Empfehlungen basierend auf "All Hands on Deck"

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von Neal Asher

In charge of an old cargo spaceship, the Old Captain Orbus flees a violent and sadistic past, but he doesn’t know that the lethal war drone, Sniper, is a stowaway, and that the past is rapidly catching up with him. His old enemy the Prador Vrell, mutated by the Spatterjay virus into something powerful and dangerous, has seized control of a Prador dreadnought, murdering its crew, and is now seeking to exact vengeance on those who tried to have him killed. Their courses inexorably converge in the Graveyard, the border realm lying between the Polity and the Prador Kingdom, a place filled with the ruins left by past genocides and interplanetary war. But this is the home of the Golgoloth, monster to a race of monsters, the place where a centuries-long cold war is being fought. Meanwhile, the terrifying Prador King is coming, prepared to do anything to ensure Vrell’s death and keep certain deadly secrets buried... and somewhere out there something that has annihilated civilizations is stirring from a slumber of five million years. The cold war is heating up, fast.

von James S. A. Corey

Through one of the gates, a colony stands alone. Their supplies are low. Their defenses, weak. The leadership is uncertain, and the community fragile. Huge alien beasts threaten the little they have left. But the worst monsters are human, and the greatest dangers are the past they brought.

von Claire North

"An astonishing, thought-provoking and above all touching story of found meaning and lost humanity." --Adrian Tchaikovsky, Arthur C. Clarke Award-winning author of Children of Time Slow Gods is the galaxy-spanning tale ​of one man's impossible life charted against the fate of humanity amongst the stars--a powerfully imaginative space opera from multi-award-winning author Claire North, perfect for fans of A Memory Called Empire and The Vanished Birds. My name is Mawukana na-Vdnaze, and I am a very poor copy of myself. In telling my story, there are certain things I should perhaps lie about. I should make myself a hero. Pretend I was not used by strangers and gods, did not leave people behind. Here is one truth: out there in deep space, in the pilot's chair, I died. And then, I was reborn. I became something not quite human, something that could speak to the infinite dark. And I vowed to become the scourge of the world that wronged me. This is the story of the supernova event that burned planets and felled civilizations. This is also the story of the many lives I've lived since I died for the first time. Are you listening?

von James S. A. Corey

The seventh book in the NYT bestselling Expanse series, Persepolis Rising finds an old enemy returning home with more power and technology than anyone thought possible, and the crew of the aging gunship Rocinante tries to rally forces against the new invasion. Now a Prime Original series.An old enemy returns.In the thousand-sun network of humanity's expansion, new colony worlds are struggling to find their way. Every new planet lives on a knife edge between collapse and wonder, and the crew of the aging gunship Rocinante have their hands more than full keeping the fragile peace. In the vast space between Earth and Jupiter, the inner planets and belt have formed a tentative and uncertain alliance still haunted by a history of wars and prejudices. On the lost colony world of Laconia, a hidden enemy has a new vision for all of humanity and the power to enforce it.New technologies clash with old as the history of human conflict returns to its ancient patterns of war and subjugation. But human nature is not the only enemy, and the forces being unleashed have their own price. A price that will change the shape of humanity -- and of the Rocinante -- unexpectedly and forever... Persepolis Rising is a breakneck science fiction adventure following the bestselling Babylon's Ashes.The Expanse Leviathan WakesCaliban's WarAbaddon's GateCibola BurnNemesis GamesBabylon's AshesPersepolis RisingTiamat's WrathThe Expanse Short Fiction The Butcher of Anderson StationGods of RiskThe ChurnThe Vital AbyssStrange Dogs

von Jack Campbell

"The Alliance woke Captain John "Black Jack" Geary from cryogenic sleep to take command of the fleet in the century-long conflict against the Syndicate Worlds. Now Admiral Geary's victory has earned him the adoration of the people--and the enmity of politicians convinced that a living hero can be a very inconvenient thing. The war may be over, but Geary and his newly christened First Fleet have been ordered back into action to investigate the aliens occupying the far side of Syndic space and to determinehow much of a threat they represent to the Alliance. And while the Syndic Worlds are no longer united, individually they may be more dangerous than ever before. Geary knows that members of the military high command and the government question his loyaltyto the Alliance and fear his staging a coup--so he can't help but wonder if the fleet is being deliberately sent on a suicide mission.."--

