Empfehlungen basierend auf "Bonds of Vengeance Book 3 of Winds of the Forelands"
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von RJ Barker
"You fear the forest.. It is not foolish." His words rang like bells in the clearing, each face reacting to their din. "But the forest does not hate you, it does not hunt you. It simply does not care about you."From British Fantasy Award-winning author RJ Barker comes the second installment in a new epic fantasy trilogy set in a forest straight out of darkest folklore with outlaws fighting an evil empire and warring deities.The Forester known as Cahan led the village of Harn in rebellion against the all-powerful, oppressive forces of the Rai. A great victory was won, but to avoid retaliation he must lead the people of Harn into the Wyrdwood.Cahan never wanted this responsibility, but fate has its eye on him, and without him the people will be helpless against the terrors of the forest. But in the ground of Crua, a dark god is growing in power using the strength of decay. It is something new, something worse than the magics of the Rai, and it has its claws in Cahan. The people of Harn need him, and they will need new allies if they are to have any hope of surviving in the depths of the Wyrdwood.Especially if the man they consider a hero, the Forester, Cahan Du-Nahere, is as lost to them as he believes.Praise for Gods of the Wyrdwood"An experienced novelist at the top of his game—this is Avatar meets Dune, on shrooms." —SFX"A sweeping story of destiny and redemption. Weighty, deliberate, tender and brutal, this is a big, wonderful book and an utterly involving read." —Daily MailFor more from RJ Barker, check out:The Wounded KingdomAge of AssassinsBlood of AssassinsKing of AssassinsThe Tide Child TrilogyThe Bone ShipsCall of the Bone ShipsThe Bone Ship's Wake
von Michael J. Sullivan
Two men who hate each other. One impossible mission. A legend in the making. Hadrian Blackwater, a warrior with nothing to fight for, is paired with Royce Melborn, a thieving assassin with nothing to lose. Hired by an old wizard, they must steal a treasure that no one can reach. The Crown Tower is the impregnable remains of the grandest fortress ever built and home to the realm's most prized possessions. But it isn't gold or jewels that the wizard is after, and if he can just keep them from killing each other, they just might succeed. Chronological Order The Crown Tower (Riyria Chronicles #1) The Rose and the Thorn (Riyria Chronicles #2) Theft of Swords (Riyria Revelations #1 & #2): contains The Crown Conspiracy & Avempartha Rise of Empire (Riyria Revelations #3 & #4): contains Nyphron Rising & The Emerald Storm Heir of Novron (Riyria Revelations #5 & #6): contains Wintertide & Percepliquis *** Fantasy Faction's Top 10 Anticipated Books for 2013 ****** BestFantasyBooks.com Most Anticipated Books of 2013 ****** Ranting Dragon's 50 Fantasy & Sci-Fi Novels to Look Forward to in 2013 ***
von Mark A. Latham
An out-of-practice wizard and an outcast soldier are thrust into the heart of a mystery that threatens to unravel their kingdom's fragile peace in this gripping epic fantasy from a standout new voice. ★ "A wonderful tale set within a well-drawn fantastical world. I loved it." — John Gwynne, New York Times bestselling author★ "A page-turning mix of mystery and epic fantasy.” — Anthony Ryan, New York Times bestselling author★ "This book crawled out of the deepest, darkest woods with violence in its heart." — Jackson Ford, author of The Bone Raiders War between once-peaceful nations is on the horizon, and the child of a powerful ally is missing. Now Holt Hawley, an outcast soldier, has been sent to find a myth: a Vigilant, one of the last survivors of an ancient and powerful order whose magic could be key to finding the child. But the Vigilants disappeared long ago. No one truly expects him to succeed. Then, in a fabled forest, he stumbles upon a woman who claims to be the last Vigilant. Enelda Drake is wizened and out of practice, and she seems a far cry from the heroes of legend. But they will need her powers, and each other, to survive. For nothing in their kingdom is as it seems. Corrupt soldiers and calculating politicians thwart their efforts at every turn. And there are dark whispers on the wind, threatening the arrival of a primordial and powerful enemy. The Vigilant is not the only myth returning from the dead.The Last Vigilant begins an epic fantasy trilogy where legends are forged and reforged, where the line between ally and enemy is razor thin, and where the only people holding the darkness of monsters and men at bay are the few who choose to stand fast.
von Robin Hobb
A small and sadly untried coterie - the old assassin Chade, the serving-boy Thick, Prince Dutiful, and his reluctant Skillmaster, Fitz - sail towards the distant island of Aslevjal. There they must fulfil the Narcheska's challenge to her betrothed: to lay the head of the dragon Icefyre, whom legends tell is buried there deep beneath the ice, upon her hearth. Only with the completion of this quest can the marriage proceed, and the resulting alliance signal an end to war between the two kingdoms. It is not a happy ship: tensions between the folk of the Six Duchies and their traditional enemies, the Outislanders, lie just beneath the surface. Thick is constantly ill, and his random but powerful Skilling has taken on a dark and menacing tone, while Chade's fascination with the Skill is growing to the point of obsession. Having ensured that his beloved friend the Fool is safely left behind in Buckkeep, Fitz is guilt-stricken; but he is determined to keep his fate at bay, since prophecy foretells the Fool's death if he ever sets foot on the isle of the black dragon. But as their ship draws in towards Aslevjal a lone figure awaits them...
