It was supposed to be easy. One bubble. Four castles. Fifteen days. Capture each one, and the stairwell is unlocked.Here's the thing. It's never easy. Carl and his team can't go it alone. Not this time. They must rely on the help of the low-level, I-can't-believe-these-idiots-are-still-alive crawlers trapped in the bubble with them. But can they be trusted?Welcome, Crawler. Welcome to the fifth floor of the dungeon.
von Robin Jarvis
The second novel in the extraordinary, ground-breaking, genre-busting new trilogy from master of fantasy Robin Jarvis Five months have passed since the publication of the devilish book discovered in Dancing Jax. It is on its ninth reprint and tens of millions of copies have been sold in the UK. The entire country is now under its evil spell. Yet a tiny percentage of the population have proven to be immune to the words of Austerly Fellows. The number of unaffected children between the ages of 7 and 15 is only 49. With the critical eyes of the rest of the world turned towards Britain, the Ismus decides to send the children for an intensive holiday camp, where they will study the sacred text and learn to embrace it. But after the holiday is over, the children are told their stay has been extended. A barbed wire fence is put up around the site. And it soon becomes apparent that the place is not a camp and the children are not guests. They are prisoners of war...
von Gene Wolfe
Severian the Torturer, possessor of the miracle-producing gem, the Claw of the Conciliator, experiences strange adventures as he journeys across the savage land of Urth
von Gene wolfe
When Severian, the Torturer, sets a woman free from prison, he is forced to flee and experiences many strange adventures in the distant future of Earth
von Marion Zimmer Bradley
Is the desire for knowledge, let alone the use of it, a misuse of the mind? Perhaps even actively evil?From the tormented visions of a 13th Century prophet damned by the world... to the apocalyptic night when God is vanquished and all the devils are unleashed...AFTER SUCH KNOWLEDGEis James Blish's groundbreaking thematic trilogy, long-regarded as his finest work, comprising DR. MIRABILIS, BLACK EASTER, THE DAY AFTER JUDGEMENT and A CASE OF CONSCIENCE.
von D. Dalton
Derora, Alluvius and Goldie fall into the Battle of the Bridge... two thousand years in the past... and then things go downhill from there. Der gets separated from the others when a teleporting demon snatches her out from falling into the Abyss... Derora finds herself rescued from the ocean by two bullied brothers, Rory and Conor, in a place where a stone knife is cutting edge technology. She's lost her powers, and is near death... The dog king is coming to destroy their home and their lives, and Der is too weak to fight back - even though that doesn't stop her from trying. As she slowly recovers, she learns that this island is the place where the Blackhound will come - and maybe she can find him first... and stop everything from happening, the fall of Pallens and the rise of Soschen who will unmake the world. But is she truly willing to do it, even at the cost of her very existence? Will Alluvius and Goldie find her before it's too late? Will Rory, Der and Conor find the Blackhound before he finds his destiny? Der will also have to contend with a mighty Pallens sorceress, a new dark paladin and Tom's dad - who is already in deep trouble with the law.
von Ian Irvine
The terrifying Merdrun are invading - and the world no longer has an army. Karan and Llian fled to the future to save their gifted nine-year-old daughter, but two days later Sulien far-sees the Crimson Gate reopen. The Merdrun are back, this time for good. And Santhenar, after the 160-year Lyrinx War and the decade of chaos that followed, is in ruins. Within days, its greatest cities fall to the most deadly army the world has ever faced. But before the allies can begin the fightback, the Merdrun discover the worst folly of Scrutator Xervish Flydd's long life. The location of the Council's terrible lost weapon, an intelligent killing machine - the spellcaster. A weapon the Merdrun are desperate to find, to cleanse Santhenar of the human race. And only Karan, Flydd and his handful of tormented veterans stand in their way. You won't want to miss this truly epic fantasy series by a million-selling author. What reviewers say about the Three Worlds books "A compelling adventure in a landscape full of wonders." - Locus "A page-turner of the highest order ... Formidable!" - SFX on Geomancer "It is the most engrossing book I've read in years." - Van Ikin, Sydney Morning Herald "Readers of Eddings, Goodkind and Jordan will lap this one up." - Starlog "Utterly absorbing." Stephen Davenport, Independent Weekly "For sheer excitement, there's just no one like Irvine." SFX on The Destiny of the Dead "As good as anything I have read in the fantasy genre." - Adelaide Advertiser
von Gordon Korman
An explosive new series from the bestselling 39 Clues franchise - the adventure is just beginning! The Clue hunt is over, but Amy and Dan's adventures have just begun. Cahills across the globe have been kidnapped by a new enemy, the Vespers, and it's up to Amy and Dan to perform a dangerous ransom-a race that will take them from the hidden tunnels of the Roman Coliseum to the ancient city of Timbuktu. If Amy and Dan can't stop the Vespers...the whole world will pay. With more than 9 million copies in print and 1.3 million online users, The 39 Clues is a global phenomenon. The adventure continues in The 39 Clues: Cahills vs. Vespers, with six books, two card packs, and a powerhouse lineup of authors. The enemy is coming. Are you ready to save the world? After the mysterious Vespers kidnap a number of Cahills, they order Amy and Dan to steal a priceless painting in exchange for the hostages. The siblings then rush to Italy where they arrange a heist that rivals the most famous art thefts in history. There's just one problem-the painting they steal is a fake. With the clock ticking, Amy and Dan have to track down the real painting before one of the Cahill hostages is lost forever.
von David Dalglish
An Epic Fantasy Isekai LitRPG perfect for fans of Accidental Champion and He Who Fights With Monsters. Conquer the artificial world. Level Up. Kill the God. Inside the mysterious Artifact world of Yensere, Nick has scored a major victory in the war against God-King Vaan, but now the true test of power has begun, and it won't end until either Nick or Vaan are truly dead. Fighting alongside the army of the usurper king, the mighty Batal the Beast, they march their way toward Castle Goltara, the seat of power for the supposed Conqueror of Time. Outside the Artifact, things are dire--whatever approaches from inside the black sun portal in Majus' atmosphere shall soon arrive, but Nick's older brother, Simon, struggles to find haven for his crew or obtain permission to flee their station with the Artifact. A religious cult has taken power within the OPC, and they see the coming invaders not as a threat, but as potential salvation. With the lives of everyone on the station at risk, Nick has no choice but to push onward, finally unraveling the riddle that is the two black suns. With the capital in sight, the group now face the God-King's his most powerful and devout Harbingers. Besting them will push Nick and his friends to the limits of their power, but Nick has two secret weapons on his side: the sentient sword, Sorrow, who was there six centuries ago when the God-King first rose to power, and a new addition to the team who seems to have the full knowledge of Yensere, and an incredible amount of power, at the tip of her fingers...