von S. K. Dunstall

As the Linesman series continues, linesman Ean Lambert finds himself facing an alien ship he doesn’t understand—and a terrifying political threat he cannot fight…   The lines. The soul of every ship. It was once thought there were only ten, but that was before an alien vessel appeared at the edge of space—before Ean Lambert heard more lines singing. Ean’s ways of communicating with lines is strange. But his abilities make him a valuable tool—or weapon—to command.   Captain Selma Kari Wang has lost everything—her ship, her crew, her legs. But the New Alliance of Worlds is not done with her yet. After they rebuild her broken body, they send her to captain one of the new alien ships, teaming her up with Ean, the only one who can understand the alien lines.   Kari Wang and Ean are poised on the threshold of discoveries that could change the world. But not everyone wants the New Alliance to control the secrets they uncover—and those who oppose won’t hesitate to do whatever it takes to stop them…

von K. B. Wagers

The Near-Earth Orbital Guard (Neo-G)--inspired by the real-life mission of the Coast Guard--patrols and protects the solar system. Now the crew of Zuma's Ghost must contend with personnel changes and a powerful cabal hellbent on dominating the trade lanes in this fast-paced, action-packed follow-up to A Pale Light in the Black. Zuma's Ghost has won the Boarding Games for the second straight year. The crew--led by the unparalleled ability of Jenks in the cage, the brilliant pairing of Ma and Max in the pilot seats, the technical savvy of Sapphi, and the sword skills of Tamago and Rosa--has all come together to form an unstoppable team. Until it all comes apart. Their commander and Master Chief are both retiring. Which means Jenks is getting promoted, a new commander is joining them, and a fresh-faced spacer is arriving to shake up their perfect dynamics. And while not being able to threepeat is on their minds, the more important thing is how they're going to fulfill their mission in the black. After a plea deal transforms a twenty-year ore-mining sentence into NeoG service, Spacer Chae Ho-ki earns a spot on the team. But there's more to Chae that the crew doesn't know, and they must hide a secret that could endanger everyone they love--as well as their new teammates--if it got out. At the same time, a seemingly untouchable coalition is attempting to take over trade with the Trappist colonies and start a war with the NeoG. When the crew of Zuma's Ghost gets involved, they end up as targets of this ruthless enemy. With new members aboard, will the team grow stronger this time around? Will they be able to win the games? And, more important, will they be able to surmount threats from both without and within?

von Anne McCaffrey

“Few are better at mixing elements of high fantasy and hard science fiction.”—The New York Times Book Review The crew of shipbred technicians sent to the planet Ireta were prepared for a routine mission to catalog flora and fauna and search for new energy sources. Kai and his beautiful co-leader, Varian, the best xenob-vet in the business, followed all the standard procedures, but the result of their investigations was totally unexpected.  When their rescue ship mysteriously disappears, they suddenly find themselves surrounded by giant swamp creatures, deadly predators, and terrifying dinosaurs. And a curious change begins to come over many of the crew members—a mutinous change that will lead all of them, in one way or another, into the primitive darkness of a future world that holds many mysteries yet to be revealed. . . .

von Kevin Emerson

"Thrillingly ambitious and imaginative." —Soman Chainani, bestselling author of The School for Good and Evil, about Last Day on Mars It is Earth year 2223, but the Earth, along with the entire solar system, is gone. Liam and Phoebe, having barely escaped our exploding sun with their lives, are in stasis for the decade-long journey to the rogue planet Delphi, where they hope to meet up with the rest of the human refugees, find help for their injured parents, and pass along the devastating things they discovered on Mars: that someone destroyed their world intentionally, and that that someone might still be after them, trying to finish the job. Phoebe is carrying her own dark secret. One that finds her waking up secretly at various points in their journey, changing their path through space. One that will decide the fate of the human race, and many more besides. One that, very soon, she must reveal to Liam, whether he’s ready for the truth or not. The second volume in Kevin Emerson's thrilling sci-fi epic is a bold and terrifying quest into the outer reaches of time and space—one that will change our heroes, and their friendship, forever.

von Jamie Simons, E. W. Scollon

The debut of an exciting and hilarious new science fiction series for middle-grade readers, in which four galactic adventurers deal with the strange customs on Planet RU1:2, better known to its residents as Earth.Xela, Arms Akimbo, Rubidoux, and Gogol are students on Planetoid Roma. They discover a wormhole leading to Planet RU1:2 (known to its inhabitants as Earth). To their surprise, it's a fascinating place with strange customs. Long ago, RU1:2 was the target of a secret diplomatic mission, but something went wrong, and now the specialists have disappeared, scattered through time all over the planet. They're Goners -- and it's up to four galactic travelers to find them again.