von Django Wexler
The King of Vordan is dying, and his daughter, Raesinia, is destined to become the first Queen in centuries. But politics knows no loyalties, especially for Duke Orlanko, Minister of Information and spymaster of the empire. The most feared man in the Vordan will bow his knee to no Queen, unless she is firmly under his influence. Freshly returned from their recent victories in the colonies, Colonel Janus, Marcus and Winter must play a new and far deadlier game than the open warfare of the front, using all their talents, earthly or supernatural.
von David Dalglish
From USA Today bestselling author David Dalglish Fear comes from the hands of prophets. . . The final installment of the Shadowdance series finds Haern the Watcher returning to his beloved city of Veldaren, only to find it has collapsed into chaos. The Sun Guild has conquered the former thief guilds, destroying the peace Haern fought so hard to obtain. The Trifect is their next target, and Alyssa Gemcroft must reach out to whatever allies she can obtain, even if it means casting aside longtime friends. As the chaos grows, so does the power of the dark god Karak who lays siege to Veldaren. If the city falls, the world will suffer greatly. The legendary Thren Felhorn, broken, guileless, and rejected by his own son, holds the fate of the entire city in his hands. Unless Haern can stop his father, Thren will at last have the legacy of fire and destruction he has always desired. Father or son; some choices must be made in blood. Fantasy author David Dalglish spins a tale of retribution and darkness, and an underworld reaching for ultimate power.
von David Eddings
Here David Eddings continues his bestselling The Malloreon, taking the quest across a strange continent and among stranger peoples struggling over the religion of a dead God. A story of ancient, opposing Destinies, battling for control of all men.Zandramas had stolen King Garion’s infant son and fled to use the child in some ritual that would make the Dark Destiny supreme. Garion and his friends had followed, but now they were captives of Zakath, Emperor of Mallorea, who, while friendly, stubbornly refused to let them leave.Meanwhile, a horde of demons was ravaging the cities through which they must travel. Zandramas was escaping further toward her goal. And the Seeress of Kell revealed that they must be at the ancient palace of Ashaba within a matter of days or Zandramas would win by default. Then a horrible, fatal plague struck the city of Mal Zeth, closing it against all traffic in or out.
von David Zindell
From the author of Neverness comes a powerful new epic fantasy series. The Ea Cycle is as rich as Tolkien and as magical as the Arthurian myths. The world of Ea is an ancient world settled in eons past by the Star People. However, their ancestors floundered, in their purpose to create a great stellar civilisation on the new planet: they fell into moral decay.Now a champion has been born who will lead them back to greatness, by means of a spiritual – and adventurous – quest for Ea’s Grail: the Lightstone.His name is Valashu Elahad, and he is destined to become King. Blessed (or cursed?) with an empathy for all living things, he will lead his people into the lands of Morjin, into the heart of darkness, wielding a magical sword called Alkadadur, there to recover the mythical Lightstone and return in triumph with his prize. But Morjin is not to be vanquished so easily...
von Diana Wynne Jones
It is a country divided by war. For centuries, the earldoms of the North and South have battled. Now, four young people from different times -- with the help of their mysterious gods, the Undying -- must unite to save their beloved land.When the great floods come to their village and Tanaqui and her family are driven out, they suspect the workings of the evil mage Kankredin. As Tanaqui tells the story of their journey, she begins to fit together clues that could halt his destruction and help her family fulfill their destiny.Against his will, Mitt has been commanded to assassinate a young girl named Noreth, who travels to unite Dalemark. Joining the travelers, he meets the powerful musician Moril and discovers that Maewen, a girl from the future, has taken Noreth's place. Can they defeat Kankredin's ancient evil?
von Ian Irvine
The second book in a brand new epic fantasy duology from fan favorite Ian Irvine, set in the world of his View from the Mirror series. The cruel Merdrun, the greatest warriors in the void, have invaded Santhenar but their portal backfired and they're stuck on the tropical Isle of Gwine. They're desperately trying to regain contact with the Summon Stone so they can reopen the portal and begin the slaughter of humanity. The hideous Whelm hold Karan and Llian's daughter, Sulien, in the frozen south and plan to sacrifice her to the Merdrun to gain their favor. Karan races south in a stolen sky ship but fears she will be too late. Llian, hurled through another portal, sees the summon stone wake and knows the allies have but one chance to destroy the Merdrun - though it will involve an alchemical quest that has always ended in ruin, a mad invasion in untested sky ships with untrained pilots, then the most unequal battle in all the Histories. The Gates of Good and EvilThe Summon StoneThe Fatal Gate.